Commit Graph

  • 3cdc78e889 Using new, bidirectional animation algorithm Daniel Wolf 2016-12-03 20:13:00 +0100
  • 1e5a21dbfb Added timeline constructor overloads Daniel Wolf 2016-12-01 20:23:41 +0100
  • 6d67f77f62 Added shape-related lookup functions Daniel Wolf 2016-11-29 20:54:46 +0100
  • db368b4311 Better mouth shape descriptions Daniel Wolf 2016-11-26 21:04:30 +0100
  • f7d4a70d3d Moved shape shorthand constants into their own file Daniel Wolf 2016-11-26 21:03:30 +0100
  • 4614939183 Added implementation of std::experimental::make_array Daniel Wolf 2016-11-26 20:47:15 +0100
  • 4e9a588c66 Using two-element shape rules instead of shape sets Daniel Wolf 2016-11-25 21:22:00 +0100
  • 82a76c9971 Improved animation rules Daniel Wolf 2016-11-18 20:39:39 +0100
  • a913fa113b Added animation rules Daniel Wolf 2016-11-16 13:43:43 +0100
  • 6a16a706c9 Version 1.2.0 v1.2.0 Daniel Wolf 2016-11-25 17:25:29 +0100
  • 1526ee69ef Updated README.adoc to better explain the -dialogFile option Daniel Wolf 2016-11-25 17:21:46 +0100
  • 8e1d1fbdd3 Unified acronym capitalization Daniel Wolf 2016-11-16 11:49:25 +0100
  • 3b599cc751 Fixed fallback shape for empty exports Daniel Wolf 2016-11-16 11:36:10 +0100
  • 289b7ba56e Restructured rhubarb-exporters Daniel Wolf 2016-11-16 11:35:27 +0100
  • 3e34425c11 Refactoring: Split code into multiple projects Daniel Wolf 2016-11-15 21:56:39 +0100
  • c19ad1c8d0 Using biased language model to handle dialog more forgivingly Daniel Wolf 2016-10-21 21:41:50 +0200
  • 9cfe577612 Fixed bad config when creating language model from dialog Daniel Wolf 2016-10-21 21:17:17 +0200
  • ea3e88fd62 Version 1.1.0 v1.1.0 Daniel Wolf 2016-10-14 21:04:13 +0200
  • 529a32e1b2 Better animation of short pauses Daniel Wolf 2016-10-14 20:25:30 +0200
  • 503ba9104a Treating schwa as a separate phone Daniel Wolf 2016-09-30 17:12:10 +0200
  • 1f6f6d6175 Added convenience function Timed<T>.getDuration() Daniel Wolf 2016-09-29 12:02:00 +0200
  • f5b7971f52 Refactoring: Replaced audio "length" with "duration" Daniel Wolf 2016-09-29 11:55:36 +0200
  • b35e05fe7c Moved whereami lib to its own folder Daniel Wolf 2016-09-29 11:45:21 +0200
  • f44baaa05f Improve noise detection heuristic Daniel Wolf 2016-09-29 11:41:31 +0200
  • 760f6c2ce6 Refactoring and better logging Daniel Wolf 2016-09-29 10:44:34 +0200
  • 750078618c Sharing audio buffer between operations Daniel Wolf 2016-09-26 13:11:01 +0200
  • de05f69507 Fixed compiler warning Daniel Wolf 2016-09-23 21:15:55 +0200
  • 2fdd98f5b3 Removed potentially unsafe conversion Daniel Wolf 2016-09-23 21:15:34 +0200
  • 18aa0f9e20 Fixed warning on non-GCC compilers Daniel Wolf 2016-09-23 21:14:47 +0200
  • 938079a75f Renamed phoneExtraction to phoneRecognition Daniel Wolf 2016-09-21 10:32:26 +0200
  • 600b3429a7 No longer discarding "burnt" decoders Daniel Wolf 2016-09-21 10:28:31 +0200
  • eea1eb381c Refactored ObjectPool to correctly handle custom deleters Daniel Wolf 2016-09-21 10:22:46 +0200
  • d97c880754 Performing per-utterance cepstral mean normalization Daniel Wolf 2016-09-18 22:02:02 +0200
  • f4f9ffe883 Logging bin path, hoping to crack that elusive segfault Daniel Wolf 2016-09-18 22:00:55 +0200
  • cf13499158 Caching bin path Daniel Wolf 2016-09-18 22:00:08 +0200
  • 0ab009e17a Workaround for off-by-one error in whereami library Daniel Wolf 2016-09-11 13:17:52 +0200
  • 2607b9a12b Fixed Boost version check Daniel Wolf 2016-09-11 12:59:09 +0200
  • c06cfd1389 Added Travis CI badge Daniel Wolf 2016-09-11 11:43:59 +0200
  • 46d0c72601 Merge branch 'travis-ci' Daniel Wolf 2016-09-11 11:41:39 +0200
  • 12e7a10ab5 Fixed Xcode detection Daniel Wolf 2016-09-11 11:21:59 +0200
  • 5222df725b Added OS X build Daniel Wolf 2016-09-11 11:16:31 +0200
  • 111e40238d Restructured .travis.yml Daniel Wolf 2016-09-11 10:29:17 +0200
  • c679b8fb71 Using different xml_writer_settings signature for old Boost versions Daniel Wolf 2016-09-09 17:41:39 +0200
  • 261a768e0d Removed Boost.Predef since it's not available in Boost 1.54 Daniel Wolf 2016-09-08 22:29:24 +0200
  • d4b86357cf Using boost::optional<T>.get_value_or() instead of value_or() for old Boost versions Daniel Wolf 2016-09-08 22:23:19 +0200
  • d98de34b98 Replaced calls to boost::optional<T>.value() with operator* Daniel Wolf 2016-09-08 22:05:11 +0200
  • 6d321d2428 Requiring only Boost 1.54, not 1.58 Daniel Wolf 2016-09-08 20:35:15 +0200
  • e81c9da999 Requiring only CMake 3.2, not 3.3 Daniel Wolf 2016-09-05 22:25:37 +0200
  • d732859554 Enabled Travis CI Daniel Wolf 2016-09-05 21:45:23 +0200
  • 2aef178eb0 Better error messages for incompatible WAVE files Daniel Wolf 2016-09-10 21:17:39 +0200
  • b95a3f621c Fixed Linux build Daniel Wolf 2016-08-31 22:21:53 +0200
  • ccbd3ed107 Added demo video to README.adoc Daniel Wolf 2016-08-20 21:15:18 +0200
  • 4403835268 Version 1.0.0 v1.0.0 Daniel Wolf 2016-08-11 15:54:14 +0200
  • 056da65d03 Improved generated package name Daniel Wolf 2016-08-11 16:56:13 +0200
  • e304a741ee Updated README.adoc Daniel Wolf 2016-08-11 15:54:00 +0200
  • 8fd78d63cf Animating pauses only between words, not at start or end of recording Daniel Wolf 2016-08-11 16:03:24 +0200
  • a632e7a3b3 Fixed TSV export Daniel Wolf 2016-08-11 15:49:51 +0200
  • 81111ef96a Fixed infinite loop with short recordings Daniel Wolf 2016-08-11 15:45:16 +0200
  • 78027ea63c Thread count can be limited via command-line argument Daniel Wolf 2016-08-11 10:29:01 +0200
  • 206cde4658 Supporting noises (breathing, smacking, etc.) Daniel Wolf 2016-08-11 10:18:03 +0200
  • bd1f8226ec Added TimeRange.trim() method Daniel Wolf 2016-08-11 10:16:50 +0200
  • 734d06ad38 Disabling PocketSphinx's VAD Daniel Wolf 2016-08-10 20:46:32 +0200
  • a851a76ce5 Minor improvements to animation rules Daniel Wolf 2016-08-10 20:13:05 +0200
  • 8b025a3522 Fixed predictive mouth animation Daniel Wolf 2016-08-10 18:53:01 +0200
  • 16892ae991 Fixed OS X build Daniel Wolf 2016-08-09 22:31:16 +0200
  • ce11e59c04 Converted README file to AsciiDoc Daniel Wolf 2016-08-07 22:15:48 +0200
  • b22378221f Better AH animation Daniel Wolf 2016-08-07 20:38:02 +0200
  • c65c8b4eb3 Better animation of pauses in speech Daniel Wolf 2016-08-05 19:34:57 +0200
  • 1c50ece142 Refactoring Daniel Wolf 2016-08-05 17:17:25 +0200
  • b62fe8af98 Improved timing of bilabial stops ("B", "P") Daniel Wolf 2016-08-04 22:21:48 +0200
  • c566ac56cc Suppressing log messages in console for non-debug builds Daniel Wolf 2016-08-04 21:02:40 +0200
  • 229105a965 Fixed erratic progress display Daniel Wolf 2016-08-04 20:39:40 +0200
  • 6888dadd04 Speedup through better multithreading Daniel Wolf 2016-08-03 21:39:15 +0200
  • 1cb41b8309 Workaround for another kind of decoder corruption Daniel Wolf 2016-08-03 21:33:13 +0200
  • 0a577d1947 Fixed audio resampling Daniel Wolf 2016-08-03 20:55:45 +0200
  • f356855bbd Implemented tweening for smoother animation Daniel Wolf 2016-08-02 22:02:59 +0200
  • 95d46ef0b7 Re-written animation code Daniel Wolf 2016-07-31 21:42:37 +0200
  • 26cae93478 Refactored audio handling Daniel Wolf 2016-07-20 20:42:27 +0200
  • 799f334fa7 Using unique_ptr instead of raw pointers in object pool Daniel Wolf 2016-07-27 21:43:09 +0200
  • b3b2366468 Re-written library code for parallel execution Daniel Wolf 2016-07-27 21:15:00 +0200
  • 5198ee9230 Made Lazy<T> copyable Daniel Wolf 2016-07-20 20:16:23 +0200
  • 17b43ad205 Added class Lazy<T> Daniel Wolf 2016-07-19 21:33:07 +0200
  • ddcadad710 Introduced user-defined literal "cs" for centiseconds Daniel Wolf 2016-07-05 21:17:51 +0200
  • 0447cbb4ff Refactored VAD multithreading Daniel Wolf 2016-06-30 20:52:29 +0200
  • 8fa494fb77 Improved VAD quality via dry run Daniel Wolf 2016-06-30 20:42:36 +0200
  • 6de7ba020a Fixed VAD error handling Daniel Wolf 2016-06-30 20:17:28 +0200
  • ed27b8470c Workaround for PocketSphinx bug Daniel Wolf 2016-06-30 20:06:38 +0200
  • 2c0471e79f Improved lip animation for B/P and L sounds Daniel Wolf 2016-06-29 22:29:17 +0200
  • 2d314f4bc7 Multithreaded recognition: refactoring and fixes Daniel Wolf 2016-06-29 21:44:17 +0200
  • f13449f810 Added thread info to logging Daniel Wolf 2016-06-27 20:24:59 +0200
  • 75407dab54 Augmenting each detected voice activity to give recognizer some silence samples to work with Daniel Wolf 2016-06-27 20:00:37 +0200
  • 2a5ed95698 Improved animation quality through new algorithm Daniel Wolf 2016-06-26 20:11:02 +0200
  • 8c9466bcf3 Removed mouth shape H (special shape for 'L' sound) Daniel Wolf 2016-06-26 20:07:48 +0200
  • 9bf8355742 Sped up recognition via multithreading Daniel Wolf 2016-06-26 21:05:09 +0200
  • 3a0a38575f Sped up VAD via multithreading Daniel Wolf 2016-06-26 14:02:48 +0200
  • 84097756c8 Added ThreadPool class Daniel Wolf 2016-06-26 14:02:17 +0200
  • 0aeb35c42e Fixed deprecated library calls Daniel Wolf 2016-06-26 11:06:44 +0200
  • 96b0ad9b1d Switched to better acoustic model Daniel Wolf 2016-06-25 22:07:28 +0200
  • da78375a10 Added CMU Sphinx US English acoustic model Daniel Wolf 2016-06-25 22:00:47 +0200
  • c9b17e1937 Improved tokenization by taking dictionary into account Daniel Wolf 2016-06-25 21:52:04 +0200