Version 1.1.0

This commit is contained in:
Daniel Wolf 2016-10-14 21:04:13 +02:00
parent 529a32e1b2
commit ea3e88fd62
2 changed files with 28 additions and 2 deletions

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@ -5,7 +5,7 @@ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.7" CACHE STRING "Minimum OS X deployment ver
set(appName "Rhubarb Lip Sync")
set(appVersionMajor 1)
set(appVersionMinor 0)
set(appVersionMinor 1)
set(appVersionPatch 0)
set(appVersionSuffix "")
set(appVersion "${appVersionMajor}.${appVersionMinor}.${appVersionPatch}${appVersionSuffix}")

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# Version history
## Version 1.1.0
* **More reliable speech recognition**
The first step in automatic lip-sync is speech recognition.
Rhubarb Lip-Sync 1.1.0 recognizes spoken dialog more accurately, especially at the beginning of recordings.
This improves the overall quality of the resulting animation.
* **More accurate breath detection**
Rhubarb Lip-Sync animates not only dialog, but also noises such as taking a breath.
For this version, the accuracy of breath detection has been improved.
You shouldn't see actors opening their mouth for no reason any more.
* **Better animation of short pauses**
During short pauses between words or sentences (up to 0.35s), the mouth is kept open.
Now, this open mouth shape is chosen based on the previous and following mouth shapes.
This gives pauses in speech a more natural, less mechanical look.
* **Builds on Linux**
In addition to Windows and OS X, Rhubarb Lip-Sync can now be built on Linux systems.
I'm not offering binary distributions for Linux at this time.
To build the application yourself, you need CMake, Boost, and a C++14-compatible compiler.
## Version 1.0.0
* More realistic animation using new, predictive algorithm
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* Two-pass phone detection using [CMU PocketSphinx](http://cmusphinx.sourceforge.net/)
* Fixed set of eight mouth shapes, based on the Hanna-Barbera shapes
* Naive (but well-tuned) mapping from phones to mouth shapes
* Naive (but well-tuned) mapping from phones to mouth shapes