limboai/config.py

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# config.py
def can_build(env, platform):
return True
def configure(env):
pass
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def get_doc_path():
return "doc_classes"
# def get_icons_path():
# return "icons"
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def get_doc_classes():
return [
"BBAabb",
"BBArray",
"BBBasis",
"BBBool",
"BBByteArray",
"BBColor",
"BBColorArray",
"BBDictionary",
"BBFloat",
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"BBFloat32Array",
"BBFloat64Array",
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"BBInt",
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"BBInt32Array",
"BBInt64Array",
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"BBNode",
"BBParam",
"BBPlane",
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"BBProjection",
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"BBQuat",
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"BBQuaternion",
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"BBRealArray",
"BBRect2",
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"BBRect2i",
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"BBString",
"BBStringArray",
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"BBStringName",
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"BBTransform",
"BBTransform2D",
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"BBTransform3D",
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"BBVariant",
"BBVector2",
"BBVector2Array",
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"BBVector2i",
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"BBVector3",
"BBVector3Array",
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"BBVector3i",
"BBVector4",
"BBVector4i",
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"BehaviorTree",
"BehaviorTreeData",
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"BehaviorTreeView",
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"Blackboard",
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"BlackboardPlan",
"BT",
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"BTAction",
"BTAlwaysFail",
"BTAlwaysSucceed",
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"BTAwaitAnimation",
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"BTCallMethod",
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"BTEvaluateExpression",
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"BTCheckAgentProperty",
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"BTCheckTrigger",
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"BTCheckVar",
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"BTComment",
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"BTComposite",
"BTCondition",
"BTConsolePrint",
"BTCooldown",
"BTDecorator",
"BTDelay",
"BTDynamicSelector",
"BTDynamicSequence",
"BTFail",
"BTForEach",
"BTInvert",
"BTNewScope",
"BTParallel",
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"BTPauseAnimation",
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"BTPlayAnimation",
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"BTPlayer",
"BTProbability",
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"BTProbabilitySelector",
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"BTRandomSelector",
"BTRandomSequence",
"BTRandomWait",
"BTRepeat",
"BTRepeatUntilFailure",
"BTRepeatUntilSuccess",
"BTRunLimit",
"BTSelector",
"BTSequence",
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"BTSetAgentProperty",
"BTSetVar",
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"BTState",
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"BTStopAnimation",
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"BTSubtree",
"BTTask",
"BTTimeLimit",
"BTWait",
"BTWaitTicks",
"LimboHSM",
"LimboState",
"LimboUtility",
]