Add BTCheckAgentProperty condition

This commit is contained in:
Serhii Snitsaruk 2023-08-10 13:04:53 +02:00
parent 00329bafc9
commit 605444ee0f
6 changed files with 213 additions and 1 deletions

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@ -0,0 +1,84 @@
/**
* bt_check_agent_property.cpp
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#include "bt_check_agent_property.h"
#include "modules/limboai/util/limbo_utility.h"
#include "core/variant/callable.h"
void BTCheckAgentProperty::set_property_name(StringName p_prop) {
property_name = p_prop;
emit_changed();
}
void BTCheckAgentProperty::set_check_type(LimboUtility::CheckType p_check_type) {
check_type = p_check_type;
emit_changed();
}
void BTCheckAgentProperty::set_value(Ref<BBVariant> p_value) {
value = p_value;
emit_changed();
if (Engine::get_singleton()->is_editor_hint() && value.is_valid()) {
value->connect(SNAME("changed"), Callable(this, SNAME("emit_changed")));
}
}
String BTCheckAgentProperty::get_configuration_warning() const {
String warning = BTCondition::get_configuration_warning();
if (!warning.is_empty()) {
warning += "\n";
}
if (property_name == StringName()) {
warning += "`property_name` should be assigned.\n";
}
if (!value.is_valid()) {
warning += "`value` should be assigned.\n";
}
return warning;
}
String BTCheckAgentProperty::_generate_name() const {
if (property_name == StringName()) {
return "CheckAgentProperty ???";
}
return vformat("Check if: agent.%s %s %s", property_name,
LimboUtility::get_singleton()->get_check_operator_string(check_type),
value.is_valid() ? Variant(value) : Variant("???"));
}
int BTCheckAgentProperty::_tick(double p_delta) {
ERR_FAIL_COND_V_MSG(property_name == StringName(), FAILURE, "BTCheckAgentProperty: `property_name` is not set.");
ERR_FAIL_COND_V_MSG(!value.is_valid(), FAILURE, "BTCheckAgentProperty: `value` is not set.");
bool r_valid;
Variant left_value = get_agent()->get(property_name, &r_valid);
ERR_FAIL_COND_V_MSG(r_valid == false, FAILURE, vformat("BTCheckAgentProperty: Agent has no property named \"%s\"", property_name));
Variant right_value = value->get_value(get_agent(), get_blackboard());
return LimboUtility::get_singleton()->perform_check(check_type, left_value, right_value) ? SUCCESS : FAILURE;
}
void BTCheckAgentProperty::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_property_name", "p_property_name"), &BTCheckAgentProperty::set_property_name);
ClassDB::bind_method(D_METHOD("get_property_name"), &BTCheckAgentProperty::get_property_name);
ClassDB::bind_method(D_METHOD("set_check_type", "p_check_type"), &BTCheckAgentProperty::set_check_type);
ClassDB::bind_method(D_METHOD("get_check_type"), &BTCheckAgentProperty::get_check_type);
ClassDB::bind_method(D_METHOD("set_value", "p_value"), &BTCheckAgentProperty::set_value);
ClassDB::bind_method(D_METHOD("get_value"), &BTCheckAgentProperty::get_value);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property_name"), "set_property_name", "get_property_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "check_type", PROPERTY_HINT_ENUM, "Equal,Less Than,Less Than Or Equal,Greater Than,Greater Than Or Equal,Not Equal"), "set_check_type", "get_check_type");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "value", PROPERTY_HINT_RESOURCE_TYPE, "BBVariant"), "set_value", "get_value");
}

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@ -0,0 +1,50 @@
/**
* bt_check_agent_property.h
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifndef BT_CHECK_AGENT_PROPERTY
#define BT_CHECK_AGENT_PROPERTY
#include "bt_condition.h"
#include "modules/limboai/blackboard/bb_param/bb_variant.h"
#include "modules/limboai/util/limbo_utility.h"
#include "core/object/object.h"
#include "core/string/string_name.h"
class BTCheckAgentProperty : public BTCondition {
GDCLASS(BTCheckAgentProperty, BTCondition);
private:
StringName property_name;
LimboUtility::CheckType check_type = LimboUtility::CheckType::CHECK_EQUAL;
Ref<BBVariant> value;
protected:
static void _bind_methods();
virtual String _generate_name() const override;
virtual int _tick(double p_delta) override;
public:
virtual String get_configuration_warning() const override;
void set_property_name(StringName p_prop);
StringName get_property_name() const { return property_name; }
void set_check_type(LimboUtility::CheckType p_check_type);
LimboUtility::CheckType get_check_type() const { return check_type; }
void set_value(Ref<BBVariant> p_value);
Ref<BBVariant> get_value() const { return value; }
};
#endif // BT_CHECK_AGENT_PROPERTY

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@ -60,6 +60,7 @@ def get_doc_classes():
"BTAction",
"BTAlwaysFail",
"BTAlwaysSucceed",
"BTCheckAgentProperty",
"BTCheckTrigger",
"BTCheckVar",
"BTComposite",

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@ -63,6 +63,7 @@
#include "bt/composites/bt_random_sequence.h"
#include "bt/composites/bt_selector.h"
#include "bt/composites/bt_sequence.h"
#include "bt/conditions/bt_check_agent_property.h"
#include "bt/conditions/bt_check_trigger.h"
#include "bt/conditions/bt_check_var.h"
#include "bt/conditions/bt_condition.h"
@ -102,6 +103,7 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
LimboDebugger::initialize();
GDREGISTER_CLASS(LimboUtility);
GDREGISTER_CLASS(Blackboard);
GDREGISTER_CLASS(LimboState);
@ -146,6 +148,7 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
GDREGISTER_CLASS(BTWaitTicks);
GDREGISTER_CLASS(BTCondition);
GDREGISTER_CLASS(BTCheckAgentProperty);
GDREGISTER_CLASS(BTCheckTrigger);
GDREGISTER_CLASS(BTCheckVar);
@ -184,7 +187,6 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
GDREGISTER_CLASS(BBVariant);
_limbo_utility = memnew(LimboUtility);
GDREGISTER_CLASS(LimboUtility);
Engine::get_singleton()->add_singleton(Engine::Singleton("LimboUtility", LimboUtility::get_singleton()));
LimboStringNames::create();

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@ -80,10 +80,69 @@ Ref<Texture2D> LimboUtility::get_task_icon(String p_class_or_script_path) const
return nullptr;
}
String LimboUtility::get_check_operator_string(CheckType p_check_type) {
switch (p_check_type) {
case LimboUtility::CheckType::CHECK_EQUAL: {
return "==";
} break;
case LimboUtility::CheckType::CHECK_LESS_THAN: {
return "<";
} break;
case LimboUtility::CheckType::CHECK_LESS_THAN_OR_EQUAL: {
return "<=";
} break;
case LimboUtility::CheckType::CHECK_GREATER_THAN: {
return ">";
} break;
case LimboUtility::CheckType::CHECK_GREATER_THAN_OR_EQUAL: {
return ">=";
} break;
case LimboUtility::CheckType::CHECK_NOT_EQUAL: {
return "!=";
} break;
default: {
return "?";
} break;
}
}
bool LimboUtility::perform_check(CheckType p_check_type, const Variant &left_value, const Variant &right_value) {
switch (p_check_type) {
case LimboUtility::CheckType::CHECK_EQUAL: {
return Variant::evaluate(Variant::OP_EQUAL, left_value, right_value);
} break;
case LimboUtility::CheckType::CHECK_LESS_THAN: {
return Variant::evaluate(Variant::OP_LESS, left_value, right_value);
} break;
case LimboUtility::CheckType::CHECK_LESS_THAN_OR_EQUAL: {
return Variant::evaluate(Variant::OP_LESS_EQUAL, left_value, right_value);
} break;
case LimboUtility::CheckType::CHECK_GREATER_THAN: {
return Variant::evaluate(Variant::OP_GREATER, left_value, right_value);
} break;
case LimboUtility::CheckType::CHECK_GREATER_THAN_OR_EQUAL: {
return Variant::evaluate(Variant::OP_GREATER_EQUAL, left_value, right_value);
} break;
case LimboUtility::CheckType::CHECK_NOT_EQUAL: {
return Variant::evaluate(Variant::OP_NOT_EQUAL, left_value, right_value);
} break;
default: {
return false;
} break;
}
}
void LimboUtility::_bind_methods() {
ClassDB::bind_method(D_METHOD("decorate_var", "p_variable"), &LimboUtility::decorate_var);
ClassDB::bind_method(D_METHOD("get_status_name", "p_status"), &LimboUtility::get_status_name);
ClassDB::bind_method(D_METHOD("get_task_icon", "p_class_or_script_path"), &LimboUtility::get_task_icon);
BIND_ENUM_CONSTANT(CHECK_EQUAL);
BIND_ENUM_CONSTANT(CHECK_LESS_THAN);
BIND_ENUM_CONSTANT(CHECK_LESS_THAN_OR_EQUAL);
BIND_ENUM_CONSTANT(CHECK_GREATER_THAN);
BIND_ENUM_CONSTANT(CHECK_GREATER_THAN_OR_EQUAL);
BIND_ENUM_CONSTANT(CHECK_NOT_EQUAL);
}
LimboUtility::LimboUtility() {

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@ -14,11 +14,22 @@
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/variant/variant.h"
#include "scene/resources/texture.h"
class LimboUtility : public Object {
GDCLASS(LimboUtility, Object);
public:
enum CheckType : unsigned int {
CHECK_EQUAL,
CHECK_LESS_THAN,
CHECK_LESS_THAN_OR_EQUAL,
CHECK_GREATER_THAN,
CHECK_GREATER_THAN_OR_EQUAL,
CHECK_NOT_EQUAL
};
protected:
static LimboUtility *singleton;
static void _bind_methods();
@ -30,8 +41,13 @@ public:
String get_status_name(int p_status) const;
Ref<Texture2D> get_task_icon(String p_class_or_script_path) const;
String get_check_operator_string(CheckType p_check_type);
bool perform_check(CheckType p_check_type, const Variant &left_value, const Variant &right_value);
LimboUtility();
~LimboUtility();
};
VARIANT_ENUM_CAST(LimboUtility::CheckType);
#endif // LIMBO_UTILITY_H