Fix issues and update docs for BehaviorTreeData/View
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@ -58,6 +58,7 @@ def get_doc_classes():
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"BBVector4",
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"BBVector4i",
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"BehaviorTree",
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"BehaviorTreeData",
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"BehaviorTreeView",
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"Blackboard",
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"BlackboardPlan",
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@ -16,6 +16,12 @@
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Returns the behavior tree's last execution status. See [enum BT.Status].
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</description>
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</method>
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<method name="get_tree_instance">
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<return type="BTTask" />
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<description>
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Returns the root task of the instantiated behavior tree.
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</description>
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</method>
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<method name="restart">
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<return type="void" />
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<description>
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@ -8,6 +8,14 @@
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_tree_instance" qualifiers="const">
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<return type="BTTask" />
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<description>
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Returns the root task of the instantiated behavior tree.
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</description>
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</method>
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</methods>
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<members>
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<member name="behavior_tree" type="BehaviorTree" setter="set_behavior_tree" getter="get_behavior_tree">
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A [BehaviorTree] resource that defines state behavior.
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BehaviorTreeData" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Represents current state of a [BehaviorTree] instance.
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</brief_description>
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<description>
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This class is used by the LimboAI debugger for the serialization and deserialization of [BehaviorTree] instance data.
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Additionally, it can be used with [BehaviorTreeView] to visualize the current state of a [BehaviorTree] instance. It is meant to be utilized in custom in-game tools.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="create_from_tree_instance" qualifiers="static">
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<return type="BehaviorTreeData" />
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<param index="0" name="p_tree_instance" type="BTTask" />
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<description>
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Returns current state of the [param p_tree_instance] encoded as a [BehaviorTreeData], suitable for use with [BehaviorTreeView].
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Behavior tree instance can be acquired with [method BTPlayer.get_tree_instance].
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</description>
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</method>
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</methods>
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</class>
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@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BehaviorTreeView" inherits="Control" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Visualizes the current state of a [BehaviorTree] instance.
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</brief_description>
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<description>
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Visualizes the current state of a [BehaviorTree] instance. See also [BehaviorTreeData].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="update_tree">
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<return type="void" />
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<param index="0" name="p_behavior_tree_data" type="BehaviorTreeData" />
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<description>
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Updates the representation of a [BehaviorTree] instance. See also [BehaviorTreeData].
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</description>
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</method>
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</methods>
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</class>
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@ -120,8 +120,8 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
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}
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void BehaviorTreeData::_bind_methods() {
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ClassDB::bind_static_method("BehaviorTreeData", D_METHOD("serialize", "p_tree_instance", "p_player_path", "p_bt_resource_path"), &BehaviorTreeData::serialize);
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ClassDB::bind_static_method("BehaviorTreeData", D_METHOD("deserialize", "p_array"), &BehaviorTreeData::deserialize);
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// ClassDB::bind_static_method("BehaviorTreeData", D_METHOD("serialize", "p_tree_instance", "p_player_path", "p_bt_resource_path"), &BehaviorTreeData::serialize);
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// ClassDB::bind_static_method("BehaviorTreeData", D_METHOD("deserialize", "p_array"), &BehaviorTreeData::deserialize);
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ClassDB::bind_static_method("BehaviorTreeData", D_METHOD("create_from_tree_instance", "p_tree_instance"), &BehaviorTreeData::create_from_tree_instance);
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}
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@ -186,7 +186,6 @@ void BehaviorTreeView::_notification(int p_what) {
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case NOTIFICATION_READY: {
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tree->connect(LW_NAME(item_collapsed), callable_mp(this, &BehaviorTreeView::_item_collapsed));
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} break;
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case NOTIFICATION_POSTINITIALIZE:
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case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
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case NOTIFICATION_TRANSLATION_CHANGED:
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case NOTIFICATION_THEME_CHANGED: {
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