forked from LGDG/ExampleProject
under
5bdca00c5e
When I added the "Windows" node to contain all the windows, it started blocking the inputs to the game window because it covers the entire window and its mouse_filter was set to block. |
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.. | ||
Images | ||
.DS_Store | ||
Desktop.gd | ||
DesktopWindow.gd | ||
DesktopWindow.tscn | ||
InventoryTheme.tres | ||
ResizeHandle.gd | ||
RetroWindow.gd | ||
RetroWindowsTheme.tres | ||
Window.tscn | ||
me.ogg | ||
me.ogg.import |