Daniel Wolf
e5c39efeeb
Moved main executable into its own directory along with its build logic
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This will make it easier to add other artifacts that require build steps.
2018-01-24 18:38:09 +01:00
Daniel Wolf
55cf80e40b
Refactoring: Made imports more specific
2017-09-12 19:29:10 +02:00
Daniel Wolf
a8df4ac4f5
Added --extendedShapes command-line parameter
2016-12-22 10:53:56 +01:00
Daniel Wolf
9712483a75
Improved pause animations
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Previously, the pause shape could be identical to the following shape,
which meant that the mouth kept frozen at the beginning of the next word.
2016-12-21 20:57:36 +01:00
Daniel Wolf
21bea661c1
Switched back to simple shape sets instead of shape rules
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The extra information can be generated automatically.
2016-12-13 09:45:26 +01:00
Daniel Wolf
a24fe8874c
Added AutoJoin template parameter to timeline classes
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Previously, timelines would always automatically join adjacent elements
if their values were equal. That behavior was usually desired for mouth
shapes, but not for phones, animation rules, etc.
2016-12-13 09:45:26 +01:00
Daniel Wolf
3cdc78e889
Using new, bidirectional animation algorithm
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Also, some rule tweaks
2016-12-07 19:28:21 +01:00
Daniel Wolf
6d67f77f62
Added shape-related lookup functions
2016-12-07 19:28:21 +01:00
Daniel Wolf
4e9a588c66
Using two-element shape rules instead of shape sets
2016-11-25 21:22:00 +01:00
Daniel Wolf
82a76c9971
Improved animation rules
2016-11-25 21:01:29 +01:00
Daniel Wolf
a913fa113b
Added animation rules
2016-11-25 21:01:29 +01:00