limboai/debugger/behavior_tree_view.cpp

136 lines
4.4 KiB
C++

/* behavior_tree_view.cpp */
#include "behavior_tree_view.h"
#include "behavior_tree_data.h"
#include "core/math/color.h"
#include "core/math/math_defs.h"
#include "core/object/callable_method_pointer.h"
#include "core/typedefs.h"
#include "editor/editor_scale.h"
#include "modules/limboai/bt/bt_task.h"
#include "modules/limboai/limbo_utility.h"
#include "scene/resources/style_box.h"
void BehaviorTreeView::_draw_running_status(Object *p_obj, Rect2 p_rect) {
p_rect = p_rect.grow_side(SIDE_LEFT, p_rect.get_position().x);
sbf_running.draw(tree->get_canvas_item(), p_rect);
}
void BehaviorTreeView::_draw_success_status(Object *p_obj, Rect2 p_rect) {
p_rect = p_rect.grow_side(SIDE_LEFT, p_rect.get_position().x);
sbf_success.draw(tree->get_canvas_item(), p_rect);
}
void BehaviorTreeView::_draw_failure_status(Object *p_obj, Rect2 p_rect) {
p_rect = p_rect.grow_side(SIDE_LEFT, p_rect.get_position().x);
sbf_failure.draw(tree->get_canvas_item(), p_rect);
}
void BehaviorTreeView::_item_collapsed(Object *p_obj) {
TreeItem *item = Object::cast_to<TreeItem>(p_obj);
if (!item) {
return;
}
int id = item->get_metadata(0);
bool collapsed = item->is_collapsed();
if (!collapsed_ids.has(id) && collapsed) {
collapsed_ids.push_back(item->get_metadata(0));
} else if (collapsed_ids.has(id) && !collapsed) {
collapsed_ids.erase(id);
}
}
void BehaviorTreeView::update_tree(const BehaviorTreeData &p_data) {
// Remember selected.
int selected_id = -1;
if (tree->get_selected()) {
selected_id = tree->get_selected()->get_metadata(0);
}
tree->clear();
TreeItem *parent = nullptr;
List<Pair<TreeItem *, int>> parents;
for (const BehaviorTreeData::TaskData &task_data : p_data.tasks) {
// Figure out parent.
parent = nullptr;
if (parents.size()) {
Pair<TreeItem *, int> &p = parents[0];
parent = p.first;
if (!(--p.second)) {
// No children left, remove it.
parents.pop_front();
}
}
TreeItem *item = tree->create_item(parent);
// Do this first because it resets properties of the cell...
item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
item->set_metadata(0, task_data.id);
item->set_text(0, task_data.name);
item->set_icon(0, LimboUtility::get_singleton()->get_task_icon(task_data.type_name));
item->set_text(1, rtos(Math::snapped(task_data.elapsed_time, 0.01)));
if (task_data.status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, SNAME("_draw_success_status"));
} else if (task_data.status == BTTask::FAILURE) {
item->set_custom_draw(0, this, SNAME("_draw_failure_status"));
} else if (task_data.status == BTTask::RUNNING) {
item->set_custom_draw(0, this, SNAME("_draw_running_status"));
}
if (task_data.id == selected_id) {
tree->set_selected(item);
}
if (collapsed_ids.has(task_data.id)) {
item->set_collapsed(true);
}
// Add in front of parents stack if it expects children.
if (task_data.num_children) {
parents.push_front(Pair<TreeItem *, int>(item, task_data.num_children));
}
}
}
void BehaviorTreeView::clear() {
tree->clear();
collapsed_ids.clear();
}
void BehaviorTreeView::_bind_methods() {
ClassDB::bind_method(D_METHOD("_draw_running_status"), &BehaviorTreeView::_draw_running_status);
ClassDB::bind_method(D_METHOD("_draw_success_status"), &BehaviorTreeView::_draw_success_status);
ClassDB::bind_method(D_METHOD("_draw_failure_status"), &BehaviorTreeView::_draw_failure_status);
ClassDB::bind_method(D_METHOD("_item_collapsed"), &BehaviorTreeView::_item_collapsed);
}
BehaviorTreeView::BehaviorTreeView() {
tree = memnew(Tree);
add_child(tree);
tree->set_columns(2);
tree->set_column_expand(0, true);
tree->set_column_expand(1, false);
tree->set_column_custom_minimum_width(1, 40.0 * EDSCALE);
tree->set_anchor(SIDE_RIGHT, ANCHOR_END);
tree->set_anchor(SIDE_BOTTOM, ANCHOR_END);
sbf_running.set_border_color(Color(1.0, 1.0, 0.0));
sbf_running.set_bg_color(Color(1.0, 1.0, 0, 0.1));
sbf_running.set_border_width(SIDE_LEFT, 4.0);
sbf_running.set_border_width(SIDE_RIGHT, 4.0);
sbf_success.set_border_color(Color(0.0, 0.8, 0.0));
sbf_success.set_bg_color(Color(0.0, 0.8, 0.0, 0.1));
sbf_success.set_border_width(SIDE_LEFT, 4.0);
sbf_success.set_border_width(SIDE_RIGHT, 4.0);
sbf_failure.set_border_color(Color(1.0, 0.0, 0.0));
sbf_failure.set_bg_color(Color(1.0, 0.0, 0.0, 0.1));
sbf_failure.set_border_width(SIDE_LEFT, 4.0);
sbf_failure.set_border_width(SIDE_RIGHT, 4.0);
tree->connect(SNAME("item_collapsed"), callable_mp(this, &BehaviorTreeView::_item_collapsed));
}