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Serhii Snitsaruk d5088a9f20 Implement pascal case auto naming for tasks without _generate_name() 2022-12-17 21:18:11 +01:00
bb_param Update BBParam classes for Godot 4 2022-12-17 14:30:04 +01:00
bt Implement pascal case auto naming for tasks without _generate_name() 2022-12-17 21:18:11 +01:00
doc_classes Add documentation to many classes 2022-11-04 13:27:09 +01:00
editor Implement pascal case auto naming for tasks without _generate_name() 2022-12-17 21:18:11 +01:00
icons Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
test Refactor composite and decorator classes 2022-12-17 11:47:10 +01:00
.clang-format Initial commit 2022-08-28 12:54:16 +02:00
.gitignore Initial commit 2022-08-28 12:54:16 +02:00
README.md Initial commit 2022-08-28 12:54:16 +02:00
SCsub Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
blackboard.cpp Blackboard: Add erase_var() 2022-12-16 12:13:03 +01:00
blackboard.h Blackboard: Add erase_var() 2022-12-16 12:13:03 +01:00
config.py Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
limbo_hsm.cpp Fix and improve LimboHSM/State 2022-12-16 11:56:41 +01:00
limbo_hsm.h Fix and improve LimboHSM/State 2022-12-16 11:56:41 +01:00
limbo_state.cpp Fix and improve LimboHSM/State 2022-12-16 11:56:41 +01:00
limbo_state.h Fix and improve LimboHSM/State 2022-12-16 11:56:41 +01:00
limbo_string_names.cpp Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
limbo_string_names.h Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
limbo_utility.cpp Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
limbo_utility.h Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
register_types.cpp Update BBParam classes for Godot 4 2022-12-17 14:30:04 +01:00
register_types.h Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00

README.md