Fix and improve LimboHSM/State
This commit is contained in:
parent
5de3bf344e
commit
6ae7ea8e40
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@ -7,6 +7,7 @@
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#include "core/object/class_db.h"
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#include "core/object/object.h"
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#include "core/typedefs.h"
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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#include "modules/limboai/blackboard.h"
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#include "modules/limboai/limbo_state.h"
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@ -56,6 +57,7 @@ void LimboHSM::_change_state(LimboState *p_state) {
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active_state = p_state;
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active_state->_enter();
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emit_signal(LimboStringNames::get_singleton()->state_changed, active_state);
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}
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@ -68,9 +70,10 @@ void LimboHSM::_enter() {
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if (initial_state == nullptr) {
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initial_state = Object::cast_to<LimboState>(get_child(0));
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}
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if (initial_state) {
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_change_state(initial_state);
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}
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ERR_FAIL_COND_MSG(initial_state == nullptr, "LimboHSM: Failed to acquire initial state.");
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_change_state(initial_state);
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}
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void LimboHSM::_exit() {
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@ -146,12 +149,17 @@ bool LimboHSM::dispatch(const String &p_event, const Variant &p_cargo) {
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}
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if (to_state != nullptr) {
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bool permitted = true;
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if (to_state->guard.obj != nullptr) {
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Variant result = to_state->guard.obj->callv(to_state->guard.func, to_state->guard.binds);
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if (unlikely(result.get_type() != Variant::BOOL)) {
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ERR_PRINT_ONCE(vformat("State guard func \"%s()\" returned non-boolean value (%s).", to_state->guard.func, to_state));
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if (to_state->guard_callable.is_valid()) {
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Callable::CallError ce;
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Variant ret;
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to_state->guard_callable.callp(nullptr, 0, ret, ce);
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if (unlikely(ce.error != Callable::CallError::CALL_OK)) {
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ERR_PRINT_ONCE("LimboHSM: Error calling substate's guard callable: " + Variant::get_callable_error_text(to_state->guard_callable, nullptr, 0, ce));
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}
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if (unlikely(ret.get_type() != Variant::BOOL)) {
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ERR_PRINT_ONCE(vformat("State guard callable %s returned non-boolean value (%s).", to_state->guard_callable, to_state));
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} else {
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permitted = bool(result);
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permitted = bool(ret);
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}
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}
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if (permitted) {
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@ -168,7 +176,7 @@ bool LimboHSM::dispatch(const String &p_event, const Variant &p_cargo) {
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return event_consumed;
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}
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void LimboHSM::initialize(Object *p_agent, const Ref<Blackboard> &p_parent_scope) {
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void LimboHSM::initialize(Node *p_agent, const Ref<Blackboard> &p_parent_scope) {
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ERR_FAIL_COND(p_agent == nullptr);
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if (!p_parent_scope.is_null()) {
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blackboard->set_parent_scope(p_parent_scope);
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@ -176,7 +184,7 @@ void LimboHSM::initialize(Object *p_agent, const Ref<Blackboard> &p_parent_scope
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_initialize(p_agent, nullptr);
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}
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void LimboHSM::_initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard) {
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void LimboHSM::_initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) {
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ERR_FAIL_COND(p_agent == nullptr);
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ERR_FAIL_COND_MSG(agent != nullptr, "LimboAI: HSM already initialized.");
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ERR_FAIL_COND_MSG(get_child_count() == 0, "Cannot initialize LimboHSM: no candidate for initial substate.");
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@ -203,18 +211,18 @@ void LimboHSM::_notification(int p_what) {
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case NOTIFICATION_POST_ENTER_TREE: {
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} break;
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case NOTIFICATION_PROCESS: {
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if (!Engine::get_singleton()->is_editor_hint()) {
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if (update_mode == UpdateMode::IDLE) {
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_update(get_process_delta_time());
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}
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}
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// if (!Engine::get_singleton()->is_editor_hint()) {
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// if (update_mode == UpdateMode::IDLE) {
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_update(get_process_delta_time());
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// }
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// }
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} break;
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case NOTIFICATION_PHYSICS_PROCESS: {
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if (!Engine::get_singleton()->is_editor_hint()) {
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if (update_mode == UpdateMode::PHYSICS) {
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_update(get_physics_process_delta_time());
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}
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}
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// if (!Engine::get_singleton()->is_editor_hint()) {
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// if (update_mode == UpdateMode::PHYSICS) {
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_update(get_physics_process_delta_time());
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// }
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// }
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} break;
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}
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}
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@ -240,14 +248,14 @@ void LimboHSM::_bind_methods() {
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BIND_ENUM_CONSTANT(MANUAL);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Idle, Physics, Manual"), "set_update_mode", "get_update_mode");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ANYSTATE", PROPERTY_HINT_NONE, "", 0), "", "anystate");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ANYSTATE", PROPERTY_HINT_RESOURCE_TYPE, "LimboState", 0), "", "anystate");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "initial_state", PROPERTY_HINT_RESOURCE_TYPE, "LimboState", 0), "set_initial_state", "get_initial_state");
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ADD_SIGNAL(MethodInfo("state_changed", PropertyInfo(Variant::OBJECT, "p_state", PROPERTY_HINT_NONE, "", 0, "LimboState")));
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ADD_SIGNAL(MethodInfo("state_changed", PropertyInfo(Variant::OBJECT, "p_state", PROPERTY_HINT_RESOURCE_TYPE, "LimboState", 0)));
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}
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LimboHSM::LimboHSM() {
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update_mode = UpdateMode::IDLE;
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update_mode = UpdateMode::PHYSICS;
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active_state = nullptr;
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initial_state = nullptr;
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}
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@ -35,7 +35,7 @@ protected:
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void _notification(int p_what);
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virtual void _initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard) override;
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virtual void _initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) override;
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virtual void _enter() override;
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virtual void _exit() override;
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virtual void _update(float p_delta) override;
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@ -53,11 +53,12 @@ public:
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void set_initial_state(Node *p_state);
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LimboState *get_initial_state() const { return initial_state; }
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virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_parent_scope = nullptr);
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virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_parent_scope = nullptr);
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virtual bool dispatch(const String &p_event, const Variant &p_cargo) override;
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void update(float p_delta) { _update(p_delta); }
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void add_transition(Node *p_from_state, Node *p_to_state, const String &p_event);
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// void add_transition_from_any_state(Node *p_to_state, const String &p_event);
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LimboState *anystate() const { return nullptr; };
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LimboHSM();
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110
limbo_state.cpp
110
limbo_state.cpp
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@ -6,6 +6,7 @@
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#include "core/object/object.h"
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#include "core/typedefs.h"
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#include "core/variant/array.h"
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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#include "limbo_string_names.h"
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@ -25,19 +26,13 @@ LimboState *LimboState::named(String p_name) {
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};
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void LimboState::_setup() {
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if (get_script_instance() &&
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get_script_instance()->has_method(LimboStringNames::get_singleton()->_setup)) {
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get_script_instance()->call(LimboStringNames::get_singleton()->_setup);
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}
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GDVIRTUAL_CALL(_setup);
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emit_signal(LimboStringNames::get_singleton()->setup);
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};
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void LimboState::_enter() {
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active = true;
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if (get_script_instance() &&
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get_script_instance()->has_method(LimboStringNames::get_singleton()->_enter)) {
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get_script_instance()->call(LimboStringNames::get_singleton()->_enter);
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}
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GDVIRTUAL_CALL(_enter);
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emit_signal(LimboStringNames::get_singleton()->entered);
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};
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@ -45,23 +40,17 @@ void LimboState::_exit() {
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if (!active) {
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return;
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}
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if (get_script_instance() &&
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get_script_instance()->has_method(LimboStringNames::get_singleton()->_exit)) {
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get_script_instance()->call(LimboStringNames::get_singleton()->_exit);
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}
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GDVIRTUAL_CALL(_exit);
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emit_signal(LimboStringNames::get_singleton()->exited);
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active = false;
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};
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void LimboState::_update(float p_delta) {
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if (get_script_instance() &&
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get_script_instance()->has_method(LimboStringNames::get_singleton()->_update)) {
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get_script_instance()->call(LimboStringNames::get_singleton()->_update, p_delta);
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}
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GDVIRTUAL_CALL(_update, p_delta);
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emit_signal(LimboStringNames::get_singleton()->updated, p_delta);
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};
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void LimboState::_initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard) {
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void LimboState::_initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) {
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ERR_FAIL_COND(p_agent == nullptr);
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agent = p_agent;
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@ -79,60 +68,66 @@ void LimboState::_initialize(Object *p_agent, const Ref<Blackboard> &p_blackboar
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bool LimboState::dispatch(const String &p_event, const Variant &p_cargo) {
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ERR_FAIL_COND_V(p_event.is_empty(), false);
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bool result = false;
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if (handlers.size() > 0 && handlers.has(p_event)) {
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Callable::CallError ce;
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Variant ret;
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if (p_cargo.get_type() == Variant::NIL) {
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result = call(handlers[p_event]);
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handlers[p_event].callp(nullptr, 0, ret, ce);
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if (ce.error != Callable::CallError::CALL_OK) {
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ERR_PRINT("Error calling event handler " + Variant::get_callable_error_text(handlers[p_event], nullptr, 0, ce));
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}
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} else {
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result = call(handlers[p_event], p_cargo);
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const Variant *argptrs[1];
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argptrs[0] = &p_cargo;
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handlers[p_event].callp(argptrs, 1, ret, ce);
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if (ce.error != Callable::CallError::CALL_OK) {
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ERR_PRINT("Error calling event handler " + Variant::get_callable_error_text(handlers[p_event], argptrs, 1, ce));
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}
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}
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if (unlikely(ret.get_type() != Variant::BOOL)) {
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ERR_PRINT("Event handler returned unexpected type: " + Variant::get_type_name(ret.get_type()));
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} else {
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return ret;
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}
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}
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return result;
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return false;
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}
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void LimboState::add_event_handler(const String &p_event, const StringName &p_method) {
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void LimboState::add_event_handler(const String &p_event, const Callable &p_handler) {
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ERR_FAIL_COND(p_event.is_empty());
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ERR_FAIL_COND(!has_method(p_method));
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handlers.insert(p_event, p_method);
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ERR_FAIL_COND(!p_handler.is_valid());
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handlers.insert(p_event, p_handler);
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}
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LimboState *LimboState::call_on_enter(Object *p_object, const StringName &p_method) {
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LimboState *LimboState::call_on_enter(Object *p_object, const Callable &p_callable) {
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ERR_FAIL_COND_V(p_object == nullptr, this);
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ERR_FAIL_COND_V(!p_object->has_method(p_method), this);
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ERR_PRINT("NOT IMPLEMENTED");
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// connect(LimboStringNames::get_singleton()->entered, p_object, p_method);
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ERR_FAIL_COND_V(!p_callable.is_valid(), this);
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connect(LimboStringNames::get_singleton()->entered, p_callable);
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return this;
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}
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LimboState *LimboState::call_on_exit(Object *p_object, const StringName &p_method) {
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LimboState *LimboState::call_on_exit(Object *p_object, const Callable &p_callable) {
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ERR_FAIL_COND_V(p_object == nullptr, this);
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ERR_FAIL_COND_V(!p_object->has_method(p_method), this);
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ERR_PRINT("NOT IMPLEMENTED");
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// connect(LimboStringNames::get_singleton()->exited, p_object, p_method);
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ERR_FAIL_COND_V(!p_callable.is_valid(), this);
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connect(LimboStringNames::get_singleton()->exited, p_callable);
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return this;
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}
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LimboState *LimboState::call_on_update(Object *p_object, const StringName &p_method) {
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LimboState *LimboState::call_on_update(Object *p_object, const Callable &p_callable) {
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ERR_FAIL_COND_V(p_object == nullptr, this);
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ERR_FAIL_COND_V(!p_object->has_method(p_method), this);
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ERR_PRINT("NOT IMPLEMENTED");
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// connect(LimboStringNames::get_singleton()->updated, p_object, p_method);
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ERR_FAIL_COND_V(!p_callable.is_valid(), this);
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connect(LimboStringNames::get_singleton()->updated, p_callable);
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return this;
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}
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void LimboState::set_guard_func(Object *p_object, const StringName &p_func, const Array &p_binds) {
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ERR_FAIL_COND(p_object == nullptr);
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ERR_FAIL_COND(!p_object->has_method(p_func));
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guard.obj = p_object;
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guard.func = p_func;
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guard.binds = p_binds;
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void LimboState::set_guard(const Callable &p_guard_callable) {
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ERR_FAIL_COND(!p_guard_callable.is_valid());
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guard_callable = p_guard_callable;
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}
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void LimboState::clear_guard_func() {
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guard.obj = nullptr;
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guard.func = "";
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guard.binds.clear();
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void LimboState::clear_guard() {
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guard_callable = Callable();
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}
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void LimboState::_notification(int p_what) {
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@ -158,29 +153,24 @@ void LimboState::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_initialize", "p_agent", "p_blackboard"), &LimboState::_initialize);
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ClassDB::bind_method(D_METHOD("dispatch", "p_event", "p_cargo"), &LimboState::dispatch, Variant());
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ClassDB::bind_method(D_METHOD("named", "p_name"), &LimboState::named);
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ClassDB::bind_method(D_METHOD("add_event_handler", "p_event", "p_method"), &LimboState::add_event_handler);
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ClassDB::bind_method(D_METHOD("call_on_enter", "p_object", "p_method"), &LimboState::call_on_enter);
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ClassDB::bind_method(D_METHOD("call_on_exit", "p_object", "p_method"), &LimboState::call_on_exit);
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ClassDB::bind_method(D_METHOD("call_on_update", "p_object", "p_method"), &LimboState::call_on_update);
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ClassDB::bind_method(D_METHOD("set_guard_func", "p_object", "p_func", "p_binds"), &LimboState::set_guard_func, Array());
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ClassDB::bind_method(D_METHOD("clear_guard_func"), &LimboState::clear_guard_func);
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ClassDB::bind_method(D_METHOD("add_event_handler", "p_event", "p_handler"), &LimboState::add_event_handler);
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ClassDB::bind_method(D_METHOD("call_on_enter", "p_callable"), &LimboState::call_on_enter);
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ClassDB::bind_method(D_METHOD("call_on_exit", "p_callable"), &LimboState::call_on_exit);
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ClassDB::bind_method(D_METHOD("call_on_update", "p_callable"), &LimboState::call_on_update);
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ClassDB::bind_method(D_METHOD("set_guard", "p_guard_callable"), &LimboState::set_guard);
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ClassDB::bind_method(D_METHOD("clear_guard"), &LimboState::clear_guard);
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ClassDB::bind_method(D_METHOD("get_blackboard"), &LimboState::get_blackboard);
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ClassDB::bind_method(D_METHOD("_set_blackboard_data", "p_blackboard"), &LimboState::_set_blackboard_data);
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ClassDB::bind_method(D_METHOD("_get_blackboard_data"), &LimboState::_get_blackboard_data);
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// BIND_VMETHOD(MethodInfo("_setup"));
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// BIND_VMETHOD(MethodInfo("_enter"));
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// BIND_VMETHOD(MethodInfo("_exit"));
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// BIND_VMETHOD(MethodInfo("_update", PropertyInfo(Variant::REAL, "p_delta")));
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_update, "p_delta");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Object", 0), "set_agent", "get_agent");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_RESOURCE_TYPE, "Blackboard", 0), "", "get_blackboard");
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ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_blackboard_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_blackboard_data", "_get_blackboard_data");
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@ -195,7 +185,7 @@ LimboState::LimboState() {
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active = false;
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blackboard = Ref<Blackboard>(memnew(Blackboard));
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guard.obj = nullptr;
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guard_callable = Callable();
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set_process(false);
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set_physics_process(false);
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@ -10,6 +10,7 @@
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#include "core/string/string_name.h"
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#include "core/string/ustring.h"
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#include "core/templates/hash_map.h"
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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#include "scene/main/node.h"
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@ -19,19 +20,14 @@ class LimboState : public Node {
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GDCLASS(LimboState, Node);
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private:
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struct GuardCallback {
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Object *obj = nullptr;
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StringName func;
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Array binds;
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};
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Object *agent;
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Node *agent;
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Ref<Blackboard> blackboard;
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HashMap<String, StringName> handlers;
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GuardCallback guard;
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HashMap<String, Callable> handlers;
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||||
Callable guard_callable;
|
||||
|
||||
protected:
|
||||
friend LimboHSM;
|
||||
|
||||
bool active;
|
||||
|
||||
static void _bind_methods();
|
||||
|
@ -41,7 +37,7 @@ protected:
|
|||
void _set_blackboard_data(Dictionary p_value) { blackboard->set_data(p_value.duplicate()); }
|
||||
Dictionary _get_blackboard_data() const { return blackboard->get_data(); }
|
||||
|
||||
virtual void _initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
|
||||
virtual void _initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard);
|
||||
|
||||
virtual void _setup();
|
||||
virtual void _enter();
|
||||
|
@ -53,30 +49,29 @@ protected:
|
|||
GDVIRTUAL0(_exit);
|
||||
GDVIRTUAL1(_update, float);
|
||||
|
||||
void add_event_handler(const String &p_event, const StringName &p_method);
|
||||
void add_event_handler(const String &p_event, const Callable &p_handler);
|
||||
|
||||
public:
|
||||
static const String EVENT_FINISHED;
|
||||
|
||||
Ref<Blackboard> get_blackboard() const { return blackboard; }
|
||||
|
||||
Object *get_agent() const { return agent; }
|
||||
void set_agent(Object *p_agent) { agent = p_agent; }
|
||||
Node *get_agent() const { return agent; }
|
||||
void set_agent(Node *p_agent) { agent = p_agent; }
|
||||
|
||||
virtual bool dispatch(const String &p_event, const Variant &p_cargo);
|
||||
|
||||
LimboState *named(String p_name);
|
||||
// LimboState *call_on_setup(Object *p_object, const StringName &p_method) {}
|
||||
LimboState *call_on_enter(Object *p_object, const StringName &p_method);
|
||||
LimboState *call_on_exit(Object *p_object, const StringName &p_method);
|
||||
LimboState *call_on_update(Object *p_object, const StringName &p_method);
|
||||
LimboState *call_on_enter(Object *p_object, const Callable &p_callable);
|
||||
LimboState *call_on_exit(Object *p_object, const Callable &p_callable);
|
||||
LimboState *call_on_update(Object *p_object, const Callable &p_callable);
|
||||
|
||||
String event_finished() const { return EVENT_FINISHED; }
|
||||
_FORCE_INLINE_ String event_finished() const { return EVENT_FINISHED; }
|
||||
LimboState *get_root() const;
|
||||
bool is_active() const { return active; }
|
||||
|
||||
void set_guard_func(Object *p_object, const StringName &p_func, const Array &p_binds = Array());
|
||||
void clear_guard_func();
|
||||
void set_guard(const Callable &p_guard_callable);
|
||||
void clear_guard();
|
||||
|
||||
LimboState();
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue