Commit Graph

14 Commits

Author SHA1 Message Date
Serhii Snitsaruk fc26f51ff2
Implement BTInstance - runtime instance of BehaviorTree 2024-08-03 11:07:06 +02:00
Wilson E. Alvarez d2ca303c5e
Fix List<T> access
Due to upstream change:

	955d5affa8
2024-06-29 14:52:05 -04:00
Serhii Snitsaruk 12fd9d00d6
Update file headers and fix whitespace 2024-03-21 21:38:57 +01:00
Serhii Snitsaruk 4c26583007 Remove "p_" from the argument names in the `ClassDB` bindings 2024-03-04 21:36:16 +01:00
Serhii Snitsaruk 0ea8b9932c Debugger: Implement selective tree update in BehaviorTreeView
Flame graph showed performance bottleneck with recreating and redrawing the whole tree each frame.
This commit should improve debugger performance by a good margin.
2024-02-17 11:43:31 +01:00
Serhii Snitsaruk 8dc645c9a7 Fix issues and update docs for BehaviorTreeData/View 2024-02-03 17:53:12 +01:00
Serhii Snitsaruk c5b92aa676 Expose BehaviorTreeView for tools and in-game use 2024-02-03 16:59:51 +01:00
Serhii Snitsaruk f546e285b7 Refactor and clean up the code 2024-01-13 17:10:42 +01:00
Serhii Snitsaruk 0767c0eee1 Port BTPlayer and LimboDebugger (game-side part) 2024-01-07 02:40:51 +01:00
Serhii Snitsaruk fb8585282d Debugger: Add the resource header control with a path to the BehaviorTree for the currently debugged instance. 2023-12-12 23:37:28 +01:00
Serhii Snitsaruk f9f930133f Fix Script includes 2023-10-28 13:09:03 +02:00
Serhii Snitsaruk 4ff1b874f3 Assign "bold" font to tasks with custom name set in BT debugger
Also, fixes resources used without Ref in debugger view.
2023-08-29 12:44:31 +02:00
Serhii Snitsaruk 62e07e4395 Add MIT license - LimboAI is now Open Source! 2023-07-22 19:41:01 +02:00
Serhii Snitsaruk 5dc002098f Reorganize files and sort includes 2023-07-20 18:35:36 +02:00
Renamed from debugger/behavior_tree_data.cpp (Browse further)