Wilson E. Alvarez
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a00eb6df69
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Fix forbidden comparisons between Ref and nullptr.
Necessary when compiling with strict_checks=yes.
Due to upstream change:
df29cc696f
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2024-11-15 15:57:26 -05:00 |
Serhii Snitsaruk
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1e9b321283
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Allow setting custom scene root for behavior trees
- Adds new argument to `BehaviorTree.instantiate()`
- Adds `BTPlayer.set_scene_root_hint()` method
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2024-08-05 13:03:50 +02:00 |
Serhii Snitsaruk
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40863313dd
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Check if blackboard is null in `BehaviorTree.instantiate()`
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2024-08-04 12:41:25 +02:00 |
Serhii Snitsaruk
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6b4c97e545
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Fix BehaviorTree.instantiate() method binding
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2024-08-03 14:29:24 +02:00 |
Serhii Snitsaruk
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fc26f51ff2
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Implement BTInstance - runtime instance of BehaviorTree
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2024-08-03 11:07:06 +02:00 |
Serhii Snitsaruk
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ef1c1e5192
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Fix circular ref & non-tools compilation errors
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2024-05-14 22:03:29 +02:00 |
Serhii Snitsaruk
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a1cdff2e2e
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Fix issues with mapping in BTSubtree
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2024-05-14 19:47:05 +02:00 |
Serhii Snitsaruk
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0d1e846d93
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BlackboardPlan: Use mapping with BTSubtree
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2024-05-14 11:39:32 +02:00 |
Serhii Snitsaruk
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e36ea6d3e6
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Better error handling in BTState, BTPlayer & BehaviorTree
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2024-05-02 14:10:29 +02:00 |
Serhii Snitsaruk
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af23272e3d
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Fix unnamed arguments in method bindings
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2024-05-02 01:27:14 +02:00 |
Serhii Snitsaruk
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5dff2e537b
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Add `agent` parameter to `BTPlayer` to propagate upon `BehaviorTree` initialization, and add `scene_root` property to `BTTask`
`scene_root` is useful to resolve exported NodePath properties in `BTTask` instances (and for BBNode parameters).
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2024-05-01 23:20:17 +02:00 |
Serhii Snitsaruk
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3918272227
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BehaviorTree: New signal for when BB plan changes
Utilize `plan_changed` signal in `BTPlayer` and `BTState`.
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2024-04-01 16:34:36 +02:00 |
Serhii Snitsaruk
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4c26583007
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Remove "p_" from the argument names in the `ClassDB` bindings
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2024-03-04 21:36:16 +01:00 |
Serhii Snitsaruk
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761b211740
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Editor: Mark behavior tree as dirty when blackboard plan changes
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2024-01-26 16:47:26 +01:00 |
Serhii Snitsaruk
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8155c2764a
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Refactoring and clean up
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2024-01-25 14:35:48 +01:00 |
Serhii Snitsaruk
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20a995d1d2
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Rename BlackboardSource => BlackboardPlan
Because it's a better name ;)
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2024-01-23 20:02:23 +01:00 |
Serhii Snitsaruk
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dc40109ade
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Fix default object value issues
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2024-01-23 15:56:30 +01:00 |
Serhii Snitsaruk
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8c67886b52
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Parsing BlackboardSource properties
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2024-01-23 15:31:56 +01:00 |
Serhii Snitsaruk
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f546e285b7
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Refactor and clean up the code
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2024-01-13 17:10:42 +01:00 |
Serhii Snitsaruk
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0e37d3dfa3
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Fix module compilation
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2024-01-10 22:45:42 +01:00 |
Serhii Snitsaruk
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9645baeb30
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Port LimboAI plugin and editor
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2024-01-09 13:34:24 +01:00 |
Serhii Snitsaruk
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4f97c1bd24
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Post the rest of the BT tasks (massive changes)
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2024-01-07 00:47:46 +01:00 |
Serhii Snitsaruk
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3f61204961
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Open BehaviorTree in the BT editor when its property is clicked in the inspector
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2023-12-18 15:49:20 +01:00 |
Serhii Snitsaruk
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13f5eb1f71
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Reorganize BT tasks
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2023-08-15 17:49:13 +02:00 |
Serhii Snitsaruk
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62e07e4395
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Add MIT license - LimboAI is now Open Source!
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2023-07-22 19:41:01 +02:00 |
Serhii Snitsaruk
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5dc002098f
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Reorganize files and sort includes
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2023-07-20 18:35:36 +02:00 |
Serhii Snitsaruk
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0bb03c2b4c
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Clean and improve BehaviorTree resource class
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2022-12-16 14:29:14 +01:00 |
Serhii Snitsaruk
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dbc9a7ad31
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
Serhii Snitsaruk
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7be7ca276d
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Add instancing to behavior tree
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2022-09-21 16:13:17 +02:00 |
Serhii Snitsaruk
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3393ed24d7
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Reorganize files
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2022-08-31 17:05:25 +02:00 |