Open BehaviorTree in the BT editor when its property is clicked in the inspector
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@ -37,7 +37,6 @@ void BehaviorTree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_description"), &BehaviorTree::get_description);
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ClassDB::bind_method(D_METHOD("set_root_task", "p_value"), &BehaviorTree::set_root_task);
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ClassDB::bind_method(D_METHOD("get_root_task"), &BehaviorTree::get_root_task);
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// ClassDB::bind_method(D_METHOD("init"), &BehaviorTree::init);
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ClassDB::bind_method(D_METHOD("clone"), &BehaviorTree::clone);
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ClassDB::bind_method(D_METHOD("instantiate", "p_agent", "p_blackboard"), &BehaviorTree::instantiate);
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@ -42,7 +42,6 @@ public:
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}
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Ref<BTTask> get_root_task() const { return root_task; }
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// void init();
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Ref<BehaviorTree> clone() const;
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Ref<BTTask> instantiate(Node *p_agent, const Ref<Blackboard> &p_blackboard) const;
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};
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@ -1288,6 +1288,14 @@ void LimboAIEditorPlugin::apply_changes() {
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}
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void LimboAIEditorPlugin::_notification(int p_notification) {
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if (p_notification == NOTIFICATION_ENTER_TREE) {
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// Add BehaviorTree to the list of resources that should open in a new inspector.
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PackedStringArray open_in_new_inspector = EDITOR_GET("interface/inspector/resources_to_open_in_new_inspector");
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if (!open_in_new_inspector.has("BehaviorTree")) {
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open_in_new_inspector.push_back("BehaviorTree");
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EditorSettings::get_singleton()->set_setting("interface/inspector/resources_to_open_in_new_inspector", open_in_new_inspector);
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}
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}
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}
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void LimboAIEditorPlugin::make_visible(bool p_visible) {
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