Serhii Snitsaruk
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348aa4f750
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
Serhii Snitsaruk
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6ae7ea8e40
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Fix and improve LimboHSM/State
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2022-12-16 11:56:41 +01:00 |
Serhii Snitsaruk
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dbc9a7ad31
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
Serhii Snitsaruk
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a91a9ef9ed
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Make blackboard data exposed at state level
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2022-10-31 21:53:33 +01:00 |
Serhii Snitsaruk
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86dba63db6
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Add blackboard data property to HSM
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2022-10-31 21:30:32 +01:00 |
Serhii Snitsaruk
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b68dc0a36a
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Fix bugs
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2022-10-26 23:12:29 +02:00 |
Serhii Snitsaruk
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4f06bb5a3e
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Add ANYSTATE transitions
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2022-10-12 14:02:39 +02:00 |
Serhii Snitsaruk
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b7ea9145df
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Implement LimboHSM
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2022-09-29 12:54:07 +02:00 |