Fix bugs
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@ -6,13 +6,8 @@
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#include "modules/limboai/bt/bt_task.h"
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#include "modules/limboai/limbo_state.h"
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// void BTState::initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard) {
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void BTState::_setup() {
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// blackboard->prefetch_nodepath_vars(this);
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// blackboard->set_parent_scope(p_blackboard);
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root_task = behavior_tree->instance(get_agent(), get_blackboard());
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// LimboState::initialize(p_agent, blackboard);
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}
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void BTState::_exit() {
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@ -31,13 +26,9 @@ void BTState::_update(float p_delta) {
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void BTState::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_behavior_tree", "p_value"), &BTState::set_behavior_tree);
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ClassDB::bind_method(D_METHOD("get_behavior_tree"), &BTState::get_behavior_tree);
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// ClassDB::bind_method(D_METHOD("_get_blackboard_data"), &BTState::_get_blackboard_data);
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// ClassDB::bind_method(D_METHOD("_set_blackboard_data", "p_data"), &BTState::_set_blackboard_data);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "behavior_tree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_behavior_tree", "get_behavior_tree");
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// ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "blackboard_data"), "_set_blackboard_data", "_get_blackboard_data");
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}
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BTState::BTState() {
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// blackboard = Ref<Blackboard>(memnew(Blackboard));
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}
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@ -13,7 +13,6 @@ class BTState : public LimboState {
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private:
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Ref<BehaviorTree> behavior_tree;
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// Ref<Blackboard> blackboard;
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Ref<BTTask> root_task;
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protected:
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@ -24,15 +23,10 @@ protected:
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virtual void _exit();
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virtual void _update(float p_delta);
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// void _set_blackboard_data(Dictionary p_value) { blackboard->set_data(p_value); }
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// Dictionary _get_blackboard_data() const { return blackboard->get_data(); }
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public:
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void set_behavior_tree(const Ref<BehaviorTree> &p_value) { behavior_tree = p_value; }
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Ref<BehaviorTree> get_behavior_tree() const { return behavior_tree; }
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// virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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BTState();
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};
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@ -113,6 +113,11 @@ LimboState *LimboHSM::get_leaf_state() const {
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}
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}
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void LimboHSM::set_initial_state(Node *p_state) {
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ERR_FAIL_COND(p_state == nullptr || !p_state->is_class("LimboState"));
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initial_state = Object::cast_to<LimboState>(p_state);
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}
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bool LimboHSM::dispatch(const String &p_event, const Variant &p_cargo) {
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ERR_FAIL_COND_V(p_event.empty(), false);
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@ -209,6 +214,10 @@ void LimboHSM::_notification(int p_what) {
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void LimboHSM::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_update_mode", "p_mode"), &LimboHSM::set_update_mode);
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ClassDB::bind_method(D_METHOD("get_update_mode"), &LimboHSM::get_update_mode);
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ClassDB::bind_method(D_METHOD("set_initial_state", "p_state"), &LimboHSM::set_initial_state);
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ClassDB::bind_method(D_METHOD("get_initial_state"), &LimboHSM::get_initial_state);
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ClassDB::bind_method(D_METHOD("get_active_state"), &LimboHSM::get_active_state);
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ClassDB::bind_method(D_METHOD("get_leaf_state"), &LimboHSM::get_leaf_state);
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ClassDB::bind_method(D_METHOD("set_active", "p_active"), &LimboHSM::set_active);
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@ -221,7 +230,8 @@ void LimboHSM::_bind_methods() {
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BIND_ENUM_CONSTANT(MANUAL);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Idle, Physics, Manual"), "set_update_mode", "get_update_mode");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ANYSTATE"), "", "anystate");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ANYSTATE", PROPERTY_HINT_NONE, "", 0), "", "anystate");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "initial_state", PROPERTY_HINT_RESOURCE_TYPE, "LimboState", 0), "set_initial_state", "get_initial_state");
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ADD_SIGNAL(MethodInfo("state_changed", PropertyInfo(Variant::OBJECT, "p_state", PROPERTY_HINT_NONE, "", 0, "LimboState")));
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}
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@ -230,4 +240,4 @@ LimboHSM::LimboHSM() {
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update_mode = UpdateMode::IDLE;
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active_state = nullptr;
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initial_state = nullptr;
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}
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}
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@ -48,6 +48,9 @@ public:
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LimboState *get_leaf_state() const;
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void set_active(bool p_active);
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void set_initial_state(Node *p_state);
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LimboState *get_initial_state() const { return initial_state; }
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virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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virtual bool dispatch(const String &p_event, const Variant &p_cargo);
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@ -13,7 +13,7 @@ const String LimboState::EVENT_FINISHED = "finished";
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LimboState *LimboState::get_root() const {
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const LimboState *state = this;
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while (get_parent() && get_parent()->is_class("LimboState")) {
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while (state->get_parent() && state->get_parent()->is_class("LimboState")) {
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state = Object::cast_to<LimboState>(get_parent());
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}
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return const_cast<LimboState *>(state);
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@ -137,6 +137,7 @@ void LimboState::_notification(int p_what) {
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void LimboState::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_root"), &LimboState::get_root);
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ClassDB::bind_method(D_METHOD("get_agent"), &LimboState::get_agent);
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ClassDB::bind_method(D_METHOD("set_agent", "p_agent"), &LimboState::set_agent);
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ClassDB::bind_method(D_METHOD("event_finished"), &LimboState::event_finished);
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ClassDB::bind_method(D_METHOD("is_active"), &LimboState::is_active);
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ClassDB::bind_method(D_METHOD("_setup"), &LimboState::_setup);
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@ -159,7 +160,9 @@ void LimboState::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_exit"));
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BIND_VMETHOD(MethodInfo("_update", PropertyInfo(Variant::REAL, "p_delta")));
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "EVENT_FINISHED"), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Object", 0), "set_agent", "get_agent");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_RESOURCE_TYPE, "Blackboard", 0), "", "get_blackboard");
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ADD_SIGNAL(MethodInfo("setup"));
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ADD_SIGNAL(MethodInfo("entered"));
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@ -47,7 +47,9 @@ public:
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static const String EVENT_FINISHED;
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Ref<Blackboard> get_blackboard() const { return blackboard; }
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Object *get_agent() const { return agent; }
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void set_agent(Object *p_agent) { agent = p_agent; }
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virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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virtual bool dispatch(const String &p_event, const Variant &p_cargo);
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