Update README

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Serhii Snitsaruk 2023-08-04 11:28:28 +02:00 committed by GitHub
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@ -39,12 +39,12 @@ A Behavior Tree (BT) is a powerful hierarchical structure used to model and cont
You have two options to start using this module:
1. Download precompiled builds by going to "Actions → All Builds."
2. Compile the module on your own (see next section).
1. Download precompiled builds: Navigate to "Actions → All Builds" and scroll down until you find the "Artifacts" section.
2. Compile the module on your own (refer to the next section).
## Compiling
> 🛈 Precompiled builds are available in "Actions → All Builds"
> 🛈 Precompiled builds are available in "Actions → All Builds".
To incorporate this module, you'll need to build Godot Engine from source with LimboAI module included.
@ -61,8 +61,7 @@ All contributions are welcome! Feel free to open issues with bug reports and fea
## Roadmap
Features and improvements that may be implemented in the future:
- Providing precompiled builds for download.
- ~~Providing precompiled builds for download.~~ 🗸
- Creating a non-trivial demo project to showcase the capabilities of LimboAI.
- Exploring the execution history of Behavior Trees in the Visual Debugger.
- Tests and CI.