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@ -39,12 +39,12 @@ A Behavior Tree (BT) is a powerful hierarchical structure used to model and cont
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You have two options to start using this module:
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1. Download precompiled builds by going to "Actions → All Builds."
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2. Compile the module on your own (see next section).
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1. Download precompiled builds: Navigate to "Actions → All Builds" and scroll down until you find the "Artifacts" section.
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2. Compile the module on your own (refer to the next section).
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## Compiling
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> 🛈 Precompiled builds are available in "Actions → All Builds"
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> 🛈 Precompiled builds are available in "Actions → All Builds".
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To incorporate this module, you'll need to build Godot Engine from source with LimboAI module included.
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@ -61,8 +61,7 @@ All contributions are welcome! Feel free to open issues with bug reports and fea
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## Roadmap
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Features and improvements that may be implemented in the future:
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- Providing precompiled builds for download.
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- ~~Providing precompiled builds for download.~~ 🗸
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- Creating a non-trivial demo project to showcase the capabilities of LimboAI.
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- Exploring the execution history of Behavior Trees in the Visual Debugger.
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- Tests and CI.
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