Demo: Assets, scenes & animations for the new demo

This commit is contained in:
Ola S. 2024-01-30 12:10:12 +01:00 committed by Serhii Snitsaruk
parent dd3eebabf1
commit 55fb102838
66 changed files with 9179 additions and 554 deletions

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#*
#* arrive_pos.gd
#* =============================================================================
#* Copyright 2021-2023 Serhii Snitsaruk
#*
#* Use of this source code is governed by an MIT-style
#* license that can be found in the LICENSE file or at
#* https://opensource.org/licenses/MIT.
#* =============================================================================
#*
@tool
@icon("res://icon.png")
extends BTAction
@export var target_position_var := "target_position"
@export var speed_var := "speed"
@export var tolerance := 50.0
@warning_ignore("native_method_override") # needed for GDExtension version.
func _generate_name() -> String:
return "Arrive pos: %s speed: %s" % [
LimboUtility.decorate_var(target_position_var),
LimboUtility.decorate_var(speed_var),
]
@warning_ignore("native_method_override")
func _tick(p_delta: float) -> Status:
var target_pos: Vector2 = blackboard.get_var(target_position_var, Vector2.ZERO)
if target_pos.distance_to(agent.global_position) < tolerance:
return SUCCESS
var speed: float = blackboard.get_var(speed_var, 10.0)
var dir: Vector2 = agent.global_position.direction_to(target_pos)
agent.global_position += dir * speed * p_delta
return RUNNING

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resource_name = "Hello, World!"
saved_value = "Hello, World!"
type = 4
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[resource]
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[ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="1_rhs33"]
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var/speed/name = "speed"
var/speed/type = 3
var/speed/value = 200.0
var/speed/hint = 1
var/speed/hint_string = "10,1000,10"
var/waypoints/name = "waypoints"
var/waypoints/type = 28
var/waypoints/value = []
var/waypoints/hint = 0
var/waypoints/hint_string = "22:"
[sub_resource type="BTAction" id="BTAction_3xal7"]
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speed_var = "speed"
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resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_s01ov"]
await_completion = 1.0
animation_player = SubResource("BBNode_0t2vk")
animation_name = &"bounce"
[sub_resource type="BTWait" id="BTWait_qs55a"]
duration = 0.1
[sub_resource type="BTSequence" id="BTSequence_a2ng0"]
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array_var = "waypoints"
save_var = "_wp"
[sub_resource type="BTCooldown" id="BTCooldown_gen0l"]
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duration = 3.0
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#*
#* Use of this source code is governed by an MIT-style
#* license that can be found in the LICENSE file or at
#* https://opensource.org/licenses/MIT.
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@onready var agent2: CharacterBody2D = $Agent2
func _ready() -> void:
var waypoints: Array[Node] = $Waypoints.get_children()
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#*
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#* license that can be found in the LICENSE file or at
#* https://opensource.org/licenses/MIT.
#* =============================================================================
#*
extends CharacterBody2D
@onready var bt_player: BTPlayer = $BTPlayer
func _ready() -> void:
bt_player.blackboard.set_var("waypoints", [])
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#*
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#* =============================================================================
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#*
#* Use of this source code is governed by an MIT-style
#* license that can be found in the LICENSE file or at
#* https://opensource.org/licenses/MIT.
#* =============================================================================
#*
@tool
extends Marker2D
func _ready() -> void:
queue_redraw()
func _draw() -> void:
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tracks/28/path = NodePath("FX/WaverR2:modulate")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/keys = {
"times": PackedFloat32Array(0, 0.2, 1),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(0.329412, 0.352941, 0.392157, 1), Color(0.329412, 0.352941, 0.392157, 1), Color(0.607843, 0.898039, 1, 0)]
}
tracks/29/type = "value"
tracks/29/imported = false
tracks/29/enabled = true
tracks/29/path = NodePath("FX/WaveL3:visible")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true]
}
tracks/30/type = "value"
tracks/30/imported = false
tracks/30/enabled = true
tracks/30/path = NodePath("FX/WaveL3:modulate")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/keys = {
"times": PackedFloat32Array(-0.00147765, 0.4, 1),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(0.329412, 0.352941, 0.392157, 1), Color(0.329412, 0.352941, 0.392157, 1), Color(0.607843, 0.898039, 1, 0)]
}
tracks/31/type = "value"
tracks/31/imported = false
tracks/31/enabled = true
tracks/31/path = NodePath("FX/WaverR3:visible")
tracks/31/interp = 1
tracks/31/loop_wrap = true
tracks/31/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true]
}
tracks/32/type = "value"
tracks/32/imported = false
tracks/32/enabled = true
tracks/32/path = NodePath("FX/WaverR3:modulate")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/keys = {
"times": PackedFloat32Array(-0.00147765, 0.4, 1),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(0.329412, 0.352941, 0.392157, 1), Color(0.329412, 0.352941, 0.392157, 1), Color(0.607843, 0.898039, 1, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_332s2"]
_data = {
"RESET": SubResource("Animation_i5ovs"),
"struck": SubResource("Animation_ie54r")
}
[node name="Gong" type="Node2D"]
metadata/_edit_horizontal_guides_ = [111.0]
[node name="Gong" type="Sprite2D" parent="."]
texture = ExtResource("1_kbnv6")
offset = Vector2(0, -110)
[node name="FX" type="Node2D" parent="."]
[node name="WaveL1" type="Sprite2D" parent="FX"]
visible = false
modulate = Color(0.329412, 0.352941, 0.392157, 1)
position = Vector2(-65, -89)
rotation = 1.57058
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_dib3m")
region_enabled = true
region_rect = Rect2(0, 0, 191, 74)
[node name="WaverR1" type="Sprite2D" parent="FX"]
visible = false
modulate = Color(0.329412, 0.352941, 0.392157, 1)
position = Vector2(70, -89)
rotation = 4.71215
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_dib3m")
region_enabled = true
region_rect = Rect2(0, 0, 191, 74)
[node name="WaveL2" type="Sprite2D" parent="FX"]
visible = false
modulate = Color(0.329412, 0.352941, 0.392157, 1)
position = Vector2(-65, -89)
rotation = 1.57058
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_dib3m")
region_enabled = true
region_rect = Rect2(0, 0, 191, 74)
[node name="WaverR2" type="Sprite2D" parent="FX"]
visible = false
modulate = Color(0.329412, 0.352941, 0.392157, 1)
position = Vector2(70, -89)
rotation = 4.71215
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_dib3m")
region_enabled = true
region_rect = Rect2(0, 0, 191, 74)
[node name="WaveL3" type="Sprite2D" parent="FX"]
visible = false
modulate = Color(0.329412, 0.352941, 0.392157, 1)
position = Vector2(-65, -89)
rotation = 1.57058
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_dib3m")
region_enabled = true
region_rect = Rect2(0, 0, 191, 74)
[node name="WaverR3" type="Sprite2D" parent="FX"]
visible = false
modulate = Color(0.329412, 0.352941, 0.392157, 1)
position = Vector2(70, -89)
rotation = 4.71215
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_dib3m")
region_enabled = true
region_rect = Rect2(0, 0, 191, 74)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_332s2")
}
[node name="GongSFX" type="AudioStreamPlayer" parent="."]

4880
demo/demo/scenes/demo.tscn Normal file

File diff suppressed because it is too large Load Diff

View File

@ -1,3 +0,0 @@
extends Node2D
@export var speed: float = 200.0

View File

@ -1,13 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://c3d3ed6545cly"]
[ext_resource type="Script" path="res://demo/tests/agent_properties/agent_properties.gd" id="1_jh88u"]
[ext_resource type="BehaviorTree" uid="uid://ddhxf0haxgw" path="res://demo/tests/agent_properties/bt_agent_properties.tres" id="2_txe8k"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_18k5d"]
[node name="AgentProperties" type="Node2D"]
script = ExtResource("1_jh88u")
[node name="BTPlayer" type="BTPlayer" parent="."]
behavior_tree = ExtResource("2_txe8k")
blackboard_plan = SubResource("BlackboardPlan_18k5d")

View File

@ -1,112 +0,0 @@
[gd_resource type="BehaviorTree" load_steps=30 format=3 uid="uid://ddhxf0haxgw"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_salkr"]
[sub_resource type="BBVariant" id="BBVariant_5o8fh"]
resource_name = "200"
saved_value = 200.0
type = 3
[sub_resource type="BTCheckAgentProperty" id="BTCheckAgentProperty_0nprx"]
property = &"speed"
value = SubResource("BBVariant_5o8fh")
[sub_resource type="BTConsolePrint" id="BTConsolePrint_dlmwi"]
text = "Test 1: Passed"
[sub_resource type="BTSequence" id="BTSequence_fou4d"]
children = [SubResource("BTCheckAgentProperty_0nprx"), SubResource("BTConsolePrint_dlmwi")]
[sub_resource type="BTConsolePrint" id="BTConsolePrint_ggvml"]
text = "Test 1: Failed"
[sub_resource type="BTSelector" id="BTSelector_hw3on"]
custom_name = "Test 1"
children = [SubResource("BTSequence_fou4d"), SubResource("BTConsolePrint_ggvml")]
[sub_resource type="BBVariant" id="BBVariant_r2elk"]
resource_name = "300"
saved_value = 300.0
type = 3
[sub_resource type="BTSetAgentProperty" id="BTSetAgentProperty_lh1xy"]
property = &"speed"
value = SubResource("BBVariant_r2elk")
[sub_resource type="BBVariant" id="BBVariant_jhcxn"]
resource_name = "200"
saved_value = 200.0
type = 3
[sub_resource type="BTCheckAgentProperty" id="BTCheckAgentProperty_p20lt"]
property = &"speed"
check_type = 3
value = SubResource("BBVariant_jhcxn")
[sub_resource type="BTConsolePrint" id="BTConsolePrint_nb21y"]
text = "Test 2: Passed"
[sub_resource type="BTSequence" id="BTSequence_rp57i"]
children = [SubResource("BTCheckAgentProperty_p20lt"), SubResource("BTConsolePrint_nb21y")]
[sub_resource type="BTConsolePrint" id="BTConsolePrint_o5xxa"]
text = "Test 2: Failed"
[sub_resource type="BTSelector" id="BTSelector_cr664"]
custom_name = "Test 2"
children = [SubResource("BTSequence_rp57i"), SubResource("BTConsolePrint_o5xxa")]
[sub_resource type="BBVariant" id="BBVariant_2aotu"]
resource_name = "400"
saved_value = 400.0
type = 3
[sub_resource type="BTCheckAgentProperty" id="BTCheckAgentProperty_avnfr"]
property = &"speed"
check_type = 1
value = SubResource("BBVariant_2aotu")
[sub_resource type="BTConsolePrint" id="BTConsolePrint_wgw5j"]
text = "Test 3: Passed"
[sub_resource type="BTSequence" id="BTSequence_ykp38"]
children = [SubResource("BTCheckAgentProperty_avnfr"), SubResource("BTConsolePrint_wgw5j")]
[sub_resource type="BTConsolePrint" id="BTConsolePrint_0eshq"]
text = "Test 3: Failed"
[sub_resource type="BTSelector" id="BTSelector_nxupw"]
custom_name = "Test 3"
children = [SubResource("BTSequence_ykp38"), SubResource("BTConsolePrint_0eshq")]
[sub_resource type="BBVariant" id="BBVariant_28e2y"]
resource_name = "300"
saved_value = 300.0
type = 3
[sub_resource type="BTCheckAgentProperty" id="BTCheckAgentProperty_sayma"]
property = &"speed"
value = SubResource("BBVariant_28e2y")
[sub_resource type="BTConsolePrint" id="BTConsolePrint_xugph"]
text = "Test 4: Passed"
[sub_resource type="BTSequence" id="BTSequence_3wj0i"]
children = [SubResource("BTCheckAgentProperty_sayma"), SubResource("BTConsolePrint_xugph")]
[sub_resource type="BTConsolePrint" id="BTConsolePrint_16vkj"]
text = "Test 4: Failed"
[sub_resource type="BTSelector" id="BTSelector_qhmh3"]
custom_name = "Test 4"
children = [SubResource("BTSequence_3wj0i"), SubResource("BTConsolePrint_16vkj")]
[sub_resource type="BTSequence" id="BTSequence_7bmj1"]
children = [SubResource("BTSelector_hw3on"), SubResource("BTSetAgentProperty_lh1xy"), SubResource("BTSelector_cr664"), SubResource("BTSelector_nxupw"), SubResource("BTSelector_qhmh3")]
[sub_resource type="BTRunLimit" id="BTRunLimit_034mk"]
children = [SubResource("BTSequence_7bmj1")]
[resource]
blackboard_plan = SubResource("BlackboardPlan_salkr")
root_task = SubResource("BTRunLimit_034mk")

View File

@ -1,39 +0,0 @@
@tool
class_name TestBBParams
extends Resource
@export var bool_param: BBBool
@export var int_param: BBInt
@export var float_param: BBFloat
@export var string_param: BBString
@export var vec2_param: BBVector2
@export var vec2i_param: BBVector2i
@export var rect2_param: BBRect2
@export var rect2i_param: BBRect2i
@export var vector3_param: BBVector3
@export var vector3i_param: BBVector3i
@export var vector4_param: BBVector4
@export var vector4i_param: BBVector4i
@export var transform2d_param: BBTransform2D
@export var plane_param: BBPlane
@export var quaternion_param: BBQuaternion
@export var aabb_param: BBAabb
@export var basis_param: BBBasis
@export var transform3d_param: BBTransform3D
#@export var projection_param: BBProjection
@export var color_param: BBColor
@export var stringname_param: BBStringName
@export var node_param: BBNode
@export var dictionary_param: BBDictionary
@export var array_param: BBArray
@export var byte_array_param: BBByteArray
@export var int32_array_param: BBInt32Array
@export var int64_array_param: BBInt64Array
@export var float32_array_param: BBFloat32Array
@export var float64_array_param: BBFloat64Array
@export var string_array_param: BBStringArray
@export var vector2_array_param: BBVector2Array
@export var vector3_array_param: BBVector2Array
@export var color_array_param: BBColorArray
@export var variant_param: BBVariant

View File

@ -1,30 +0,0 @@
[gd_resource type="BehaviorTree" load_steps=9 format=3 uid="uid://cen725hsk8lyl"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_00d6h"]
[sub_resource type="BTComment" id="BTComment_84hry"]
custom_name = "This is a test of ProbabilitySelector choosing action to execute"
[sub_resource type="BTConsolePrint" id="BTConsolePrint_3d5qm"]
text = "Rare action"
[sub_resource type="BTConsolePrint" id="BTConsolePrint_s6p66"]
text = "Uncommon action"
metadata/_weight_ = 4.0
[sub_resource type="BTConsolePrint" id="BTConsolePrint_2f8re"]
text = "Common action"
metadata/_weight_ = 12.0
[sub_resource type="BTProbabilitySelector" id="BTProbabilitySelector_hy6es"]
children = [SubResource("BTConsolePrint_3d5qm"), SubResource("BTConsolePrint_s6p66"), SubResource("BTConsolePrint_2f8re")]
[sub_resource type="BTDelay" id="BTDelay_mxnxy"]
children = [SubResource("BTProbabilitySelector_hy6es")]
[sub_resource type="BTSequence" id="BTSequence_auek2"]
children = [SubResource("BTComment_84hry"), SubResource("BTDelay_mxnxy")]
[resource]
blackboard_plan = SubResource("BlackboardPlan_00d6h")
root_task = SubResource("BTSequence_auek2")

View File

@ -1,11 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dgeb7tg8xb3j4"]
[ext_resource type="BehaviorTree" uid="uid://cen725hsk8lyl" path="res://demo/tests/probability_selector/bt_test_probability_selector.tres" id="1_lr7l2"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_8wu7d"]
[node name="test_probability_selector" type="Node2D"]
[node name="BTPlayer" type="BTPlayer" parent="."]
behavior_tree = ExtResource("1_lr7l2")
blackboard_plan = SubResource("BlackboardPlan_8wu7d")

View File

@ -10,29 +10,17 @@ config_version=5
[application]
config/name="LimboAI Test"
config/tags=PackedStringArray("demo")
run/main_scene="res://demo/examples/waypoints/example_waypoints.tscn"
config/features=PackedStringArray("4.2")
config/icon="res://demo/godot.png"
config/name="LimboAI Demo"
run/main_scene="res://demo/scenes/demo.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://demo/icon.svg"
[debug]
[display]
gdscript/warnings/native_method_override=1
[gui]
common/drop_mouse_on_gui_input_disabled=true
window/size/viewport_width=1920
window/size/viewport_height=1080
[limbo_ai]
behavior_tree/behavior_tree_default_dir="res://demo/ai/trees"
behavior_tree/user_task_dir_1="res://demo/ai/tasks"
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"