2602 lines
69 KiB
Plaintext
2602 lines
69 KiB
Plaintext
[gd_scene load_steps=13 format=3 uid="uid://ooigbfhfy4wa"]
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[ext_resource type="Texture2D" uid="uid://dlo1ine6p5di4" path="res://demo/assets/agent_bobby.png" id="1_1u51b"]
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[ext_resource type="Texture2D" uid="uid://dj4oayt5ttvh8" path="res://demo/assets/fx.png" id="2_lv102"]
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tracks/14/enabled = true
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[sub_resource type="Animation" id="Animation_g7a0r"]
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tracks/11/enabled = true
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tracks/12/enabled = true
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tracks/12/loop_wrap = true
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tracks/13/type = "value"
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[sub_resource type="Animation" id="Animation_fh06e"]
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|
resource_name = "walk"
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|
length = 0.6
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Rig:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.6),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(0, 0), Vector2(0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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|
tracks/1/enabled = true
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tracks/1/path = NodePath("Rig:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.6),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 0.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Rig:scale")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.6),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Rig/Body:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(5, 53), Vector2(5, 47), Vector2(5, 53)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Rig/Body:rotation")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("Rig/Body:scale")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(0.92, 1.08), Vector2(1, 1)]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("Rig/Body/Hat:position")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0, 0.6),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(2, -91), Vector2(2, -91)]
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("Rig/Body/Hat:rotation")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0, 0.6),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 0.0]
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}
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tracks/8/type = "value"
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/path = NodePath("Rig/Body/Hat:scale")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/keys = {
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"times": PackedFloat32Array(0, 0.6),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/9/type = "value"
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/9/path = NodePath("Rig/Body/HandL:position")
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tracks/9/interp = 2
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tracks/9/loop_wrap = true
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tracks/9/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(-60, -53), Vector2(17, -22), Vector2(-60, -53)]
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}
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tracks/10/type = "value"
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tracks/10/imported = false
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tracks/10/enabled = true
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tracks/10/path = NodePath("Rig/Body/HandL:rotation")
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tracks/10/interp = 1
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tracks/10/loop_wrap = true
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tracks/10/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0]
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}
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tracks/11/type = "value"
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tracks/11/imported = false
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tracks/11/enabled = true
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tracks/11/path = NodePath("Rig/Body/HandL:scale")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/12/type = "value"
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tracks/12/imported = false
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tracks/12/enabled = true
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tracks/12/path = NodePath("Rig/Body/HandR:position")
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tracks/12/interp = 2
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tracks/12/loop_wrap = true
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tracks/12/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(51, -51), Vector2(-26, -29), Vector2(51, -51)]
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}
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tracks/13/type = "value"
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tracks/13/imported = false
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tracks/13/enabled = true
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tracks/13/path = NodePath("Rig/Body/HandR:rotation")
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tracks/13/interp = 1
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tracks/13/loop_wrap = true
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tracks/13/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0]
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}
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tracks/14/type = "value"
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/14/path = NodePath("Rig/Body/HandR:scale")
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tracks/14/interp = 1
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tracks/14/loop_wrap = true
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tracks/14/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/15/type = "value"
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tracks/15/imported = false
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tracks/15/enabled = true
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tracks/15/path = NodePath("Rig/LegL:position")
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tracks/15/interp = 2
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tracks/15/loop_wrap = true
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tracks/15/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(-29, 65), Vector2(33, 65), Vector2(-29, 65)]
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}
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tracks/16/type = "value"
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tracks/16/imported = false
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tracks/16/enabled = true
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tracks/16/path = NodePath("Rig/LegL:rotation")
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tracks/16/interp = 2
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tracks/16/loop_wrap = true
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tracks/16/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, -0.991068, 0.0]
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}
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tracks/17/type = "value"
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/17/path = NodePath("Rig/LegL:scale")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(1.1, 1.1), Vector2(1, 1), Vector2(1.1, 1.1)]
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}
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tracks/18/type = "value"
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tracks/18/imported = false
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tracks/18/enabled = true
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tracks/18/path = NodePath("Rig/LegR:position")
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tracks/18/interp = 2
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tracks/18/loop_wrap = true
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tracks/18/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(31, 65), Vector2(-30, 65), Vector2(31, 65)]
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}
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tracks/19/type = "value"
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tracks/19/imported = false
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tracks/19/enabled = true
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tracks/19/path = NodePath("Rig/LegR:rotation")
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tracks/19/interp = 2
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tracks/19/loop_wrap = true
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tracks/19/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 1.13756, 0.0]
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}
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tracks/20/type = "value"
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tracks/20/imported = false
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tracks/20/enabled = true
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tracks/20/path = NodePath("Rig/LegR:scale")
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tracks/20/interp = 1
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tracks/20/loop_wrap = true
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tracks/20/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1.1, 1.1), Vector2(1, 1)]
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}
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tracks/21/type = "value"
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tracks/21/imported = false
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tracks/21/enabled = true
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tracks/21/path = NodePath("Rig:modulate")
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tracks/21/interp = 1
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tracks/21/loop_wrap = true
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tracks/21/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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tracks/22/type = "value"
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tracks/22/imported = false
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tracks/22/enabled = true
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tracks/22/path = NodePath("Rig/FX/Cloud:visible")
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tracks/22/interp = 1
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tracks/22/loop_wrap = true
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tracks/22/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ws2ti"]
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|
_data = {
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|
"RESET": SubResource("Animation_nvm4d"),
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|
"attack": SubResource("Animation_g7a0r"),
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|
"attack_ranged": SubResource("Animation_b0ub6"),
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|
"death": SubResource("Animation_wei72"),
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|
"hurt": SubResource("Animation_gowr5"),
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|
"idle": SubResource("Animation_gnqgt"),
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|
"spit": SubResource("Animation_uow76"),
|
|
"summon": SubResource("Animation_5mxvi"),
|
|
"walk": SubResource("Animation_fh06e")
|
|
}
|
|
|
|
[node name="Agent" type="CharacterBody2D"]
|
|
|
|
[node name="Rig" type="Node2D" parent="."]
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|
metadata/_edit_lock_ = true
|
|
|
|
[node name="LegL" type="Sprite2D" parent="Rig"]
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|
position = Vector2(-29, 65)
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|
texture = ExtResource("1_1u51b")
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|
region_enabled = true
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|
region_rect = Rect2(104, 67, 35, 28)
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|
|
|
[node name="LegR" type="Sprite2D" parent="Rig"]
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|
position = Vector2(31, 65)
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|
texture = ExtResource("1_1u51b")
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|
region_enabled = true
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|
region_rect = Rect2(105, 97, 34, 27)
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|
|
|
[node name="Body" type="Sprite2D" parent="Rig"]
|
|
position = Vector2(5, 53)
|
|
texture = ExtResource("1_1u51b")
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|
offset = Vector2(-5, -53)
|
|
region_enabled = true
|
|
region_rect = Rect2(4.03712, 4.21556, 94.9839, 121.271)
|
|
|
|
[node name="Hat" type="Sprite2D" parent="Rig/Body"]
|
|
position = Vector2(2, -91)
|
|
texture = ExtResource("1_1u51b")
|
|
offset = Vector2(-1, -20)
|
|
region_enabled = true
|
|
region_rect = Rect2(163, 20, 170, 102)
|
|
|
|
[node name="HandL" type="Sprite2D" parent="Rig/Body"]
|
|
position = Vector2(-60, -53)
|
|
texture = ExtResource("1_1u51b")
|
|
region_enabled = true
|
|
region_rect = Rect2(111.022, 6.27016, 27.6329, 27.1423)
|
|
|
|
[node name="HandR" type="Sprite2D" parent="Rig/Body"]
|
|
show_behind_parent = true
|
|
position = Vector2(51, -51)
|
|
texture = ExtResource("1_1u51b")
|
|
region_enabled = true
|
|
region_rect = Rect2(111, 34, 26.9272, 26.6298)
|
|
|
|
[node name="FX" type="Node2D" parent="Rig"]
|
|
metadata/_edit_lock_ = true
|
|
|
|
[node name="Cloud" type="Sprite2D" parent="Rig/FX"]
|
|
visible = false
|
|
texture = ExtResource("2_lv102")
|
|
region_enabled = true
|
|
region_rect = Rect2(300, 0, 100, 70)
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_ws2ti")
|
|
}
|
|
autoplay = "idle"
|