2023-07-21 09:50:06 +00:00
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/**
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* bt_subtree.h
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* =============================================================================
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* Copyright 2021-2023 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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2022-09-03 18:42:38 +00:00
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#ifndef BT_SUBTREE_H
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#define BT_SUBTREE_H
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2022-09-20 17:15:48 +00:00
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#include "bt_new_scope.h"
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2022-09-03 18:42:38 +00:00
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#include "modules/limboai/bt/behavior_tree.h"
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2023-07-20 16:35:36 +00:00
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#include "core/object/object.h"
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2022-09-20 17:15:48 +00:00
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class BTSubtree : public BTNewScope {
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GDCLASS(BTSubtree, BTNewScope);
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2022-09-03 18:42:38 +00:00
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private:
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Ref<BehaviorTree> subtree;
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protected:
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static void _bind_methods();
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2022-12-15 07:26:52 +00:00
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virtual String _generate_name() const override;
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2023-04-10 08:08:11 +00:00
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virtual int _tick(double p_delta) override;
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2022-09-03 18:42:38 +00:00
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public:
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void set_subtree(const Ref<BehaviorTree> &p_value) {
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subtree = p_value;
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emit_changed();
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}
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Ref<BehaviorTree> get_subtree() const { return subtree; }
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2022-12-17 07:33:18 +00:00
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virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) override;
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2022-12-15 07:26:52 +00:00
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virtual String get_configuration_warning() const override;
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2022-09-03 18:42:38 +00:00
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};
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#endif // BT_SUBTREE_H
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