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10 Commits

Author SHA1 Message Date
under 65414609bc Make VirtualDesktop enable borderless 2024-03-20 12:54:17 -07:00
under 64a311a253 Fix the 9-slice of the window content panel 2024-03-20 11:46:36 -07:00
under 845a09a62b Prevent multiple windows from being dragged at the same time
Before this, if the headers of two windows overlapped and you clicked
and dragged in that overlap, both windows would move at the same time.
After this, only the front window gets dragged. The way that this works
is that we use _gui_input instead of _input. This works because
_gui_input is only sent to the top-level control.
2024-03-20 11:27:27 -07:00
under 359e60d108 Move window into PackedScene
The Inventory window was created directly in the desktop scene but it
needs to be a template we can instantiate so I've moved it into its own
PackedScene.
2024-03-20 11:26:17 -07:00
under 0c00aaf3c1 Borderless=false, default project=thirdPerson.tscn
I'd changed the borderless and default project settings earlier to
showcase the addition of the virtual desktop, but it wasn't intented to
be a persistent change. The change got committed anyways, so here I'm
reverting it.
2024-03-20 11:13:05 -07:00
under 8c8fc8058d Use _gui_input for header drag
Before this, if you moved a window's header to overlap the game window's
header, dragging the window again would drag the window and the game
window.
2024-03-20 11:11:16 -07:00
me4tw 6c7bb284ff Added readme 2024-03-19 17:54:42 +10:00
me4tw 6c4b0845a6 ok 2024-03-19 17:52:57 +10:00
me4tw 8e9bfea1ec ok 2024-03-14 22:50:47 +10:00
me4tw a6915e68b4 initial 2024-03-14 21:50:53 +10:00