forked from LGDG/ExampleProject
Fix game window not receiving inputs
When I added the "Windows" node to contain all the windows, it started blocking the inputs to the game window because it covers the entire window and its mouse_filter was set to block.
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@ -423,6 +423,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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metadata/_edit_lock_ = true
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[node name="DesktopWindow" parent="Windows" node_paths=PackedStringArray("desktop", "maximized_windows", "taskbar") instance=ExtResource("11_m0w0q")]
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