Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.
Go to file
Daniel Wolf fd842111dc Refactored CMakeLists.txt; updated LICENSE.md 2015-12-21 13:17:14 +01:00
.idea Refactored CMakeLists.txt; updated LICENSE.md 2015-12-21 13:17:14 +01:00
extras/VegasImport Created import script for Sony Vegas 2015-12-03 23:07:16 +01:00
lib Added cppformat library 2015-10-19 22:02:59 +02:00
src Ported platform-dependent code 2015-12-14 20:46:31 +01:00
.gitignore Ignoring workspace.xml 2015-09-10 21:34:25 +02:00
CMakeLists.txt Refactored CMakeLists.txt; updated LICENSE.md 2015-12-21 13:17:14 +01:00
LICENSE.md Refactored CMakeLists.txt; updated LICENSE.md 2015-12-21 13:17:14 +01:00
README.md Updated README.md 2015-12-21 13:17:10 +01:00
tools.cmake Refactored CMakeLists.txt; updated LICENSE.md 2015-12-21 13:17:14 +01:00

README.md

Rhubarb Lip Sync

Rhubarb Lip Sync is a command-line tool that automatically creates lip-sync data from voice recordings. Just call it with a sound file in WAVE format and it will output an XML snippet specifying which mouth position to use for what segment of time. A reference to the mouth positions (A-H) can be found in this article.

Right now, Rhubarb Lip Sync is very much work in progress. If you have any questions or suggestions, feel free to open an issue.