Daniel Wolf
2bbad258c0
Do not use multithreading for VAD
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WebRTC adapts to the audio signal. If we slice the audio clip into multiple
shorter clips, then perform VAD on them in parallel, the result may not be as
good.
2019-01-04 21:02:41 +01:00
Daniel Wolf
a723942f22
Convert audio to 8kHz before feeding it to WebRTC for VAC
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This prevents false positives at the beginning of the audio stream. Fixes issue #52 .
2019-01-04 21:02:41 +01:00
Daniel Wolf
1393534624
Prevent utteranceToPhones from reporting incomplete progress
2019-01-03 13:10:05 +01:00
Daniel Wolf
494b1ebebd
Log incomplete tasks
2019-01-03 13:10:05 +01:00
Daniel Wolf
367c645bb3
Code cleanup
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* Fix linter warnings
* Unify code formatting
* Fix typos
2019-01-02 22:27:45 +01:00
Daniel Wolf
e87ccc8816
Hide progress spinner when ProgressBar gets destructed
2019-01-02 14:38:53 +01:00
Daniel Wolf
3189fc8976
Don't clear away last progress bar
2019-01-02 14:30:03 +01:00
Daniel Wolf
e325917abe
Preserve progress when continuing console output
2019-01-02 14:30:02 +01:00
Daniel Wolf
d0c9a294e9
Correctly print final progress when ProgressBar is destructed
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Fixes issue #46
2019-01-02 14:30:02 +01:00
Daniel Wolf
11a29ddef6
Split progress code
2019-01-02 13:22:03 +01:00
Daniel Wolf
610f490046
Implement generic concept of recognizers with options pocketSphinx and phonetic
2019-01-01 22:51:01 +01:00
Daniel Wolf
3ed38ada2f
Fix path separator
2018-10-08 20:31:13 +02:00
Daniel Wolf
8648ed5640
Merge pull request #44 from DanielSWolf/feature/#40-ogg-vorbis
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Support for Ogg Vorbis file format
2018-09-01 10:34:54 +02:00
Daniel Wolf
c22550f7f8
Support Unicode paths when opening Ogg Vorbis files
2018-09-01 10:24:05 +02:00
Daniel Wolf
5e7e6f5f87
Increase Ogg Vorbis read performance through buffering
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Reduces runtime by factor 10
2018-09-01 10:24:05 +02:00
Daniel Wolf
e13c222e28
Add support for Ogg Vorbis file format
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#40
2018-09-01 10:24:05 +02:00
Daniel Wolf
1625de64e2
Move file utilities into their own file
2018-09-01 10:24:04 +02:00
argent0
e02de085bb
Fix build error resulting from assigning boost::uuids::random_generator ( #41 )
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Using a static generator to generate uuids
This time explicitly writing the type.
2018-07-19 20:19:38 +02:00
Daniel Wolf
e5c39efeeb
Moved main executable into its own directory along with its build logic
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This will make it easier to add other artifacts that require build steps.
2018-01-24 18:38:09 +01:00