Don't clear away last progress bar
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@ -46,7 +46,6 @@ void NiceStderrSink::receive(const logging::Entry& entry) {
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void NiceStderrSink::startProgressIndication() {
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std::cerr << "Progress: ";
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progressBar = boost::in_place();
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progressBar->setClearOnDestruction(false);
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}
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void NiceStderrSink::interruptProgressIndication() {
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@ -57,7 +56,6 @@ void NiceStderrSink::interruptProgressIndication() {
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void NiceStderrSink::resumeProgressIndication() {
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std::cerr << "Progress (cont'd): ";
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progressBar = boost::in_place(progress);
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progressBar->setClearOnDestruction(false);
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}
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QuietStderrSink::QuietStderrSink(Level minLevel) :
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@ -32,5 +32,5 @@ private:
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std::ostream& stream;
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std::string currentText;
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int animationIndex = 0;
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bool clearOnDestruction = true;
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bool clearOnDestruction = false;
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};
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