72 lines
3.0 KiB
ReStructuredText
72 lines
3.0 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckTrigger.xml.
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.. _class_BTCheckTrigger:
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BTCheckTrigger
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==============
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**Inherits:** :ref:`BTCondition<class_BTCondition>` **<** :ref:`BTTask<class_BTTask>` **<** :ref:`BT<class_BT>`
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BT condition that checks a trigger (a boolean variable).
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.. rst-class:: classref-introduction-group
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Description
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-----------
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**BTCheckTrigger** verifies whether the :ref:`variable<class_BTCheckTrigger_property_variable>` is set to ``true``. If it is, the task switches it to ``false`` and returns ``SUCCESS``. Otherwise, it returns ``FAILURE``.
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\ **BTCheckTrigger** can function as a "gate" within a :ref:`BTSequence<class_BTSequence>`: when the trigger variable is set to ``true``, it permits the execution of subsequent tasks and then changes the variable to ``false``.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+----------------+---------------------------------------------------------+---------+
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| ``StringName`` | :ref:`variable<class_BTCheckTrigger_property_variable>` | ``&""`` |
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+----------------+---------------------------------------------------------+---------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_BTCheckTrigger_property_variable:
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.. rst-class:: classref-property
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``StringName`` **variable** = ``&""`` :ref:`🔗<class_BTCheckTrigger_property_variable>`
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.. rst-class:: classref-property-setget
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- |void| **set_variable**\ (\ value\: ``StringName``\ )
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- ``StringName`` **get_variable**\ (\ )
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A boolean variable on the blackboard used as a trigger. See also :ref:`BTTask.blackboard<class_BTTask_property_blackboard>`.
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If variable's value is ``true``, **BTCheckTrigger** will switch it to ``false`` and return ``SUCCESS``.
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If variable's value is ``false``, **BTCheckTrigger** will return ``FAILURE``.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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