2024-01-12 20:05:50 +00:00
:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
2024-07-20 15:25:24 +00:00
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckTrigger.xml.
2024-01-12 20:05:50 +00:00
.. _class_BTCheckTrigger:
BTCheckTrigger
==============
**Inherits:** :ref: `BTCondition<class_BTCondition>` **<** :ref: `BTTask<class_BTTask>` **<** :ref: `BT<class_BT>`
BT condition that checks a trigger (a boolean variable).
.. rst-class :: classref-introduction-group
Description
-----------
**BTCheckTrigger** verifies whether the :ref: `variable<class_BTCheckTrigger_property_variable>` is set to `` true `` . If it is, the task switches it to `` false `` and returns `` SUCCESS `` . Otherwise, it returns `` FAILURE `` .
\ **BTCheckTrigger** can function as a "gate" within a :ref: `BTSequence<class_BTSequence>` : when the trigger variable is set to `` true `` , it permits the execution of subsequent tasks and then changes the variable to `` false `` .
.. rst-class :: classref-reftable-group
Properties
----------
.. table ::
:widths: auto
2024-07-20 15:25:24 +00:00
+----------------+---------------------------------------------------------+---------+
| `` StringName `` | :ref: `variable<class_BTCheckTrigger_property_variable>` | `` &"" `` |
+----------------+---------------------------------------------------------+---------+
2024-01-12 20:05:50 +00:00
.. rst-class :: classref-section-separator
----
.. rst-class :: classref-descriptions-group
Property Descriptions
---------------------
.. _class_BTCheckTrigger_property_variable:
.. rst-class :: classref-property
2024-07-20 15:25:24 +00:00
`` StringName `` **variable** = `` &"" `` :ref: `🔗<class_BTCheckTrigger_property_variable>`
2024-01-12 20:05:50 +00:00
.. rst-class :: classref-property-setget
2024-07-20 15:25:24 +00:00
- |void| **set_variable** \ (\ value\: `` StringName ` ` \ )
- `` StringName `` **get_variable** \ (\ )
2024-01-12 20:05:50 +00:00
A boolean variable on the blackboard used as a trigger. See also :ref: `BTTask.blackboard<class_BTTask_property_blackboard>` .
If variable's value is `` true `` , **BTCheckTrigger** will switch it to `` false `` and return `` SUCCESS `` .
If variable's value is `` false `` , **BTCheckTrigger** will return `` FAILURE `` .
.. |virtual| replace :: :abbr: `virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace :: :abbr: `const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace :: :abbr: `vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace :: :abbr: `constructor (This method is used to construct a type.)`
.. |static| replace :: :abbr: `static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace :: :abbr: `operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace :: :abbr: `BitField (This value is an integer composed as a bitmask of the following flags.)`
2024-07-20 15:25:24 +00:00
.. |void| replace :: :abbr: `void (No return value.)`