bb_param
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Update BBParam classes for Godot 4
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2022-12-17 14:30:04 +01:00 |
bt
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Debugger: Add performance monitoring
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2023-04-15 15:49:34 +02:00 |
debugger
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Debugger: Use warning icon for alerts
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2023-04-15 10:53:57 +02:00 |
doc_classes
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Update and improve class documentation
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2023-04-11 09:02:16 +02:00 |
editor
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Implement basics of behavior tree debugger
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2023-04-13 12:46:48 +02:00 |
icons
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Update icons
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2023-04-14 14:05:44 +02:00 |
test
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Debugger refactoring and test project cleanup
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2023-04-14 10:28:33 +02:00 |
.clang-format
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Initial commit
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2022-08-28 12:54:16 +02:00 |
.gitignore
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Initial commit
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2022-08-28 12:54:16 +02:00 |
README.md
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Initial commit
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2022-08-28 12:54:16 +02:00 |
SCsub
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Implement basics of behavior tree debugger
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2023-04-13 12:46:48 +02:00 |
blackboard.cpp
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Blackboard: Add erase_var()
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2022-12-16 12:13:03 +01:00 |
blackboard.h
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Blackboard: Add erase_var()
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2022-12-16 12:13:03 +01:00 |
config.py
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
limbo_hsm.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
limbo_hsm.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
limbo_state.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
limbo_state.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
limbo_string_names.cpp
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
limbo_string_names.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
limbo_utility.cpp
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Implement basics of behavior tree debugger
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2023-04-13 12:46:48 +02:00 |
limbo_utility.h
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Implement basics of behavior tree debugger
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2023-04-13 12:46:48 +02:00 |
register_types.cpp
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Add elapsed, timing info and improve drawing
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2023-04-14 10:16:26 +02:00 |
register_types.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |