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11 Commits

Author SHA1 Message Date
Serhii Snitsaruk ba90deaa6a
Merge pull request #245 from limbonaut/editor-prop-binding
Feature: Bind `BlackboardPlan` variables to node properties in the Inspector
2024-11-15 11:35:13 -08:00
Serhii Snitsaruk 08d8fcdf92
Don't show binding/mapping for hidden variables 2024-11-15 18:50:42 +01:00
Serhii Snitsaruk 51878e4b6e
Limit a variable to either binding or mapping, but not both at once 2024-11-15 18:15:40 +01:00
Serhii Snitsaruk 008702b1e4
Fix template compilation 2024-11-11 11:43:26 +01:00
Serhii Snitsaruk 6e8c22d598
Clean up & strengthen code 2024-11-11 10:24:14 +01:00
Serhii Snitsaruk 0b3b11a383
Enable binding in BehaviorTree-owned blackboard plan 2024-11-11 10:13:41 +01:00
Serhii Snitsaruk 4cac6276aa
Fix GDExtension issues 2024-11-11 10:01:20 +01:00
Serhii Snitsaruk ea671dd54b
Improve binding presentation within inspector, fix compilation issues 2024-11-11 09:49:01 +01:00
Serhii Snitsaruk bc7f677810
Specialized inspector property editor for NodePath 2024-11-11 08:24:54 +01:00
Serhii Snitsaruk 057d4e669c
Bind variables to scene node properties upon runtime Blackboard creation 2024-11-10 19:58:35 +01:00
Serhii Snitsaruk f600d633a3
Store property bindings in BlackboardPlan 2024-11-10 19:08:56 +01:00
10 changed files with 518 additions and 31 deletions

View File

@ -13,9 +13,20 @@
#include "../util/limbo_utility.h"
#ifdef LIMBOAI_MODULE
#include "editor/editor_inspector.h"
#include "editor/editor_interface.h"
#elif LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/editor_inspector.hpp>
#include <godot_cpp/classes/editor_interface.hpp>
#include <godot_cpp/classes/engine.hpp>
#include <godot_cpp/classes/scene_tree.hpp>
#endif
bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
String name_str = p_name;
#ifdef TOOLS_ENABLED
// * Editor
if (var_map.has(p_name)) {
BBVariable &var = var_map[p_name];
@ -26,29 +37,51 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
}
return true;
}
#endif // TOOLS_ENABLED
// * Mapping
if (name_str.begins_with("mapping/")) {
StringName mapped_var_name = name_str.get_slicec('/', 1);
StringName value = p_value;
bool properties_changed = false;
bool prop_list_changed = false;
if (value == StringName()) {
if (parent_scope_mapping.has(mapped_var_name)) {
properties_changed = true;
prop_list_changed = true;
parent_scope_mapping.erase(mapped_var_name);
}
} else {
if (!parent_scope_mapping.has(mapped_var_name)) {
properties_changed = true;
prop_list_changed = true;
}
parent_scope_mapping[mapped_var_name] = value;
}
if (properties_changed) {
if (prop_list_changed) {
notify_property_list_changed();
}
return true;
}
// * Binding
if (name_str.begins_with("binding/")) {
StringName bound_var = name_str.get_slicec('/', 1);
NodePath value = p_value;
bool prop_list_changed = false;
if (value.is_empty()) {
if (property_bindings.has(bound_var)) {
prop_list_changed = true;
property_bindings.erase(bound_var);
}
} else {
if (!property_bindings.has(bound_var)) {
prop_list_changed = true;
}
property_bindings[bound_var] = value;
}
if (prop_list_changed) {
notify_property_list_changed();
}
}
// * Storage
if (name_str.begins_with("var/")) {
StringName var_name = name_str.get_slicec('/', 1);
@ -66,6 +99,8 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
var_map[var_name].set_hint((PropertyHint)(int)p_value);
} else if (what == "hint_string") {
var_map[var_name].set_hint_string(p_value);
} else if (what == "property_binding") {
property_bindings[var_name] = NodePath(p_value);
} else {
return false;
}
@ -78,28 +113,64 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const {
String name_str = p_name;
#ifdef TOOLS_ENABLED
// * Editor
if (var_map.has(p_name)) {
if (has_mapping(p_name)) {
r_ret = "Mapped to " + LimboUtility::get_singleton()->decorate_var(parent_scope_mapping[p_name]);
} else if (has_property_binding(p_name)) {
const NodePath &binding = property_bindings[p_name];
Node *edited_node = Object::cast_to<Node>(EditorInterface::get_singleton()->get_inspector()->get_edited_object());
if (!edited_node) {
edited_node = SCENE_TREE()->get_edited_scene_root();
}
Node *bound_node = edited_node ? edited_node->get_node_or_null(binding) : nullptr;
String shortened_path;
if (bound_node) {
shortened_path = (String)bound_node->get_name() +
":" + (String)binding.get_concatenated_subnames();
} else {
shortened_path = (String)binding.get_name(binding.get_name_count() - 1) +
":" + (String)binding.get_concatenated_subnames();
}
r_ret = String::utf8("🔗 ") + shortened_path;
} else {
r_ret = var_map[p_name].get_value();
}
return true;
}
#endif // TOOLS_ENABLED
// * Mapping
if (name_str.begins_with("mapping/")) {
StringName mapped_var_name = name_str.get_slicec('/', 1);
ERR_FAIL_COND_V(mapped_var_name == StringName(), false);
if (parent_scope_mapping.has(mapped_var_name)) {
if (has_mapping(mapped_var_name)) {
r_ret = parent_scope_mapping[mapped_var_name];
} else if (has_property_binding(mapped_var_name)) {
r_ret = RTR("Already bound to property.");
} else {
r_ret = StringName();
}
return true;
}
// * Binding
if (name_str.begins_with("binding/")) {
StringName bound_var = name_str.get_slicec('/', 1);
ERR_FAIL_COND_V(bound_var == StringName(), false);
if (has_property_binding(bound_var)) {
r_ret = property_bindings[bound_var];
} else if (has_mapping(bound_var)) {
r_ret = RTR("Already mapped to variable.");
} else {
r_ret = NodePath();
}
return true;
}
// * Storage
if (!name_str.begins_with("var/")) {
return false;
@ -127,14 +198,16 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
String var_name = p.first;
BBVariable var = p.second;
#ifdef TOOLS_ENABLED
// * Editor
if (var.get_type() != Variant::NIL && (!is_derived() || !var_name.begins_with("_"))) {
if (has_mapping(var_name)) {
if (!_is_var_hidden(var_name, var)) {
if (has_mapping(var_name) || has_property_binding(var_name)) {
p_list->push_back(PropertyInfo(Variant::STRING, var_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
} else {
p_list->push_back(PropertyInfo(var.get_type(), var_name, var.get_hint(), var.get_hint_string(), PROPERTY_USAGE_EDITOR));
}
}
#endif // TOOLS_ENABLED
// * Storage
if (is_derived() && (!var.is_value_changed() || var.get_value() == base->var_map[var_name].get_value())) {
@ -153,6 +226,12 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
if (is_mapping_enabled()) {
p_list->push_back(PropertyInfo(Variant::NIL, "Mapping", PROPERTY_HINT_NONE, "mapping/", PROPERTY_USAGE_GROUP));
for (const Pair<StringName, BBVariable> &p : var_list) {
if (_is_var_hidden(p.first, p.second)) {
continue;
}
if (unlikely(has_property_binding(p.first))) {
p_list->push_back(PropertyInfo(Variant::STRING, "mapping/" + p.first, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
} else {
// Serialize only non-empty mappings.
PropertyUsageFlags usage = has_mapping(p.first) ? PROPERTY_USAGE_DEFAULT : PROPERTY_USAGE_EDITOR;
p_list->push_back(PropertyInfo(Variant::STRING_NAME, "mapping/" + p.first, PROPERTY_HINT_NONE, "", usage));
@ -160,6 +239,23 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
// * Binding
p_list->push_back(PropertyInfo(Variant::NIL, "Binding", PROPERTY_HINT_NONE, "binding/", PROPERTY_USAGE_GROUP));
for (const Pair<StringName, BBVariable> &p : var_list) {
if (_is_var_hidden(p.first, p.second)) {
continue;
}
if (unlikely(has_mapping(p.first))) {
p_list->push_back(PropertyInfo(Variant::STRING, "binding/" + p.first, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
} else {
PropertyUsageFlags usage = has_property_binding(p.first) ? PROPERTY_USAGE_DEFAULT : PROPERTY_USAGE_EDITOR;
// PROPERTY_HINT_LINK is used to signal that NodePath should point to a property.
// Our inspector plugin will know how to handle it.
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "binding/" + p.first, PROPERTY_HINT_LINK, itos(p.second.get_type()), usage));
}
}
}
bool BlackboardPlan::_property_can_revert(const StringName &p_name) const {
if (String(p_name).begins_with("mapping/")) {
return true;
@ -199,6 +295,11 @@ bool BlackboardPlan::has_mapping(const StringName &p_name) const {
return is_mapping_enabled() && parent_scope_mapping.has(p_name) && parent_scope_mapping[p_name] != StringName();
}
void BlackboardPlan::set_property_binding(const StringName &p_name, const NodePath &p_path) {
property_bindings[p_name] = p_path;
emit_changed();
}
void BlackboardPlan::set_prefetch_nodepath_vars(bool p_enable) {
prefetch_nodepath_vars = p_enable;
emit_changed();
@ -410,8 +511,9 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
#endif
continue;
}
bool is_bound = has_property_binding(p.first) || (is_derived() && get_base_plan()->has_property_binding(p.first));
bool has_mapping = parent_scope_mapping.has(p.first);
bool do_prefetch = !has_mapping && prefetch_nodepath_vars;
bool do_prefetch = !is_bound && !has_mapping && prefetch_nodepath_vars;
// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
BBVariable var = p.second.duplicate(true);
@ -433,6 +535,24 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
ERR_CONTINUE_MSG(p_blackboard->get_parent() == nullptr, vformat("BlackboardPlan: Cannot link variable %s to parent scope because the parent scope is not set.", LimboUtility::get_singleton()->decorate_var(p.first)));
p_blackboard->link_var(p.first, p_blackboard->get_parent(), target_var);
}
} else if (is_bound) {
// Bind variable to a property of a scene node.
NodePath binding_path;
Node *binding_root;
if (has_property_binding(p.first)) {
binding_path = property_bindings[p.first];
binding_root = p_prefetch_root;
} else {
binding_path = get_base_plan()->property_bindings[p.first];
binding_root = p_prefetch_root_for_base_plan;
}
ERR_CONTINUE_MSG(binding_path.get_subname_count() != 1, vformat("BlackboardPlan: Can't bind variable %s using property path that contains multiple sub-names: %s", LimboUtility::get_singleton()->decorate_var(p.first), binding_path));
NodePath node_path{ binding_path.get_concatenated_names() };
StringName prop_name = binding_path.get_subname(0);
// TODO: Implement binding for base plan as well.
Node *n = binding_root->get_node_or_null(node_path);
ERR_CONTINUE_MSG(n == nullptr, vformat("BlackboardPlan: Binding failed for variable %s using property path: %s", LimboUtility::get_singleton()->decorate_var(p.first), binding_path));
var.bind(n, prop_name);
}
}
}

View File

@ -34,18 +34,25 @@ private:
// When base is not null, the plan is considered to be derived from the base plan.
// A derived plan can only have variables that exist in the base plan,
// and only the values can be different in those variables.
// The derived plan is synced with the base plan to maintain consistency.
Ref<BlackboardPlan> base;
// Mapping between variables in this plan and their parent scope names.
// Used for linking variables to their parent scope counterparts upon Blackboard creation/population.
HashMap<StringName, StringName> parent_scope_mapping;
// Fetcher function for the parent scope plan. Funtion should return a Ref<BlackboardPlan>.
// Used in the inspector. When set, mapping feature becomes available.
// Fetcher function for the parent scope plan. Function should return a Ref<BlackboardPlan>.
// Used in the inspector: enables mapping feature when set.
Callable parent_scope_plan_provider;
// Bindings to properties in the scene to which this plan belongs.
HashMap<StringName, NodePath> property_bindings;
bool property_binding_enabled = false;
// If true, NodePath variables will be prefetched, so that the vars will contain node pointers instead (upon BB creation/population).
bool prefetch_nodepath_vars = true;
_FORCE_INLINE_ bool _is_var_hidden(const String &p_name, const BBVariable &p_var) const { return p_var.get_type() == Variant::NIL || (is_derived() && p_name.begins_with("_")); }
protected:
static void _bind_methods();
@ -69,6 +76,10 @@ public:
bool is_mapping_enabled() const { return parent_scope_plan_provider.is_valid() && (parent_scope_plan_provider.call() != Ref<BlackboardPlan>()); }
bool has_mapping(const StringName &p_name) const;
bool has_property_binding(const StringName &p_name) const { return property_bindings.has(p_name); }
void set_property_binding(const StringName &p_name, const NodePath &p_path);
NodePath get_property_binding(const StringName &p_name) const { return property_bindings.has(p_name) ? property_bindings[p_name] : NodePath(); }
void set_prefetch_nodepath_vars(bool p_enable);
bool is_prefetching_nodepath_vars() const;

View File

@ -0,0 +1,238 @@
/**
* editor_property_path.cpp
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#include "editor_property_property_path.h"
#include "../util/limbo_compat.h"
#include "../util/limbo_string_names.h"
#ifdef LIMBOAI_MODULE
#include "editor/editor_data.h"
#include "editor/editor_interface.h"
#include "servers/display_server.h"
#endif
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/display_server.hpp>
#include <godot_cpp/classes/editor_inspector.hpp>
#include <godot_cpp/classes/editor_interface.hpp>
#include <godot_cpp/classes/editor_selection.hpp>
#include <godot_cpp/classes/h_box_container.hpp>
#include <godot_cpp/classes/popup_menu.hpp>
#include <godot_cpp/classes/scene_tree.hpp>
#endif // LIMBOAI_MODULE
#ifdef TOOLS_ENABLED
namespace {
Node *_get_base_node(Object *p_edited_object, SceneTree *p_scene_tree) {
Node *base_node = Object::cast_to<Node>(p_edited_object);
if (!base_node) {
base_node = Object::cast_to<Node>(EditorInterface::get_singleton()->get_inspector()->get_edited_object());
}
if (!base_node) {
base_node = p_scene_tree->get_edited_scene_root();
}
return base_node;
}
} // unnamed namespace
Node *EditorPropertyPropertyPath::_get_selected_node() {
ERR_FAIL_NULL_V(get_edited_object(), nullptr);
NodePath path = get_edited_object()->get(get_edited_property());
if (path.is_empty()) {
return nullptr;
}
Node *base_node = _get_base_node(get_edited_object(), get_tree());
ERR_FAIL_NULL_V(base_node, nullptr);
Node *selected_node = base_node->get_node_or_null(path);
return selected_node;
}
void EditorPropertyPropertyPath::_action_selected(int p_idx) {
switch (p_idx) {
case ACTION_CLEAR: {
emit_changed(get_edited_property(), NodePath());
} break;
case ACTION_COPY: {
DisplayServer::get_singleton()->clipboard_set(get_edited_object()->get(get_edited_property()));
} break;
case ACTION_EDIT: {
assign_button->hide();
action_menu->hide();
path_edit->show();
path_edit->set_text(get_edited_object()->get(get_edited_property()));
path_edit->grab_focus();
} break;
case ACTION_SELECT: {
Node *selected_node = _get_selected_node();
if (selected_node) {
EditorInterface::get_singleton()->get_selection()->clear();
EditorInterface::get_singleton()->get_selection()->add_node(selected_node);
}
} break;
}
}
void EditorPropertyPropertyPath::_accept_text() {
path_edit->hide();
assign_button->show();
action_menu->show();
emit_changed(get_edited_property(), path_edit->get_text());
}
void EditorPropertyPropertyPath::_property_selected(const NodePath &p_property_path, const NodePath &p_node_path) {
if (p_property_path.is_empty()) {
return;
}
Node *base_node = _get_base_node(get_edited_object(), get_tree());
ERR_FAIL_NULL(base_node);
Node *selected_node = get_tree()->get_edited_scene_root()->get_node_or_null(p_node_path);
ERR_FAIL_NULL(selected_node);
NodePath path = String(base_node->get_path_to(selected_node)) + String(p_property_path);
emit_changed(get_edited_property(), path);
update_property();
}
void EditorPropertyPropertyPath::_node_selected(const NodePath &p_path) {
if (p_path.is_empty()) {
return;
}
Node *selected_node = get_tree()->get_edited_scene_root()->get_node_or_null(p_path);
ERR_FAIL_NULL(selected_node);
EditorInterface::get_singleton()->popup_property_selector(
selected_node,
callable_mp(this, &EditorPropertyPropertyPath::_property_selected).bind(p_path),
valid_types);
}
void EditorPropertyPropertyPath::_choose_property() {
EditorInterface::get_singleton()->popup_node_selector(callable_mp(this, &EditorPropertyPropertyPath::_node_selected));
}
void EditorPropertyPropertyPath::_set_read_only(bool p_read_only) {
assign_button->set_disabled(p_read_only);
action_menu->set_disabled(p_read_only);
}
#ifdef LIMBOAI_MODULE
void EditorPropertyPropertyPath::update_property() {
#elif LIMBOAI_GDEXTENSION
void EditorPropertyPropertyPath::_update_property() {
#endif
NodePath path = get_edited_object()->get(get_edited_property());
if (path.is_empty()) {
assign_button->set_text(TTR("Bind..."));
} else {
Node *base_node = _get_base_node(get_edited_object(), get_tree());
ERR_FAIL_NULL(base_node);
Node *selected_node = base_node->get_node_or_null(path);
String text;
if (selected_node) {
text = (String)selected_node->get_name() +
":" + (String)path.get_concatenated_subnames();
} else {
text = (String)path;
}
assign_button->set_text(text);
assign_button->set_tooltip_text(path);
}
}
void EditorPropertyPropertyPath::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
BUTTON_SET_ICON(action_menu, get_theme_icon(LW_NAME(GuiTabMenuHl), LW_NAME(EditorIcons)));
action_menu->get_popup()->set_item_icon(ACTION_CLEAR, get_theme_icon(LW_NAME(Clear), LW_NAME(EditorIcons)));
action_menu->get_popup()->set_item_icon(ACTION_COPY, get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons)));
action_menu->get_popup()->set_item_icon(ACTION_EDIT, get_theme_icon(LW_NAME(Edit), LW_NAME(EditorIcons)));
action_menu->get_popup()->set_item_icon(ACTION_SELECT, get_theme_icon(LW_NAME(ExternalLink), LW_NAME(EditorIcons)));
} break;
}
}
void EditorPropertyPropertyPath::setup(const PackedInt32Array &p_valid_types) {
valid_types = p_valid_types;
}
EditorPropertyPropertyPath::EditorPropertyPropertyPath() {
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
hb->add_theme_constant_override(LW_NAME(separation), 0);
assign_button = memnew(Button);
hb->add_child(assign_button);
assign_button->set_flat(true);
assign_button->set_text(TTR("Bind..."));
assign_button->set_clip_text(true);
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
assign_button->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
assign_button->connect(LW_NAME(pressed), callable_mp(this, &EditorPropertyPropertyPath::_choose_property));
path_edit = memnew(LineEdit);
hb->add_child(path_edit);
path_edit->set_h_size_flags(SIZE_EXPAND_FILL);
path_edit->connect(LW_NAME(focus_exited), callable_mp(this, &EditorPropertyPropertyPath::_accept_text));
path_edit->connect(LW_NAME(text_submitted), callable_mp(this, &EditorPropertyPropertyPath::_accept_text).unbind(1));
path_edit->hide();
action_menu = memnew(MenuButton);
action_menu->get_popup()->add_item(TTR("Clear"), ACTION_CLEAR);
action_menu->get_popup()->add_item(TTR("Copy as Text"), ACTION_COPY);
action_menu->get_popup()->add_item(TTR("Edit"), ACTION_EDIT);
action_menu->get_popup()->add_item(TTR("Show Node in Tree"), ACTION_SELECT);
action_menu->get_popup()->connect(LW_NAME(id_pressed), callable_mp(this, &EditorPropertyPropertyPath::_action_selected));
hb->add_child(action_menu);
}
//***** EditorInspectorPluginPropertyPath
#ifdef LIMBOAI_MODULE
bool EditorInspectorPluginPropertyPath::can_handle(Object *p_object) {
#elif LIMBOAI_GDEXTENSION
bool EditorInspectorPluginPropertyPath::_can_handle(Object *p_object) const {
#endif
return true;
}
#ifdef LIMBOAI_MODULE
bool EditorInspectorPluginPropertyPath::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
#elif LIMBOAI_GDEXTENSION
bool EditorInspectorPluginPropertyPath::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
#endif
if (p_type != Variant::NODE_PATH || p_hint != PROPERTY_HINT_LINK) {
return false;
}
EditorPropertyPropertyPath *ed = memnew(EditorPropertyPropertyPath);
// Convert the hint text to an array of valid types.
PackedInt32Array valid_types;
PackedStringArray type_specifiers = p_hint_text.split(",");
for (const String &t : type_specifiers) {
if (t.is_valid_int()) {
valid_types.append(t.to_int());
}
}
ed->setup(valid_types);
add_property_editor(p_path, ed);
return true;
}
#endif // TOOLS_ENABLED

View File

@ -0,0 +1,98 @@
/**
* editor_property_path.h
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifndef EDITOR_PROPERTY_PROPERTY_PATH
#define EDITOR_PROPERTY_PROPERTY_PATH
#ifdef TOOLS_ENABLED
#ifdef LIMBOAI_MODULE
#include "editor/editor_inspector.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/button.hpp>
#include <godot_cpp/classes/editor_inspector_plugin.hpp>
#include <godot_cpp/classes/editor_property.hpp>
#include <godot_cpp/classes/line_edit.hpp>
#include <godot_cpp/classes/menu_button.hpp>
using namespace godot;
#endif // LIMBOAI_GDEXTENSION
// Specialized property editor for NodePath properties that represent a path to a specific property instead of just a node.
// Handles NodePath properties that have PROPERTY_HINT_LINK.
// Hint string can list the valid Variant types as comma-separated integers.
class EditorPropertyPropertyPath : public EditorProperty {
GDCLASS(EditorPropertyPropertyPath, EditorProperty);
private:
enum Action {
ACTION_CLEAR,
ACTION_COPY,
ACTION_EDIT,
ACTION_SELECT,
};
Button *assign_button;
MenuButton *action_menu;
LineEdit *path_edit;
PackedInt32Array valid_types;
Node *_get_selected_node();
void _action_selected(int p_idx);
void _accept_text();
void _property_selected(const NodePath &p_property_path, const NodePath &p_node_path);
void _node_selected(const NodePath &p_path);
void _choose_property();
protected:
static void _bind_methods() {}
void _notification(int p_what);
public:
// Note: Needs to be public in GDExtension.
virtual void _set_read_only(bool p_read_only) override;
#ifdef LIMBOAI_MODULE
virtual void update_property() override;
#elif LIMBOAI_GDEXTENSION
virtual void _update_property() override;
#endif
void setup(const PackedInt32Array &p_valid_types);
EditorPropertyPropertyPath();
};
class EditorInspectorPluginPropertyPath : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginPropertyPath, EditorInspectorPlugin);
private:
protected:
static void _bind_methods() {}
public:
#ifdef LIMBOAI_MODULE
virtual bool can_handle(Object *p_object) override;
virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
#elif LIMBOAI_GDEXTENSION
virtual bool _can_handle(Object *p_object) const override;
virtual bool _parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
#endif
EditorInspectorPluginPropertyPath() = default;
};
#endif // TOOLS_ENABLED
#endif // EDITOR_PROPERTY_PROPERTY_PATH

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@ -245,6 +245,11 @@ bool EditorInspectorPluginVariableName::parse_property(Object *p_object, const V
#elif LIMBOAI_GDEXTENSION
bool EditorInspectorPluginVariableName::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
#endif
if (p_usage & PROPERTY_USAGE_READ_ONLY) {
// Don't handle read-only properties using this plugin.
return false;
}
bool is_mapping = p_path.begins_with("mapping/");
if (!(p_type == Variant::Type::STRING_NAME || p_type == Variant::Type::STRING) || !(is_mapping || p_path.ends_with("_var") || p_path.ends_with("variable"))) {
return false;

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@ -25,6 +25,7 @@
#include "blackboard_plan_editor.h"
#include "debugger/limbo_debugger_plugin.h"
#include "editor_property_bb_param.h"
#include "editor_property_property_path.h"
#ifdef LIMBOAI_MODULE
#include "core/config/project_settings.h"
@ -1918,9 +1919,13 @@ void LimboAIEditorPlugin::_notification(int p_notification) {
case NOTIFICATION_READY: {
add_debugger_plugin(memnew(LimboDebuggerPlugin));
add_inspector_plugin(memnew(EditorInspectorPluginBBPlan));
EditorInspectorPluginVariableName *var_plugin = memnew(EditorInspectorPluginVariableName);
var_plugin->set_editor_plan_provider(Callable(limbo_ai_editor, "get_edited_blackboard_plan"));
add_inspector_plugin(var_plugin);
EditorInspectorPluginPropertyPath *path_plugin = memnew(EditorInspectorPluginPropertyPath);
add_inspector_plugin(path_plugin);
#ifdef LIMBOAI_MODULE
// ! Only used in the module version.
EditorInspectorPluginBBParam *param_plugin = memnew(EditorInspectorPluginBBParam);

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@ -120,6 +120,7 @@
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include "editor/editor_property_property_path.h"
#include <godot_cpp/classes/engine.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/memory.hpp>
@ -250,24 +251,26 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
#ifdef TOOLS_ENABLED
if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
#ifdef LIMBOAI_GDEXTENSION
GDREGISTER_CLASS(TaskTree);
GDREGISTER_CLASS(TaskButton);
GDREGISTER_CLASS(TaskPaletteSection);
GDREGISTER_CLASS(TaskPalette);
GDREGISTER_CLASS(ActionBanner);
GDREGISTER_CLASS(ModeSwitchButton);
GDREGISTER_CLASS(CompatShortcutBin);
GDREGISTER_CLASS(CompatScreenSelect);
GDREGISTER_CLASS(CompatWindowWrapper);
GDREGISTER_CLASS(LimboDebuggerTab);
GDREGISTER_CLASS(LimboDebuggerPlugin);
GDREGISTER_CLASS(BlackboardPlanEditor);
GDREGISTER_CLASS(EditorInspectorPluginBBPlan);
GDREGISTER_CLASS(EditorPropertyVariableName);
GDREGISTER_CLASS(EditorInspectorPluginVariableName);
GDREGISTER_CLASS(OwnerPicker);
GDREGISTER_CLASS(LimboAIEditor);
GDREGISTER_CLASS(LimboAIEditorPlugin);
GDREGISTER_INTERNAL_CLASS(TaskTree);
GDREGISTER_INTERNAL_CLASS(TaskButton);
GDREGISTER_INTERNAL_CLASS(TaskPaletteSection);
GDREGISTER_INTERNAL_CLASS(TaskPalette);
GDREGISTER_INTERNAL_CLASS(ActionBanner);
GDREGISTER_INTERNAL_CLASS(ModeSwitchButton);
GDREGISTER_INTERNAL_CLASS(CompatShortcutBin);
GDREGISTER_INTERNAL_CLASS(CompatScreenSelect);
GDREGISTER_INTERNAL_CLASS(CompatWindowWrapper);
GDREGISTER_INTERNAL_CLASS(LimboDebuggerTab);
GDREGISTER_INTERNAL_CLASS(LimboDebuggerPlugin);
GDREGISTER_INTERNAL_CLASS(BlackboardPlanEditor);
GDREGISTER_INTERNAL_CLASS(EditorInspectorPluginBBPlan);
GDREGISTER_INTERNAL_CLASS(EditorInspectorPluginPropertyPath);
GDREGISTER_INTERNAL_CLASS(EditorPropertyPropertyPath);
GDREGISTER_INTERNAL_CLASS(EditorPropertyVariableName);
GDREGISTER_INTERNAL_CLASS(EditorInspectorPluginVariableName);
GDREGISTER_INTERNAL_CLASS(OwnerPicker);
GDREGISTER_INTERNAL_CLASS(LimboAIEditor);
GDREGISTER_INTERNAL_CLASS(LimboAIEditorPlugin);
GDREGISTER_INTERNAL_CLASS(TreeSearchPanel);
GDREGISTER_INTERNAL_CLASS(TreeSearch);
#endif // LIMBOAI_GDEXTENSION

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@ -152,6 +152,7 @@ Variant _GLOBAL_DEF(const PropertyInfo &p_info, const Variant &p_default, bool p
#define EDSCALE (EditorInterface::get_singleton()->get_editor_scale())
String TTR(const String &p_text, const String &p_context = "");
#define RTR(m_text) TTR(m_text)
#endif // ! LIMBOAI_GDEXTENSION

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@ -47,6 +47,7 @@ LimboStringNames::LimboStringNames() {
button_up = SN("button_up");
call_deferred = SN("call_deferred");
changed = SN("changed");
Clear = SN("Clear");
Close = SN("Close");
dark_color_2 = SN("dark_color_2");
Debug = SN("Debug");
@ -67,6 +68,7 @@ LimboStringNames::LimboStringNames() {
EVENT_FINISHED = SN("finished");
EVENT_SUCCESS = SN("success");
exited = SN("exited");
ExternalLink = SN("ExternalLink");
favorite_tasks_changed = SN("favorite_tasks_changed");
Favorites = SN("Favorites");
FlatButton = SN("FlatButton");
@ -78,6 +80,7 @@ LimboStringNames::LimboStringNames() {
freed = SN("freed");
gui_input = SN("gui_input");
GuiOptionArrow = SN("GuiOptionArrow");
GuiTabMenuHl = SN("GuiTabMenuHl");
GuiTreeArrowDown = SN("GuiTreeArrowDown");
GuiTreeArrowRight = SN("GuiTreeArrowRight");
HeaderSmall = SN("HeaderSmall");

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@ -63,6 +63,7 @@ public:
StringName button_up;
StringName call_deferred;
StringName changed;
StringName Clear;
StringName Close;
StringName dark_color_2;
StringName Debug;
@ -83,6 +84,7 @@ public:
StringName EVENT_FINISHED;
StringName EVENT_SUCCESS;
StringName exited;
StringName ExternalLink;
StringName favorite_tasks_changed;
StringName Favorites;
StringName FlatButton;
@ -94,6 +96,7 @@ public:
StringName freed;
StringName gui_input;
StringName GuiOptionArrow;
StringName GuiTabMenuHl;
StringName GuiTreeArrowDown;
StringName GuiTreeArrowRight;
StringName HeaderSmall;