Improve binding presentation within inspector, fix compilation issues
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@ -13,6 +13,16 @@
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#include "../util/limbo_utility.h"
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#ifdef LIMBOAI_MODULE
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#include "editor/editor_inspector.h"
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#include "editor/editor_interface.h"
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#elif LIMBOAI_GDEXTENSION
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#include <godot_cpp/classes/editor_inspector.hpp>
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#include <godot_cpp/classes/editor_interface.hpp>
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#include <godot_cpp/classes/engine.hpp>
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#include <godot_cpp/classes/scene_tree.hpp>
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#endif
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bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
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String name_str = p_name;
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@ -107,9 +117,22 @@ bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const {
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r_ret = "Mapped to " + LimboUtility::get_singleton()->decorate_var(parent_scope_mapping[p_name]);
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} else if (has_property_binding(p_name)) {
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const NodePath &binding = property_bindings[p_name];
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String path_str = (String)binding.get_name(binding.get_name_count() - 1) +
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":" + (String)binding.get_concatenated_subnames();
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r_ret = "Bound to " + path_str;
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Node *edited_node = Object::cast_to<Node>(EditorInterface::get_singleton()->get_inspector()->get_edited_object());
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if (!edited_node) {
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edited_node = SCENE_TREE()->get_edited_scene_root();
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}
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Node *bound_node = edited_node->get_node_or_null(binding);
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String shortened_path;
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if (bound_node) {
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shortened_path = (String)bound_node->get_name() +
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":" + (String)binding.get_concatenated_subnames();
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} else {
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shortened_path = (String)binding.get_name(binding.get_name_count() - 1) +
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":" + (String)binding.get_concatenated_subnames();
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}
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r_ret = String::utf8("🔗 ") + shortened_path;
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} else {
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r_ret = var_map[p_name].get_value();
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}
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@ -13,7 +13,6 @@
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#include "../util/limbo_compat.h"
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#include "../util/limbo_string_names.h"
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#include "core/variant/variant.h"
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#ifdef LIMBOAI_MODULE
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#include "editor/editor_data.h"
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@ -135,8 +134,16 @@ void EditorPropertyPropertyPath::_update_property() {
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if (path.is_empty()) {
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assign_button->set_text(TTR("Bind..."));
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} else {
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String text = (String)path.get_name(path.get_name_count() - 1) +
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":" + (String)path.get_concatenated_subnames();
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Node *base_node = _get_base_node(get_edited_object(), get_tree());
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ERR_FAIL_NULL(base_node);
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Node *selected_node = base_node->get_node_or_null(path);
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String text;
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if (selected_node) {
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text = (String)selected_node->get_name() +
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":" + (String)path.get_concatenated_subnames();
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} else {
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text = (String)path;
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}
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assign_button->set_text(text);
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assign_button->set_tooltip_text(path);
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}
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@ -211,9 +218,9 @@ bool EditorInspectorPluginPropertyPath::_parse_property(Object *p_object, const
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EditorPropertyPropertyPath *ed = memnew(EditorPropertyPropertyPath);
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PackedInt32Array valid_types;
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Vector<String> type_specifiers = p_hint_text.split(",");
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PackedStringArray type_specifiers = p_hint_text.split(",");
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for (const String &t : type_specifiers) {
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if (t.is_numeric()) {
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if (t.is_valid_int()) {
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valid_types.append(t.to_int());
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}
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}
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@ -12,7 +12,6 @@
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#ifndef EDITOR_PROPERTY_PROPERTY_PATH
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#define EDITOR_PROPERTY_PROPERTY_PATH
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#include "core/variant/variant.h"
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#ifdef TOOLS_ENABLED
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#ifdef LIMBOAI_MODULE
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