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224ceda390
...
a00eb6df69
Author | SHA1 | Date |
---|---|---|
Wilson E. Alvarez | a00eb6df69 | |
Wilson E. Alvarez | 70994acd15 | |
Wilson E. Alvarez | 9a869115b4 | |
Wilson E. Alvarez | 364620fee0 | |
Wilson E. Alvarez | 63544281e5 | |
Serhii Snitsaruk | ba90deaa6a | |
Serhii Snitsaruk | 08d8fcdf92 | |
Serhii Snitsaruk | 51878e4b6e | |
Serhii Snitsaruk | 008702b1e4 | |
Serhii Snitsaruk | 6e8c22d598 | |
Serhii Snitsaruk | 0b3b11a383 | |
Serhii Snitsaruk | 4cac6276aa | |
Serhii Snitsaruk | ea671dd54b | |
Serhii Snitsaruk | bc7f677810 | |
Serhii Snitsaruk | 057d4e669c | |
Serhii Snitsaruk | f600d633a3 | |
Serhii Snitsaruk | ae61d551c0 | |
Serhii Snitsaruk | a14cc4cc68 | |
Serhii Snitsaruk | d304f957ef | |
Serhii Snitsaruk | bf85350260 | |
Serhii Snitsaruk | 03476721d9 | |
Serhii Snitsaruk | bebd6a15eb | |
Serhii Snitsaruk | 4c9028fc66 | |
Serhii Snitsaruk | e21156df35 | |
Serhii Snitsaruk | 591a1fe672 |
|
@ -5,7 +5,7 @@ on:
|
||||||
godot-ref:
|
godot-ref:
|
||||||
description: A tag, branch or commit hash in the Godot repository.
|
description: A tag, branch or commit hash in the Godot repository.
|
||||||
type: string
|
type: string
|
||||||
default: 4.3
|
default: 4.3-stable
|
||||||
limboai-ref:
|
limboai-ref:
|
||||||
description: A tag, branch or commit hash in the LimboAI repository.
|
description: A tag, branch or commit hash in the LimboAI repository.
|
||||||
type: string
|
type: string
|
||||||
|
|
|
@ -13,9 +13,20 @@
|
||||||
|
|
||||||
#include "../util/limbo_utility.h"
|
#include "../util/limbo_utility.h"
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||||||
|
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||||||
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#ifdef LIMBOAI_MODULE
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||||||
|
#include "editor/editor_inspector.h"
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||||||
|
#include "editor/editor_interface.h"
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||||||
|
#elif LIMBOAI_GDEXTENSION
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||||||
|
#include <godot_cpp/classes/editor_inspector.hpp>
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||||||
|
#include <godot_cpp/classes/editor_interface.hpp>
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#include <godot_cpp/classes/engine.hpp>
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||||||
|
#include <godot_cpp/classes/scene_tree.hpp>
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||||||
|
#endif
|
||||||
|
|
||||||
bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
|
bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
String name_str = p_name;
|
String name_str = p_name;
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||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
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||||||
// * Editor
|
// * Editor
|
||||||
if (var_map.has(p_name)) {
|
if (var_map.has(p_name)) {
|
||||||
BBVariable &var = var_map[p_name];
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BBVariable &var = var_map[p_name];
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||||||
|
@ -26,29 +37,51 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
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||||||
}
|
}
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||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
#endif // TOOLS_ENABLED
|
||||||
|
|
||||||
// * Mapping
|
// * Mapping
|
||||||
if (name_str.begins_with("mapping/")) {
|
if (name_str.begins_with("mapping/")) {
|
||||||
StringName mapped_var_name = name_str.get_slicec('/', 1);
|
StringName mapped_var_name = name_str.get_slicec('/', 1);
|
||||||
StringName value = p_value;
|
StringName value = p_value;
|
||||||
bool properties_changed = false;
|
bool prop_list_changed = false;
|
||||||
if (value == StringName()) {
|
if (value == StringName()) {
|
||||||
if (parent_scope_mapping.has(mapped_var_name)) {
|
if (parent_scope_mapping.has(mapped_var_name)) {
|
||||||
properties_changed = true;
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prop_list_changed = true;
|
||||||
parent_scope_mapping.erase(mapped_var_name);
|
parent_scope_mapping.erase(mapped_var_name);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (!parent_scope_mapping.has(mapped_var_name)) {
|
if (!parent_scope_mapping.has(mapped_var_name)) {
|
||||||
properties_changed = true;
|
prop_list_changed = true;
|
||||||
}
|
}
|
||||||
parent_scope_mapping[mapped_var_name] = value;
|
parent_scope_mapping[mapped_var_name] = value;
|
||||||
}
|
}
|
||||||
if (properties_changed) {
|
if (prop_list_changed) {
|
||||||
notify_property_list_changed();
|
notify_property_list_changed();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// * Binding
|
||||||
|
if (name_str.begins_with("binding/")) {
|
||||||
|
StringName bound_var = name_str.get_slicec('/', 1);
|
||||||
|
NodePath value = p_value;
|
||||||
|
bool prop_list_changed = false;
|
||||||
|
if (value.is_empty()) {
|
||||||
|
if (property_bindings.has(bound_var)) {
|
||||||
|
prop_list_changed = true;
|
||||||
|
property_bindings.erase(bound_var);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (!property_bindings.has(bound_var)) {
|
||||||
|
prop_list_changed = true;
|
||||||
|
}
|
||||||
|
property_bindings[bound_var] = value;
|
||||||
|
}
|
||||||
|
if (prop_list_changed) {
|
||||||
|
notify_property_list_changed();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// * Storage
|
// * Storage
|
||||||
if (name_str.begins_with("var/")) {
|
if (name_str.begins_with("var/")) {
|
||||||
StringName var_name = name_str.get_slicec('/', 1);
|
StringName var_name = name_str.get_slicec('/', 1);
|
||||||
|
@ -66,6 +99,8 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
var_map[var_name].set_hint((PropertyHint)(int)p_value);
|
var_map[var_name].set_hint((PropertyHint)(int)p_value);
|
||||||
} else if (what == "hint_string") {
|
} else if (what == "hint_string") {
|
||||||
var_map[var_name].set_hint_string(p_value);
|
var_map[var_name].set_hint_string(p_value);
|
||||||
|
} else if (what == "property_binding") {
|
||||||
|
property_bindings[var_name] = NodePath(p_value);
|
||||||
} else {
|
} else {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -78,28 +113,64 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const {
|
bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const {
|
||||||
String name_str = p_name;
|
String name_str = p_name;
|
||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
// * Editor
|
// * Editor
|
||||||
if (var_map.has(p_name)) {
|
if (var_map.has(p_name)) {
|
||||||
if (has_mapping(p_name)) {
|
if (has_mapping(p_name)) {
|
||||||
r_ret = "Mapped to " + LimboUtility::get_singleton()->decorate_var(parent_scope_mapping[p_name]);
|
r_ret = "Mapped to " + LimboUtility::get_singleton()->decorate_var(parent_scope_mapping[p_name]);
|
||||||
|
} else if (has_property_binding(p_name)) {
|
||||||
|
const NodePath &binding = property_bindings[p_name];
|
||||||
|
|
||||||
|
Node *edited_node = Object::cast_to<Node>(EditorInterface::get_singleton()->get_inspector()->get_edited_object());
|
||||||
|
if (!edited_node) {
|
||||||
|
edited_node = SCENE_TREE()->get_edited_scene_root();
|
||||||
|
}
|
||||||
|
Node *bound_node = edited_node ? edited_node->get_node_or_null(binding) : nullptr;
|
||||||
|
|
||||||
|
String shortened_path;
|
||||||
|
if (bound_node) {
|
||||||
|
shortened_path = (String)bound_node->get_name() +
|
||||||
|
":" + (String)binding.get_concatenated_subnames();
|
||||||
|
} else {
|
||||||
|
shortened_path = (String)binding.get_name(binding.get_name_count() - 1) +
|
||||||
|
":" + (String)binding.get_concatenated_subnames();
|
||||||
|
}
|
||||||
|
r_ret = String::utf8("🔗 ") + shortened_path;
|
||||||
} else {
|
} else {
|
||||||
r_ret = var_map[p_name].get_value();
|
r_ret = var_map[p_name].get_value();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
#endif // TOOLS_ENABLED
|
||||||
|
|
||||||
// * Mapping
|
// * Mapping
|
||||||
if (name_str.begins_with("mapping/")) {
|
if (name_str.begins_with("mapping/")) {
|
||||||
StringName mapped_var_name = name_str.get_slicec('/', 1);
|
StringName mapped_var_name = name_str.get_slicec('/', 1);
|
||||||
ERR_FAIL_COND_V(mapped_var_name == StringName(), false);
|
ERR_FAIL_COND_V(mapped_var_name == StringName(), false);
|
||||||
if (parent_scope_mapping.has(mapped_var_name)) {
|
if (has_mapping(mapped_var_name)) {
|
||||||
r_ret = parent_scope_mapping[mapped_var_name];
|
r_ret = parent_scope_mapping[mapped_var_name];
|
||||||
|
} else if (has_property_binding(mapped_var_name)) {
|
||||||
|
r_ret = RTR("Already bound to property.");
|
||||||
} else {
|
} else {
|
||||||
r_ret = StringName();
|
r_ret = StringName();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// * Binding
|
||||||
|
if (name_str.begins_with("binding/")) {
|
||||||
|
StringName bound_var = name_str.get_slicec('/', 1);
|
||||||
|
ERR_FAIL_COND_V(bound_var == StringName(), false);
|
||||||
|
if (has_property_binding(bound_var)) {
|
||||||
|
r_ret = property_bindings[bound_var];
|
||||||
|
} else if (has_mapping(bound_var)) {
|
||||||
|
r_ret = RTR("Already mapped to variable.");
|
||||||
|
} else {
|
||||||
|
r_ret = NodePath();
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// * Storage
|
// * Storage
|
||||||
if (!name_str.begins_with("var/")) {
|
if (!name_str.begins_with("var/")) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -127,14 +198,16 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||||
String var_name = p.first;
|
String var_name = p.first;
|
||||||
BBVariable var = p.second;
|
BBVariable var = p.second;
|
||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
// * Editor
|
// * Editor
|
||||||
if (var.get_type() != Variant::NIL && (!is_derived() || !var_name.begins_with("_"))) {
|
if (!_is_var_hidden(var_name, var)) {
|
||||||
if (has_mapping(var_name)) {
|
if (has_mapping(var_name) || has_property_binding(var_name)) {
|
||||||
p_list->push_back(PropertyInfo(Variant::STRING, var_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
|
p_list->push_back(PropertyInfo(Variant::STRING, var_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
|
||||||
} else {
|
} else {
|
||||||
p_list->push_back(PropertyInfo(var.get_type(), var_name, var.get_hint(), var.get_hint_string(), PROPERTY_USAGE_EDITOR));
|
p_list->push_back(PropertyInfo(var.get_type(), var_name, var.get_hint(), var.get_hint_string(), PROPERTY_USAGE_EDITOR));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif // TOOLS_ENABLED
|
||||||
|
|
||||||
// * Storage
|
// * Storage
|
||||||
if (is_derived() && (!var.is_value_changed() || var.get_value() == base->var_map[var_name].get_value())) {
|
if (is_derived() && (!var.is_value_changed() || var.get_value() == base->var_map[var_name].get_value())) {
|
||||||
|
@ -153,11 +226,34 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||||
if (is_mapping_enabled()) {
|
if (is_mapping_enabled()) {
|
||||||
p_list->push_back(PropertyInfo(Variant::NIL, "Mapping", PROPERTY_HINT_NONE, "mapping/", PROPERTY_USAGE_GROUP));
|
p_list->push_back(PropertyInfo(Variant::NIL, "Mapping", PROPERTY_HINT_NONE, "mapping/", PROPERTY_USAGE_GROUP));
|
||||||
for (const Pair<StringName, BBVariable> &p : var_list) {
|
for (const Pair<StringName, BBVariable> &p : var_list) {
|
||||||
|
if (_is_var_hidden(p.first, p.second)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (unlikely(has_property_binding(p.first))) {
|
||||||
|
p_list->push_back(PropertyInfo(Variant::STRING, "mapping/" + p.first, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
|
||||||
|
} else {
|
||||||
// Serialize only non-empty mappings.
|
// Serialize only non-empty mappings.
|
||||||
PropertyUsageFlags usage = has_mapping(p.first) ? PROPERTY_USAGE_DEFAULT : PROPERTY_USAGE_EDITOR;
|
PropertyUsageFlags usage = has_mapping(p.first) ? PROPERTY_USAGE_DEFAULT : PROPERTY_USAGE_EDITOR;
|
||||||
p_list->push_back(PropertyInfo(Variant::STRING_NAME, "mapping/" + p.first, PROPERTY_HINT_NONE, "", usage));
|
p_list->push_back(PropertyInfo(Variant::STRING_NAME, "mapping/" + p.first, PROPERTY_HINT_NONE, "", usage));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// * Binding
|
||||||
|
p_list->push_back(PropertyInfo(Variant::NIL, "Binding", PROPERTY_HINT_NONE, "binding/", PROPERTY_USAGE_GROUP));
|
||||||
|
for (const Pair<StringName, BBVariable> &p : var_list) {
|
||||||
|
if (_is_var_hidden(p.first, p.second)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (unlikely(has_mapping(p.first))) {
|
||||||
|
p_list->push_back(PropertyInfo(Variant::STRING, "binding/" + p.first, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
|
||||||
|
} else {
|
||||||
|
PropertyUsageFlags usage = has_property_binding(p.first) ? PROPERTY_USAGE_DEFAULT : PROPERTY_USAGE_EDITOR;
|
||||||
|
// PROPERTY_HINT_LINK is used to signal that NodePath should point to a property.
|
||||||
|
// Our inspector plugin will know how to handle it.
|
||||||
|
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "binding/" + p.first, PROPERTY_HINT_LINK, itos(p.second.get_type()), usage));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool BlackboardPlan::_property_can_revert(const StringName &p_name) const {
|
bool BlackboardPlan::_property_can_revert(const StringName &p_name) const {
|
||||||
|
@ -199,6 +295,11 @@ bool BlackboardPlan::has_mapping(const StringName &p_name) const {
|
||||||
return is_mapping_enabled() && parent_scope_mapping.has(p_name) && parent_scope_mapping[p_name] != StringName();
|
return is_mapping_enabled() && parent_scope_mapping.has(p_name) && parent_scope_mapping[p_name] != StringName();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BlackboardPlan::set_property_binding(const StringName &p_name, const NodePath &p_path) {
|
||||||
|
property_bindings[p_name] = p_path;
|
||||||
|
emit_changed();
|
||||||
|
}
|
||||||
|
|
||||||
void BlackboardPlan::set_prefetch_nodepath_vars(bool p_enable) {
|
void BlackboardPlan::set_prefetch_nodepath_vars(bool p_enable) {
|
||||||
prefetch_nodepath_vars = p_enable;
|
prefetch_nodepath_vars = p_enable;
|
||||||
emit_changed();
|
emit_changed();
|
||||||
|
@ -410,8 +511,9 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
|
||||||
#endif
|
#endif
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
bool is_bound = has_property_binding(p.first) || (is_derived() && get_base_plan()->has_property_binding(p.first));
|
||||||
bool has_mapping = parent_scope_mapping.has(p.first);
|
bool has_mapping = parent_scope_mapping.has(p.first);
|
||||||
bool do_prefetch = !has_mapping && prefetch_nodepath_vars;
|
bool do_prefetch = !is_bound && !has_mapping && prefetch_nodepath_vars;
|
||||||
|
|
||||||
// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
|
// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
|
||||||
BBVariable var = p.second.duplicate(true);
|
BBVariable var = p.second.duplicate(true);
|
||||||
|
@ -433,6 +535,24 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
|
||||||
ERR_CONTINUE_MSG(p_blackboard->get_parent().is_null(), vformat("BlackboardPlan: Cannot link variable %s to parent scope because the parent scope is not set.", LimboUtility::get_singleton()->decorate_var(p.first)));
|
ERR_CONTINUE_MSG(p_blackboard->get_parent().is_null(), vformat("BlackboardPlan: Cannot link variable %s to parent scope because the parent scope is not set.", LimboUtility::get_singleton()->decorate_var(p.first)));
|
||||||
p_blackboard->link_var(p.first, p_blackboard->get_parent(), target_var);
|
p_blackboard->link_var(p.first, p_blackboard->get_parent(), target_var);
|
||||||
}
|
}
|
||||||
|
} else if (is_bound) {
|
||||||
|
// Bind variable to a property of a scene node.
|
||||||
|
NodePath binding_path;
|
||||||
|
Node *binding_root;
|
||||||
|
if (has_property_binding(p.first)) {
|
||||||
|
binding_path = property_bindings[p.first];
|
||||||
|
binding_root = p_prefetch_root;
|
||||||
|
} else {
|
||||||
|
binding_path = get_base_plan()->property_bindings[p.first];
|
||||||
|
binding_root = p_prefetch_root_for_base_plan;
|
||||||
|
}
|
||||||
|
ERR_CONTINUE_MSG(binding_path.get_subname_count() != 1, vformat("BlackboardPlan: Can't bind variable %s using property path that contains multiple sub-names: %s", LimboUtility::get_singleton()->decorate_var(p.first), binding_path));
|
||||||
|
NodePath node_path{ binding_path.get_concatenated_names() };
|
||||||
|
StringName prop_name = binding_path.get_subname(0);
|
||||||
|
// TODO: Implement binding for base plan as well.
|
||||||
|
Node *n = binding_root->get_node_or_null(node_path);
|
||||||
|
ERR_CONTINUE_MSG(n == nullptr, vformat("BlackboardPlan: Binding failed for variable %s using property path: %s", LimboUtility::get_singleton()->decorate_var(p.first), binding_path));
|
||||||
|
var.bind(n, prop_name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -34,18 +34,25 @@ private:
|
||||||
// When base is not null, the plan is considered to be derived from the base plan.
|
// When base is not null, the plan is considered to be derived from the base plan.
|
||||||
// A derived plan can only have variables that exist in the base plan,
|
// A derived plan can only have variables that exist in the base plan,
|
||||||
// and only the values can be different in those variables.
|
// and only the values can be different in those variables.
|
||||||
|
// The derived plan is synced with the base plan to maintain consistency.
|
||||||
Ref<BlackboardPlan> base;
|
Ref<BlackboardPlan> base;
|
||||||
|
|
||||||
// Mapping between variables in this plan and their parent scope names.
|
// Mapping between variables in this plan and their parent scope names.
|
||||||
// Used for linking variables to their parent scope counterparts upon Blackboard creation/population.
|
// Used for linking variables to their parent scope counterparts upon Blackboard creation/population.
|
||||||
HashMap<StringName, StringName> parent_scope_mapping;
|
HashMap<StringName, StringName> parent_scope_mapping;
|
||||||
// Fetcher function for the parent scope plan. Funtion should return a Ref<BlackboardPlan>.
|
// Fetcher function for the parent scope plan. Function should return a Ref<BlackboardPlan>.
|
||||||
// Used in the inspector. When set, mapping feature becomes available.
|
// Used in the inspector: enables mapping feature when set.
|
||||||
Callable parent_scope_plan_provider;
|
Callable parent_scope_plan_provider;
|
||||||
|
|
||||||
|
// Bindings to properties in the scene to which this plan belongs.
|
||||||
|
HashMap<StringName, NodePath> property_bindings;
|
||||||
|
bool property_binding_enabled = false;
|
||||||
|
|
||||||
// If true, NodePath variables will be prefetched, so that the vars will contain node pointers instead (upon BB creation/population).
|
// If true, NodePath variables will be prefetched, so that the vars will contain node pointers instead (upon BB creation/population).
|
||||||
bool prefetch_nodepath_vars = true;
|
bool prefetch_nodepath_vars = true;
|
||||||
|
|
||||||
|
_FORCE_INLINE_ bool _is_var_hidden(const String &p_name, const BBVariable &p_var) const { return p_var.get_type() == Variant::NIL || (is_derived() && p_name.begins_with("_")); }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
static void _bind_methods();
|
static void _bind_methods();
|
||||||
|
|
||||||
|
@ -69,6 +76,10 @@ public:
|
||||||
bool is_mapping_enabled() const { return parent_scope_plan_provider.is_valid() && (parent_scope_plan_provider.call() != Ref<BlackboardPlan>()); }
|
bool is_mapping_enabled() const { return parent_scope_plan_provider.is_valid() && (parent_scope_plan_provider.call() != Ref<BlackboardPlan>()); }
|
||||||
bool has_mapping(const StringName &p_name) const;
|
bool has_mapping(const StringName &p_name) const;
|
||||||
|
|
||||||
|
bool has_property_binding(const StringName &p_name) const { return property_bindings.has(p_name); }
|
||||||
|
void set_property_binding(const StringName &p_name, const NodePath &p_path);
|
||||||
|
NodePath get_property_binding(const StringName &p_name) const { return property_bindings.has(p_name) ? property_bindings[p_name] : NodePath(); }
|
||||||
|
|
||||||
void set_prefetch_nodepath_vars(bool p_enable);
|
void set_prefetch_nodepath_vars(bool p_enable);
|
||||||
bool is_prefetching_nodepath_vars() const;
|
bool is_prefetching_nodepath_vars() const;
|
||||||
|
|
||||||
|
|
|
@ -234,7 +234,7 @@ Called when the state is entered.
|
||||||
|
|
||||||
|void| **_exit**\ (\ ) |virtual| :ref:`🔗<class_LimboState_private_method__exit>`
|
|void| **_exit**\ (\ ) |virtual| :ref:`🔗<class_LimboState_private_method__exit>`
|
||||||
|
|
||||||
Called when the state is exited.
|
Called when the state is exited. This happens on a transition to another state, and when the state machine is removed from the scene tree (e.g., when the node is freed with :ref:`Node.queue_free<class_Node_method_queue_free>` or the scene changes). Due to implementation details, :ref:`_exit<class_LimboState_private_method__exit>` will not be called on :ref:`Object.free<class_Object_method_free>`!
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
||||||
|
|
|
@ -20,7 +20,7 @@
|
||||||
<method name="_exit" qualifiers="virtual">
|
<method name="_exit" qualifiers="virtual">
|
||||||
<return type="void" />
|
<return type="void" />
|
||||||
<description>
|
<description>
|
||||||
Called when the state is exited.
|
Called when the state is exited. This happens on a transition to another state, and when the state machine is removed from the scene tree (e.g., when the node is freed with [method Node.queue_free] or the scene changes). Due to implementation details, [method _exit] will not be called on [method Object.free]!
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="_setup" qualifiers="virtual">
|
<method name="_setup" qualifiers="virtual">
|
||||||
|
|
|
@ -0,0 +1,238 @@
|
||||||
|
/**
|
||||||
|
* editor_property_path.cpp
|
||||||
|
* =============================================================================
|
||||||
|
* Copyright 2021-2024 Serhii Snitsaruk
|
||||||
|
*
|
||||||
|
* Use of this source code is governed by an MIT-style
|
||||||
|
* license that can be found in the LICENSE file or at
|
||||||
|
* https://opensource.org/licenses/MIT.
|
||||||
|
* =============================================================================
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "editor_property_property_path.h"
|
||||||
|
|
||||||
|
#include "../util/limbo_compat.h"
|
||||||
|
#include "../util/limbo_string_names.h"
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
#include "editor/editor_data.h"
|
||||||
|
#include "editor/editor_interface.h"
|
||||||
|
#include "servers/display_server.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
|
#include <godot_cpp/classes/display_server.hpp>
|
||||||
|
#include <godot_cpp/classes/editor_inspector.hpp>
|
||||||
|
#include <godot_cpp/classes/editor_interface.hpp>
|
||||||
|
#include <godot_cpp/classes/editor_selection.hpp>
|
||||||
|
#include <godot_cpp/classes/h_box_container.hpp>
|
||||||
|
#include <godot_cpp/classes/popup_menu.hpp>
|
||||||
|
#include <godot_cpp/classes/scene_tree.hpp>
|
||||||
|
#endif // LIMBOAI_MODULE
|
||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
Node *_get_base_node(Object *p_edited_object, SceneTree *p_scene_tree) {
|
||||||
|
Node *base_node = Object::cast_to<Node>(p_edited_object);
|
||||||
|
if (!base_node) {
|
||||||
|
base_node = Object::cast_to<Node>(EditorInterface::get_singleton()->get_inspector()->get_edited_object());
|
||||||
|
}
|
||||||
|
if (!base_node) {
|
||||||
|
base_node = p_scene_tree->get_edited_scene_root();
|
||||||
|
}
|
||||||
|
return base_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // unnamed namespace
|
||||||
|
|
||||||
|
Node *EditorPropertyPropertyPath::_get_selected_node() {
|
||||||
|
ERR_FAIL_NULL_V(get_edited_object(), nullptr);
|
||||||
|
|
||||||
|
NodePath path = get_edited_object()->get(get_edited_property());
|
||||||
|
if (path.is_empty()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node *base_node = _get_base_node(get_edited_object(), get_tree());
|
||||||
|
ERR_FAIL_NULL_V(base_node, nullptr);
|
||||||
|
Node *selected_node = base_node->get_node_or_null(path);
|
||||||
|
return selected_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_action_selected(int p_idx) {
|
||||||
|
switch (p_idx) {
|
||||||
|
case ACTION_CLEAR: {
|
||||||
|
emit_changed(get_edited_property(), NodePath());
|
||||||
|
} break;
|
||||||
|
case ACTION_COPY: {
|
||||||
|
DisplayServer::get_singleton()->clipboard_set(get_edited_object()->get(get_edited_property()));
|
||||||
|
} break;
|
||||||
|
case ACTION_EDIT: {
|
||||||
|
assign_button->hide();
|
||||||
|
action_menu->hide();
|
||||||
|
path_edit->show();
|
||||||
|
path_edit->set_text(get_edited_object()->get(get_edited_property()));
|
||||||
|
path_edit->grab_focus();
|
||||||
|
} break;
|
||||||
|
case ACTION_SELECT: {
|
||||||
|
Node *selected_node = _get_selected_node();
|
||||||
|
if (selected_node) {
|
||||||
|
EditorInterface::get_singleton()->get_selection()->clear();
|
||||||
|
EditorInterface::get_singleton()->get_selection()->add_node(selected_node);
|
||||||
|
}
|
||||||
|
} break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_accept_text() {
|
||||||
|
path_edit->hide();
|
||||||
|
assign_button->show();
|
||||||
|
action_menu->show();
|
||||||
|
emit_changed(get_edited_property(), path_edit->get_text());
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_property_selected(const NodePath &p_property_path, const NodePath &p_node_path) {
|
||||||
|
if (p_property_path.is_empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Node *base_node = _get_base_node(get_edited_object(), get_tree());
|
||||||
|
ERR_FAIL_NULL(base_node);
|
||||||
|
Node *selected_node = get_tree()->get_edited_scene_root()->get_node_or_null(p_node_path);
|
||||||
|
ERR_FAIL_NULL(selected_node);
|
||||||
|
NodePath path = String(base_node->get_path_to(selected_node)) + String(p_property_path);
|
||||||
|
|
||||||
|
emit_changed(get_edited_property(), path);
|
||||||
|
update_property();
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_node_selected(const NodePath &p_path) {
|
||||||
|
if (p_path.is_empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Node *selected_node = get_tree()->get_edited_scene_root()->get_node_or_null(p_path);
|
||||||
|
ERR_FAIL_NULL(selected_node);
|
||||||
|
EditorInterface::get_singleton()->popup_property_selector(
|
||||||
|
selected_node,
|
||||||
|
callable_mp(this, &EditorPropertyPropertyPath::_property_selected).bind(p_path),
|
||||||
|
valid_types);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_choose_property() {
|
||||||
|
EditorInterface::get_singleton()->popup_node_selector(callable_mp(this, &EditorPropertyPropertyPath::_node_selected));
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_set_read_only(bool p_read_only) {
|
||||||
|
assign_button->set_disabled(p_read_only);
|
||||||
|
action_menu->set_disabled(p_read_only);
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
void EditorPropertyPropertyPath::update_property() {
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
void EditorPropertyPropertyPath::_update_property() {
|
||||||
|
#endif
|
||||||
|
NodePath path = get_edited_object()->get(get_edited_property());
|
||||||
|
if (path.is_empty()) {
|
||||||
|
assign_button->set_text(TTR("Bind..."));
|
||||||
|
} else {
|
||||||
|
Node *base_node = _get_base_node(get_edited_object(), get_tree());
|
||||||
|
ERR_FAIL_NULL(base_node);
|
||||||
|
Node *selected_node = base_node->get_node_or_null(path);
|
||||||
|
String text;
|
||||||
|
if (selected_node) {
|
||||||
|
text = (String)selected_node->get_name() +
|
||||||
|
":" + (String)path.get_concatenated_subnames();
|
||||||
|
} else {
|
||||||
|
text = (String)path;
|
||||||
|
}
|
||||||
|
assign_button->set_text(text);
|
||||||
|
assign_button->set_tooltip_text(path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::_notification(int p_what) {
|
||||||
|
switch (p_what) {
|
||||||
|
case NOTIFICATION_ENTER_TREE:
|
||||||
|
case NOTIFICATION_THEME_CHANGED: {
|
||||||
|
action_menu->set_button_icon(get_theme_icon(LW_NAME(GuiTabMenuHl), LW_NAME(EditorIcons)));
|
||||||
|
action_menu->get_popup()->set_item_icon(ACTION_CLEAR, get_theme_icon(LW_NAME(Clear), LW_NAME(EditorIcons)));
|
||||||
|
action_menu->get_popup()->set_item_icon(ACTION_COPY, get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons)));
|
||||||
|
action_menu->get_popup()->set_item_icon(ACTION_EDIT, get_theme_icon(LW_NAME(Edit), LW_NAME(EditorIcons)));
|
||||||
|
action_menu->get_popup()->set_item_icon(ACTION_SELECT, get_theme_icon(LW_NAME(ExternalLink), LW_NAME(EditorIcons)));
|
||||||
|
} break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EditorPropertyPropertyPath::setup(const PackedInt32Array &p_valid_types) {
|
||||||
|
valid_types = p_valid_types;
|
||||||
|
}
|
||||||
|
|
||||||
|
EditorPropertyPropertyPath::EditorPropertyPropertyPath() {
|
||||||
|
HBoxContainer *hb = memnew(HBoxContainer);
|
||||||
|
add_child(hb);
|
||||||
|
hb->add_theme_constant_override(LW_NAME(separation), 0);
|
||||||
|
|
||||||
|
assign_button = memnew(Button);
|
||||||
|
hb->add_child(assign_button);
|
||||||
|
assign_button->set_flat(true);
|
||||||
|
assign_button->set_text(TTR("Bind..."));
|
||||||
|
assign_button->set_clip_text(true);
|
||||||
|
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||||
|
assign_button->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
|
||||||
|
assign_button->connect(LW_NAME(pressed), callable_mp(this, &EditorPropertyPropertyPath::_choose_property));
|
||||||
|
|
||||||
|
path_edit = memnew(LineEdit);
|
||||||
|
hb->add_child(path_edit);
|
||||||
|
path_edit->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||||
|
path_edit->connect(LW_NAME(focus_exited), callable_mp(this, &EditorPropertyPropertyPath::_accept_text));
|
||||||
|
path_edit->connect(LW_NAME(text_submitted), callable_mp(this, &EditorPropertyPropertyPath::_accept_text).unbind(1));
|
||||||
|
path_edit->hide();
|
||||||
|
|
||||||
|
action_menu = memnew(MenuButton);
|
||||||
|
action_menu->get_popup()->add_item(TTR("Clear"), ACTION_CLEAR);
|
||||||
|
action_menu->get_popup()->add_item(TTR("Copy as Text"), ACTION_COPY);
|
||||||
|
action_menu->get_popup()->add_item(TTR("Edit"), ACTION_EDIT);
|
||||||
|
action_menu->get_popup()->add_item(TTR("Show Node in Tree"), ACTION_SELECT);
|
||||||
|
action_menu->get_popup()->connect(LW_NAME(id_pressed), callable_mp(this, &EditorPropertyPropertyPath::_action_selected));
|
||||||
|
hb->add_child(action_menu);
|
||||||
|
}
|
||||||
|
|
||||||
|
//***** EditorInspectorPluginPropertyPath
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
bool EditorInspectorPluginPropertyPath::can_handle(Object *p_object) {
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
bool EditorInspectorPluginPropertyPath::_can_handle(Object *p_object) const {
|
||||||
|
#endif
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
bool EditorInspectorPluginPropertyPath::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
bool EditorInspectorPluginPropertyPath::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
|
||||||
|
#endif
|
||||||
|
if (p_type != Variant::NODE_PATH || p_hint != PROPERTY_HINT_LINK) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
EditorPropertyPropertyPath *ed = memnew(EditorPropertyPropertyPath);
|
||||||
|
|
||||||
|
// Convert the hint text to an array of valid types.
|
||||||
|
PackedInt32Array valid_types;
|
||||||
|
PackedStringArray type_specifiers = p_hint_text.split(",");
|
||||||
|
for (const String &t : type_specifiers) {
|
||||||
|
if (t.is_valid_int()) {
|
||||||
|
valid_types.append(t.to_int());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ed->setup(valid_types);
|
||||||
|
|
||||||
|
add_property_editor(p_path, ed);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // TOOLS_ENABLED
|
|
@ -0,0 +1,98 @@
|
||||||
|
/**
|
||||||
|
* editor_property_path.h
|
||||||
|
* =============================================================================
|
||||||
|
* Copyright 2021-2024 Serhii Snitsaruk
|
||||||
|
*
|
||||||
|
* Use of this source code is governed by an MIT-style
|
||||||
|
* license that can be found in the LICENSE file or at
|
||||||
|
* https://opensource.org/licenses/MIT.
|
||||||
|
* =============================================================================
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef EDITOR_PROPERTY_PROPERTY_PATH
|
||||||
|
#define EDITOR_PROPERTY_PROPERTY_PATH
|
||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
#include "editor/editor_inspector.h"
|
||||||
|
#include "scene/gui/line_edit.h"
|
||||||
|
#include "scene/gui/menu_button.h"
|
||||||
|
#endif // LIMBOAI_MODULE
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
|
#include <godot_cpp/classes/button.hpp>
|
||||||
|
#include <godot_cpp/classes/editor_inspector_plugin.hpp>
|
||||||
|
#include <godot_cpp/classes/editor_property.hpp>
|
||||||
|
#include <godot_cpp/classes/line_edit.hpp>
|
||||||
|
#include <godot_cpp/classes/menu_button.hpp>
|
||||||
|
using namespace godot;
|
||||||
|
#endif // LIMBOAI_GDEXTENSION
|
||||||
|
|
||||||
|
// Specialized property editor for NodePath properties that represent a path to a specific property instead of just a node.
|
||||||
|
// Handles NodePath properties that have PROPERTY_HINT_LINK.
|
||||||
|
// Hint string can list the valid Variant types as comma-separated integers.
|
||||||
|
class EditorPropertyPropertyPath : public EditorProperty {
|
||||||
|
GDCLASS(EditorPropertyPropertyPath, EditorProperty);
|
||||||
|
|
||||||
|
private:
|
||||||
|
enum Action {
|
||||||
|
ACTION_CLEAR,
|
||||||
|
ACTION_COPY,
|
||||||
|
ACTION_EDIT,
|
||||||
|
ACTION_SELECT,
|
||||||
|
};
|
||||||
|
|
||||||
|
Button *assign_button;
|
||||||
|
MenuButton *action_menu;
|
||||||
|
LineEdit *path_edit;
|
||||||
|
|
||||||
|
PackedInt32Array valid_types;
|
||||||
|
|
||||||
|
Node *_get_selected_node();
|
||||||
|
void _action_selected(int p_idx);
|
||||||
|
void _accept_text();
|
||||||
|
void _property_selected(const NodePath &p_property_path, const NodePath &p_node_path);
|
||||||
|
void _node_selected(const NodePath &p_path);
|
||||||
|
void _choose_property();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
static void _bind_methods() {}
|
||||||
|
void _notification(int p_what);
|
||||||
|
|
||||||
|
public:
|
||||||
|
// Note: Needs to be public in GDExtension.
|
||||||
|
virtual void _set_read_only(bool p_read_only) override;
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
virtual void update_property() override;
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
virtual void _update_property() override;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void setup(const PackedInt32Array &p_valid_types);
|
||||||
|
EditorPropertyPropertyPath();
|
||||||
|
};
|
||||||
|
|
||||||
|
class EditorInspectorPluginPropertyPath : public EditorInspectorPlugin {
|
||||||
|
GDCLASS(EditorInspectorPluginPropertyPath, EditorInspectorPlugin);
|
||||||
|
|
||||||
|
private:
|
||||||
|
protected:
|
||||||
|
static void _bind_methods() {}
|
||||||
|
|
||||||
|
public:
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
virtual bool can_handle(Object *p_object) override;
|
||||||
|
virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
virtual bool _can_handle(Object *p_object) const override;
|
||||||
|
virtual bool _parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
EditorInspectorPluginPropertyPath() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // TOOLS_ENABLED
|
||||||
|
|
||||||
|
#endif // EDITOR_PROPERTY_PROPERTY_PATH
|
|
@ -245,6 +245,11 @@ bool EditorInspectorPluginVariableName::parse_property(Object *p_object, const V
|
||||||
#elif LIMBOAI_GDEXTENSION
|
#elif LIMBOAI_GDEXTENSION
|
||||||
bool EditorInspectorPluginVariableName::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
|
bool EditorInspectorPluginVariableName::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
|
||||||
#endif
|
#endif
|
||||||
|
if (p_usage & PROPERTY_USAGE_READ_ONLY) {
|
||||||
|
// Don't handle read-only properties using this plugin.
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
bool is_mapping = p_path.begins_with("mapping/");
|
bool is_mapping = p_path.begins_with("mapping/");
|
||||||
if (!(p_type == Variant::Type::STRING_NAME || p_type == Variant::Type::STRING) || !(is_mapping || p_path.ends_with("_var") || p_path.ends_with("variable"))) {
|
if (!(p_type == Variant::Type::STRING_NAME || p_type == Variant::Type::STRING) || !(is_mapping || p_path.ends_with("_var") || p_path.ends_with("variable"))) {
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -25,6 +25,7 @@
|
||||||
#include "blackboard_plan_editor.h"
|
#include "blackboard_plan_editor.h"
|
||||||
#include "debugger/limbo_debugger_plugin.h"
|
#include "debugger/limbo_debugger_plugin.h"
|
||||||
#include "editor_property_bb_param.h"
|
#include "editor_property_bb_param.h"
|
||||||
|
#include "editor_property_property_path.h"
|
||||||
|
|
||||||
#ifdef LIMBOAI_MODULE
|
#ifdef LIMBOAI_MODULE
|
||||||
#include "core/config/project_settings.h"
|
#include "core/config/project_settings.h"
|
||||||
|
@ -66,6 +67,7 @@
|
||||||
#include <godot_cpp/classes/ref_counted.hpp>
|
#include <godot_cpp/classes/ref_counted.hpp>
|
||||||
#include <godot_cpp/classes/resource_loader.hpp>
|
#include <godot_cpp/classes/resource_loader.hpp>
|
||||||
#include <godot_cpp/classes/resource_saver.hpp>
|
#include <godot_cpp/classes/resource_saver.hpp>
|
||||||
|
#include <godot_cpp/classes/scene_tree.hpp>
|
||||||
#include <godot_cpp/classes/script.hpp>
|
#include <godot_cpp/classes/script.hpp>
|
||||||
#include <godot_cpp/classes/script_editor.hpp>
|
#include <godot_cpp/classes/script_editor.hpp>
|
||||||
#include <godot_cpp/classes/script_editor_base.hpp>
|
#include <godot_cpp/classes/script_editor_base.hpp>
|
||||||
|
@ -73,6 +75,21 @@
|
||||||
#include <godot_cpp/core/error_macros.hpp>
|
#include <godot_cpp/core/error_macros.hpp>
|
||||||
#endif // LIMBOAI_GDEXTENSION
|
#endif // LIMBOAI_GDEXTENSION
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
// If built-in resource - switch to the owner scene (open it if not already).
|
||||||
|
inline void _switch_to_owner_scene_if_builtin(const Ref<BehaviorTree> &p_behavior_tree) {
|
||||||
|
if (p_behavior_tree.is_valid() && p_behavior_tree->get_path().contains("::")) {
|
||||||
|
String current_scene = SCENE_TREE()->get_edited_scene_root()->get_scene_file_path();
|
||||||
|
String scene_path = p_behavior_tree->get_path().get_slice("::", 0);
|
||||||
|
if (current_scene != scene_path) {
|
||||||
|
EditorInterface::get_singleton()->open_scene_from_path(scene_path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // unnamed namespace
|
||||||
|
|
||||||
//**** LimboAIEditor
|
//**** LimboAIEditor
|
||||||
|
|
||||||
_FORCE_INLINE_ String _get_script_template_path() {
|
_FORCE_INLINE_ String _get_script_template_path() {
|
||||||
|
@ -97,7 +114,7 @@ void LimboAIEditor::_commit_action_with_update(EditorUndoRedoManager *p_undo_red
|
||||||
p_undo_redo->add_do_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
|
p_undo_redo->add_do_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
|
||||||
p_undo_redo->add_undo_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
|
p_undo_redo->add_undo_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
|
||||||
p_undo_redo->commit_action();
|
p_undo_redo->commit_action();
|
||||||
_mark_as_dirty(true);
|
_set_as_dirty(task_tree->get_bt(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LimboAIEditor::_add_task(const Ref<BTTask> &p_task, bool p_as_sibling) {
|
void LimboAIEditor::_add_task(const Ref<BTTask> &p_task, bool p_as_sibling) {
|
||||||
|
@ -201,20 +218,58 @@ void LimboAIEditor::_new_bt() {
|
||||||
EDIT_RESOURCE(bt);
|
EDIT_RESOURCE(bt);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LimboAIEditor::_save_bt(String p_path) {
|
void LimboAIEditor::_save_bt(const Ref<BehaviorTree> &p_bt, const String &p_path) {
|
||||||
ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
|
ERR_FAIL_COND(p_path.is_empty());
|
||||||
ERR_FAIL_COND_MSG(task_tree->get_bt().is_null(), "Behavior Tree is null.");
|
ERR_FAIL_COND(!p_path.begins_with("res://"));
|
||||||
|
ERR_FAIL_COND(p_bt.is_null());
|
||||||
|
|
||||||
|
if (p_bt->get_path() != p_path) {
|
||||||
#ifdef LIMBOAI_MODULE
|
#ifdef LIMBOAI_MODULE
|
||||||
task_tree->get_bt()->set_path(p_path, true);
|
task_tree->get_bt()->set_path(p_path, true);
|
||||||
#elif LIMBOAI_GDEXTENSION
|
#elif LIMBOAI_GDEXTENSION
|
||||||
task_tree->get_bt()->take_over_path(p_path);
|
task_tree->get_bt()->take_over_path(p_path);
|
||||||
#endif
|
#endif
|
||||||
RESOURCE_SAVE(task_tree->get_bt(), p_path, ResourceSaver::FLAG_CHANGE_PATH);
|
}
|
||||||
|
|
||||||
|
// This is a workaround, because EditorNode::save_resource() function is not accessible in GDExtension.
|
||||||
|
if (RESOURCE_IS_BUILT_IN(p_bt)) {
|
||||||
|
// If built-in resource - save the containing resource instead.
|
||||||
|
String file_path = p_path.get_slice("::", 0);
|
||||||
|
ERR_FAIL_COND_MSG(!RESOURCE_EXISTS(file_path, "Resource"), "LimboAI: SAVE FAILED - resource file doesn't exist: " + file_path);
|
||||||
|
if (RESOURCE_IS_SCENE_FILE(file_path)) {
|
||||||
|
// Packed scene - save the scene instead.
|
||||||
|
if (EditorInterface::get_singleton()->get_open_scenes().has(file_path)) {
|
||||||
|
// If scene is open, switch to it first, and then ask to save.
|
||||||
|
// This is needed because saving the currently edited scene can have complications.
|
||||||
|
EditorInterface::get_singleton()->open_scene_from_path(file_path);
|
||||||
|
EditorInterface::get_singleton()->save_scene();
|
||||||
|
} else {
|
||||||
|
// If scene is not currently open in the editor, load and resave it.
|
||||||
|
Ref<Resource> scene = RESOURCE_LOAD(file_path, "PackedScene");
|
||||||
|
RESOURCE_SAVE(scene, file_path, ResourceSaver::FLAG_NONE);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Not a packed scene - save the containing resource to file.
|
||||||
|
Ref<Resource> res = RESOURCE_LOAD(file_path, "Resource");
|
||||||
|
RESOURCE_SAVE(res, file_path, ResourceSaver::FLAG_NONE);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// If external resource - save to file.
|
||||||
|
RESOURCE_SAVE(p_bt, p_path, ResourceSaver::FLAG_CHANGE_PATH);
|
||||||
|
}
|
||||||
|
|
||||||
|
_set_as_dirty(p_bt, false);
|
||||||
_update_tabs();
|
_update_tabs();
|
||||||
_mark_as_dirty(false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LimboAIEditor::_load_bt(String p_path) {
|
void LimboAIEditor::_save_current_bt(const String &p_path) {
|
||||||
|
ERR_FAIL_COND_MSG(p_path.is_empty(), "LimboAI: SAVE FAILED - p_path is empty");
|
||||||
|
ERR_FAIL_COND_MSG(task_tree->get_bt().is_null(), "LimboAI: SAVE FAILED - bt is null");
|
||||||
|
|
||||||
|
_save_bt(task_tree->get_bt(), p_path);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LimboAIEditor::_load_bt(const String &p_path) {
|
||||||
ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
|
ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
|
||||||
Ref<BehaviorTree> bt = RESOURCE_LOAD(p_path, "BehaviorTree");
|
Ref<BehaviorTree> bt = RESOURCE_LOAD(p_path, "BehaviorTree");
|
||||||
ERR_FAIL_COND(!bt.is_valid());
|
ERR_FAIL_COND(!bt.is_valid());
|
||||||
|
@ -253,6 +308,8 @@ void LimboAIEditor::_disable_editing() {
|
||||||
void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_force_refresh) {
|
void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_force_refresh) {
|
||||||
ERR_FAIL_COND_MSG(p_behavior_tree.is_null(), "p_behavior_tree is null");
|
ERR_FAIL_COND_MSG(p_behavior_tree.is_null(), "p_behavior_tree is null");
|
||||||
|
|
||||||
|
_switch_to_owner_scene_if_builtin(p_behavior_tree);
|
||||||
|
|
||||||
if (!p_force_refresh && task_tree->get_bt() == p_behavior_tree) {
|
if (!p_force_refresh && task_tree->get_bt() == p_behavior_tree) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -268,8 +325,8 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
|
||||||
|
|
||||||
task_tree->load_bt(p_behavior_tree);
|
task_tree->load_bt(p_behavior_tree);
|
||||||
|
|
||||||
if (task_tree->get_bt().is_valid() && !task_tree->get_bt()->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
|
if (task_tree->get_bt().is_valid() && !task_tree->get_bt()->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
|
||||||
task_tree->get_bt()->connect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty).bind(true));
|
task_tree->get_bt()->connect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty).bind(task_tree->get_bt(), true));
|
||||||
}
|
}
|
||||||
|
|
||||||
int idx = history.find(p_behavior_tree);
|
int idx = history.find(p_behavior_tree);
|
||||||
|
@ -334,12 +391,11 @@ void LimboAIEditor::get_window_layout(const Ref<ConfigFile> &p_configuration) {
|
||||||
p_configuration->set_value("LimboAI", "bteditor_hsplit", split_offset);
|
p_configuration->set_value("LimboAI", "bteditor_hsplit", split_offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LimboAIEditor::_mark_as_dirty(bool p_dirty) {
|
void LimboAIEditor::_set_as_dirty(const Ref<BehaviorTree> &p_bt, bool p_dirty) {
|
||||||
Ref<BehaviorTree> bt = task_tree->get_bt();
|
if (p_dirty && !dirty.has(p_bt)) {
|
||||||
if (p_dirty && !dirty.has(bt)) {
|
dirty.insert(p_bt);
|
||||||
dirty.insert(bt);
|
} else if (p_dirty == false && dirty.has(p_bt)) {
|
||||||
} else if (p_dirty == false && dirty.has(bt)) {
|
dirty.erase(p_bt);
|
||||||
dirty.erase(bt);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -439,6 +495,14 @@ void LimboAIEditor::_process_shortcut_input(const Ref<InputEvent> &p_event) {
|
||||||
} else if (LW_IS_SHORTCUT("limbo_ai/close_tab", p_event)) {
|
} else if (LW_IS_SHORTCUT("limbo_ai/close_tab", p_event)) {
|
||||||
_tab_menu_option_selected(TAB_CLOSE);
|
_tab_menu_option_selected(TAB_CLOSE);
|
||||||
handled = true;
|
handled = true;
|
||||||
|
} else if (LW_IS_SHORTCUT("limbo_ai/editor_save_scene", p_event)) {
|
||||||
|
// This intercepts the editor save action, but does not set the event as handled because we don't know the user's intention.
|
||||||
|
// We just want to save the currently edited BT as well, which may cause a loop with built-in resource if done from "_save_external_data".
|
||||||
|
// Workaround for: https://github.com/limbonaut/limboai/issues/240#issuecomment-2453087424
|
||||||
|
if (task_tree->get_bt().is_valid() && RESOURCE_IS_BUILT_IN(task_tree->get_bt())) {
|
||||||
|
_on_save_pressed();
|
||||||
|
}
|
||||||
|
handled = false; // intentionally not set as handled
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -837,6 +901,7 @@ void LimboAIEditor::_on_tree_task_activated() {
|
||||||
|
|
||||||
void LimboAIEditor::_on_visibility_changed() {
|
void LimboAIEditor::_on_visibility_changed() {
|
||||||
if (task_tree->is_visible_in_tree()) {
|
if (task_tree->is_visible_in_tree()) {
|
||||||
|
_switch_to_owner_scene_if_builtin(task_tree->get_bt());
|
||||||
Ref<BTTask> sel = task_tree->get_selected();
|
Ref<BTTask> sel = task_tree->get_selected();
|
||||||
if (sel.is_valid()) {
|
if (sel.is_valid()) {
|
||||||
EDIT_RESOURCE(sel);
|
EDIT_RESOURCE(sel);
|
||||||
|
@ -854,16 +919,6 @@ void LimboAIEditor::_on_visibility_changed() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LimboAIEditor::_on_header_pressed() {
|
|
||||||
task_tree->clear_selection();
|
|
||||||
#ifdef LIMBOAI_MODULE
|
|
||||||
if (task_tree->get_bt().is_valid()) {
|
|
||||||
task_tree->get_bt()->editor_set_section_unfold("blackboard_plan", true);
|
|
||||||
}
|
|
||||||
#endif // LIMBOAI_MODULE
|
|
||||||
EDIT_RESOURCE(task_tree->get_bt());
|
|
||||||
}
|
|
||||||
|
|
||||||
void LimboAIEditor::_on_save_pressed() {
|
void LimboAIEditor::_on_save_pressed() {
|
||||||
if (task_tree->get_bt().is_null()) {
|
if (task_tree->get_bt().is_null()) {
|
||||||
return;
|
return;
|
||||||
|
@ -872,7 +927,7 @@ void LimboAIEditor::_on_save_pressed() {
|
||||||
if (path.is_empty()) {
|
if (path.is_empty()) {
|
||||||
save_dialog->popup_centered_ratio();
|
save_dialog->popup_centered_ratio();
|
||||||
} else {
|
} else {
|
||||||
_save_bt(path);
|
_save_current_bt(path);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1060,8 +1115,8 @@ void LimboAIEditor::_tab_clicked(int p_tab) {
|
||||||
void LimboAIEditor::_tab_closed(int p_tab) {
|
void LimboAIEditor::_tab_closed(int p_tab) {
|
||||||
ERR_FAIL_INDEX(p_tab, history.size());
|
ERR_FAIL_INDEX(p_tab, history.size());
|
||||||
Ref<BehaviorTree> history_bt = history[p_tab];
|
Ref<BehaviorTree> history_bt = history[p_tab];
|
||||||
if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
|
if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
|
||||||
history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
|
history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty));
|
||||||
}
|
}
|
||||||
if (tab_search_context.has(history_bt)) {
|
if (tab_search_context.has(history_bt)) {
|
||||||
tab_search_context.erase(history_bt);
|
tab_search_context.erase(history_bt);
|
||||||
|
@ -1241,10 +1296,13 @@ void LimboAIEditor::_reload_modified() {
|
||||||
|
|
||||||
void LimboAIEditor::_resave_modified(String _str) {
|
void LimboAIEditor::_resave_modified(String _str) {
|
||||||
for (const String &res_path : disk_changed_files) {
|
for (const String &res_path : disk_changed_files) {
|
||||||
Ref<BehaviorTree> res = RESOURCE_LOAD(res_path, "BehaviorTree");
|
Ref<BehaviorTree> bt = RESOURCE_LOAD(res_path, "BehaviorTree");
|
||||||
if (res.is_valid()) {
|
if (bt.is_valid()) {
|
||||||
ERR_FAIL_COND(!res->is_class("BehaviorTree"));
|
ERR_FAIL_COND(!bt->is_class("BehaviorTree"));
|
||||||
RESOURCE_SAVE(res, res->get_path(), 0);
|
if (RESOURCE_IS_EXTERNAL(bt)) {
|
||||||
|
// Only resave external - scene files are handled by the editor.
|
||||||
|
_save_bt(bt, bt->get_path());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
task_tree->update_tree();
|
task_tree->update_tree();
|
||||||
|
@ -1269,14 +1327,13 @@ void LimboAIEditor::_rename_task_confirmed() {
|
||||||
undo_redo->commit_action();
|
undo_redo->commit_action();
|
||||||
}
|
}
|
||||||
|
|
||||||
void LimboAIEditor::apply_changes() {
|
void LimboAIEditor::save_all(bool p_external_only) {
|
||||||
for (int i = 0; i < history.size(); i++) {
|
for (int i = 0; i < history.size(); i++) {
|
||||||
Ref<BehaviorTree> bt = history.get(i);
|
Ref<BehaviorTree> bt = history.get(i);
|
||||||
String path = bt->get_path();
|
String path = bt->get_path();
|
||||||
if (RESOURCE_EXISTS(path, "BehaviorTree")) {
|
if (RESOURCE_EXISTS(path, "BehaviorTree") && (!p_external_only || RESOURCE_PATH_IS_EXTERNAL(path))) {
|
||||||
RESOURCE_SAVE(bt, path, 0);
|
_save_bt(bt, path);
|
||||||
}
|
}
|
||||||
dirty.clear();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1423,14 +1480,14 @@ void LimboAIEditor::_notification(int p_what) {
|
||||||
case NOTIFICATION_EXIT_TREE: {
|
case NOTIFICATION_EXIT_TREE: {
|
||||||
task_tree->unload();
|
task_tree->unload();
|
||||||
for (int i = 0; i < history.size(); i++) {
|
for (int i = 0; i < history.size(); i++) {
|
||||||
if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
|
if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
|
||||||
history[i]->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
|
history[i]->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} break;
|
} break;
|
||||||
case NOTIFICATION_READY: {
|
case NOTIFICATION_READY: {
|
||||||
// **** Signals
|
// **** Signals
|
||||||
save_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_save_bt));
|
save_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_save_current_bt));
|
||||||
load_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_load_bt));
|
load_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_load_bt));
|
||||||
extract_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_extract_subtree));
|
extract_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_extract_subtree));
|
||||||
new_btn->connect(LW_NAME(pressed), callable_mp(this, &LimboAIEditor::_new_bt));
|
new_btn->connect(LW_NAME(pressed), callable_mp(this, &LimboAIEditor::_new_bt));
|
||||||
|
@ -1494,7 +1551,7 @@ void LimboAIEditor::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("_remove_task", "task"), &LimboAIEditor::_remove_task);
|
ClassDB::bind_method(D_METHOD("_remove_task", "task"), &LimboAIEditor::_remove_task);
|
||||||
ClassDB::bind_method(D_METHOD("_add_task_with_prototype", "prototype_task"), &LimboAIEditor::_add_task_with_prototype);
|
ClassDB::bind_method(D_METHOD("_add_task_with_prototype", "prototype_task"), &LimboAIEditor::_add_task_with_prototype);
|
||||||
ClassDB::bind_method(D_METHOD("_new_bt"), &LimboAIEditor::_new_bt);
|
ClassDB::bind_method(D_METHOD("_new_bt"), &LimboAIEditor::_new_bt);
|
||||||
ClassDB::bind_method(D_METHOD("_save_bt", "path"), &LimboAIEditor::_save_bt);
|
ClassDB::bind_method(D_METHOD("_save_bt", "path"), &LimboAIEditor::_save_current_bt);
|
||||||
ClassDB::bind_method(D_METHOD("_load_bt", "path"), &LimboAIEditor::_load_bt);
|
ClassDB::bind_method(D_METHOD("_load_bt", "path"), &LimboAIEditor::_load_bt);
|
||||||
ClassDB::bind_method(D_METHOD("_update_task_tree", "bt", "specific_task"), &LimboAIEditor::_update_task_tree, DEFVAL(Variant()));
|
ClassDB::bind_method(D_METHOD("_update_task_tree", "bt", "specific_task"), &LimboAIEditor::_update_task_tree, DEFVAL(Variant()));
|
||||||
ClassDB::bind_method(D_METHOD("edit_bt", "behavior_tree", "force_refresh"), &LimboAIEditor::edit_bt, Variant(false));
|
ClassDB::bind_method(D_METHOD("edit_bt", "behavior_tree", "force_refresh"), &LimboAIEditor::edit_bt, Variant(false));
|
||||||
|
@ -1541,11 +1598,14 @@ LimboAIEditor::LimboAIEditor() {
|
||||||
LW_SHORTCUT("limbo_ai/save_behavior_tree", TTR("Save Behavior Tree"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(S)));
|
LW_SHORTCUT("limbo_ai/save_behavior_tree", TTR("Save Behavior Tree"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(S)));
|
||||||
LW_SHORTCUT("limbo_ai/load_behavior_tree", TTR("Load Behavior Tree"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(L)));
|
LW_SHORTCUT("limbo_ai/load_behavior_tree", TTR("Load Behavior Tree"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(L)));
|
||||||
LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D)));
|
LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D)));
|
||||||
LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J)));
|
LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(G)));
|
||||||
LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W)));
|
LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W)));
|
||||||
LW_SHORTCUT("limbo_ai/find_task", TTR("Find Task"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
|
LW_SHORTCUT("limbo_ai/find_task", TTR("Find Task"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
|
||||||
LW_SHORTCUT("limbo_ai/hide_tree_search", TTR("Close Search"), (Key)(LW_KEY(ESCAPE)));
|
LW_SHORTCUT("limbo_ai/hide_tree_search", TTR("Close Search"), (Key)(LW_KEY(ESCAPE)));
|
||||||
|
|
||||||
|
// Intercept editor save scene action.
|
||||||
|
LW_SHORTCUT("limbo_ai/editor_save_scene", TTR("Save Scene"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(S)));
|
||||||
|
|
||||||
set_process_shortcut_input(true);
|
set_process_shortcut_input(true);
|
||||||
|
|
||||||
save_dialog = memnew(FileDialog);
|
save_dialog = memnew(FileDialog);
|
||||||
|
@ -1851,14 +1911,6 @@ LimboAIEditor::~LimboAIEditor() {
|
||||||
|
|
||||||
//**** LimboAIEditorPlugin
|
//**** LimboAIEditorPlugin
|
||||||
|
|
||||||
#ifdef LIMBOAI_MODULE
|
|
||||||
void LimboAIEditorPlugin::apply_changes() {
|
|
||||||
#elif LIMBOAI_GDEXTENSION
|
|
||||||
void LimboAIEditorPlugin::_apply_changes() {
|
|
||||||
#endif
|
|
||||||
limbo_ai_editor->apply_changes();
|
|
||||||
}
|
|
||||||
|
|
||||||
void LimboAIEditorPlugin::_bind_methods() {
|
void LimboAIEditorPlugin::_bind_methods() {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1867,9 +1919,13 @@ void LimboAIEditorPlugin::_notification(int p_notification) {
|
||||||
case NOTIFICATION_READY: {
|
case NOTIFICATION_READY: {
|
||||||
add_debugger_plugin(memnew(LimboDebuggerPlugin));
|
add_debugger_plugin(memnew(LimboDebuggerPlugin));
|
||||||
add_inspector_plugin(memnew(EditorInspectorPluginBBPlan));
|
add_inspector_plugin(memnew(EditorInspectorPluginBBPlan));
|
||||||
|
|
||||||
EditorInspectorPluginVariableName *var_plugin = memnew(EditorInspectorPluginVariableName);
|
EditorInspectorPluginVariableName *var_plugin = memnew(EditorInspectorPluginVariableName);
|
||||||
var_plugin->set_editor_plan_provider(Callable(limbo_ai_editor, "get_edited_blackboard_plan"));
|
var_plugin->set_editor_plan_provider(Callable(limbo_ai_editor, "get_edited_blackboard_plan"));
|
||||||
add_inspector_plugin(var_plugin);
|
add_inspector_plugin(var_plugin);
|
||||||
|
|
||||||
|
EditorInspectorPluginPropertyPath *path_plugin = memnew(EditorInspectorPluginPropertyPath);
|
||||||
|
add_inspector_plugin(path_plugin);
|
||||||
#ifdef LIMBOAI_MODULE
|
#ifdef LIMBOAI_MODULE
|
||||||
// ! Only used in the module version.
|
// ! Only used in the module version.
|
||||||
EditorInspectorPluginBBParam *param_plugin = memnew(EditorInspectorPluginBBParam);
|
EditorInspectorPluginBBParam *param_plugin = memnew(EditorInspectorPluginBBParam);
|
||||||
|
@ -1917,8 +1973,9 @@ void LimboAIEditorPlugin::edit(Object *p_object) {
|
||||||
#elif LIMBOAI_GDEXTENSION
|
#elif LIMBOAI_GDEXTENSION
|
||||||
void LimboAIEditorPlugin::_edit(Object *p_object) {
|
void LimboAIEditorPlugin::_edit(Object *p_object) {
|
||||||
#endif
|
#endif
|
||||||
if (Object::cast_to<BehaviorTree>(p_object)) {
|
Ref<BehaviorTree> bt = Object::cast_to<BehaviorTree>(p_object);
|
||||||
limbo_ai_editor->edit_bt(Object::cast_to<BehaviorTree>(p_object));
|
if (bt.is_valid()) {
|
||||||
|
limbo_ai_editor->edit_bt(bt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1933,6 +1990,14 @@ bool LimboAIEditorPlugin::_handles(Object *p_object) const {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
void LimboAIEditorPlugin::save_external_data() {
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
void LimboAIEditorPlugin::_save_external_data() {
|
||||||
|
#endif
|
||||||
|
limbo_ai_editor->save_all(true);
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef LIMBOAI_GDEXTENSION
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
Ref<Texture2D> LimboAIEditorPlugin::_get_plugin_icon() const {
|
Ref<Texture2D> LimboAIEditorPlugin::_get_plugin_icon() const {
|
||||||
return LimboUtility::get_singleton()->get_task_icon("LimboAI");
|
return LimboUtility::get_singleton()->get_task_icon("LimboAI");
|
||||||
|
|
|
@ -207,11 +207,12 @@ private:
|
||||||
void _update_misc_menu();
|
void _update_misc_menu();
|
||||||
void _update_banners();
|
void _update_banners();
|
||||||
void _new_bt();
|
void _new_bt();
|
||||||
void _save_bt(String p_path);
|
void _save_bt(const Ref<BehaviorTree> &p_bt, const String &p_path);
|
||||||
void _load_bt(String p_path);
|
void _save_current_bt(const String &p_path);
|
||||||
|
void _load_bt(const String &p_path);
|
||||||
void _update_task_tree(const Ref<BehaviorTree> &p_bt, const Ref<BTTask> &p_specific_task = nullptr);
|
void _update_task_tree(const Ref<BehaviorTree> &p_bt, const Ref<BTTask> &p_specific_task = nullptr);
|
||||||
void _disable_editing();
|
void _disable_editing();
|
||||||
void _mark_as_dirty(bool p_dirty);
|
void _set_as_dirty(const Ref<BehaviorTree> &p_bt, bool p_dirty);
|
||||||
void _create_user_task_dir();
|
void _create_user_task_dir();
|
||||||
void _remove_task_from_favorite(const String &p_task);
|
void _remove_task_from_favorite(const String &p_task);
|
||||||
void _save_and_restart();
|
void _save_and_restart();
|
||||||
|
@ -242,7 +243,6 @@ private:
|
||||||
void _on_tree_task_selected(const Ref<BTTask> &p_task);
|
void _on_tree_task_selected(const Ref<BTTask> &p_task);
|
||||||
void _on_tree_task_activated();
|
void _on_tree_task_activated();
|
||||||
void _on_visibility_changed();
|
void _on_visibility_changed();
|
||||||
void _on_header_pressed();
|
|
||||||
void _on_save_pressed();
|
void _on_save_pressed();
|
||||||
void _on_history_back();
|
void _on_history_back();
|
||||||
void _on_history_forward();
|
void _on_history_forward();
|
||||||
|
@ -273,7 +273,7 @@ public:
|
||||||
void set_window_layout(const Ref<ConfigFile> &p_configuration);
|
void set_window_layout(const Ref<ConfigFile> &p_configuration);
|
||||||
void get_window_layout(const Ref<ConfigFile> &p_configuration);
|
void get_window_layout(const Ref<ConfigFile> &p_configuration);
|
||||||
|
|
||||||
void apply_changes();
|
void save_all(bool p_external_only = false);
|
||||||
|
|
||||||
#ifdef LIMBOAI_GDEXTENSION
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
virtual void _shortcut_input(const Ref<InputEvent> &p_event) override { _process_shortcut_input(p_event); }
|
virtual void _shortcut_input(const Ref<InputEvent> &p_event) override { _process_shortcut_input(p_event); }
|
||||||
|
@ -299,23 +299,23 @@ public:
|
||||||
|
|
||||||
virtual String get_name() const override { return "LimboAI"; }
|
virtual String get_name() const override { return "LimboAI"; }
|
||||||
virtual void make_visible(bool p_visible) override;
|
virtual void make_visible(bool p_visible) override;
|
||||||
virtual void apply_changes() override;
|
|
||||||
virtual void edit(Object *p_object) override;
|
virtual void edit(Object *p_object) override;
|
||||||
virtual bool handles(Object *p_object) const override;
|
virtual bool handles(Object *p_object) const override;
|
||||||
virtual void set_window_layout(Ref<ConfigFile> p_configuration) override;
|
virtual void set_window_layout(Ref<ConfigFile> p_configuration) override;
|
||||||
virtual void get_window_layout(Ref<ConfigFile> p_configuration) override;
|
virtual void get_window_layout(Ref<ConfigFile> p_configuration) override;
|
||||||
|
virtual void save_external_data() override;
|
||||||
|
|
||||||
#elif LIMBOAI_GDEXTENSION
|
#elif LIMBOAI_GDEXTENSION
|
||||||
bool _has_main_screen() const override { return true; }
|
bool _has_main_screen() const override { return true; }
|
||||||
|
|
||||||
virtual String _get_plugin_name() const override { return "LimboAI"; }
|
virtual String _get_plugin_name() const override { return "LimboAI"; }
|
||||||
virtual void _make_visible(bool p_visible) override;
|
virtual void _make_visible(bool p_visible) override;
|
||||||
virtual void _apply_changes() override;
|
|
||||||
virtual void _edit(Object *p_object) override;
|
virtual void _edit(Object *p_object) override;
|
||||||
virtual bool _handles(Object *p_object) const override;
|
virtual bool _handles(Object *p_object) const override;
|
||||||
virtual Ref<Texture2D> _get_plugin_icon() const override;
|
virtual Ref<Texture2D> _get_plugin_icon() const override;
|
||||||
virtual void _set_window_layout(const Ref<ConfigFile> &p_configuration) override;
|
virtual void _set_window_layout(const Ref<ConfigFile> &p_configuration) override;
|
||||||
virtual void _get_window_layout(const Ref<ConfigFile> &p_configuration) override;
|
virtual void _get_window_layout(const Ref<ConfigFile> &p_configuration) override;
|
||||||
|
virtual void _save_external_data() override;
|
||||||
#endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION
|
#endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION
|
||||||
|
|
||||||
LimboAIEditorPlugin();
|
LimboAIEditorPlugin();
|
||||||
|
|
|
@ -95,7 +95,7 @@ protected:
|
||||||
public:
|
public:
|
||||||
void load_bt(const Ref<BehaviorTree> &p_behavior_tree);
|
void load_bt(const Ref<BehaviorTree> &p_behavior_tree);
|
||||||
void unload();
|
void unload();
|
||||||
Ref<BehaviorTree> get_bt() const { return bt; }
|
_FORCE_INLINE_ Ref<BehaviorTree> get_bt() const { return bt; }
|
||||||
void update_tree() { _update_tree(); }
|
void update_tree() { _update_tree(); }
|
||||||
void update_task(const Ref<BTTask> &p_task);
|
void update_task(const Ref<BTTask> &p_task);
|
||||||
void add_selection(const Ref<BTTask> &p_task);
|
void add_selection(const Ref<BTTask> &p_task);
|
||||||
|
|
|
@ -120,6 +120,7 @@
|
||||||
#endif // LIMBOAI_MODULE
|
#endif // LIMBOAI_MODULE
|
||||||
|
|
||||||
#ifdef LIMBOAI_GDEXTENSION
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
|
#include "editor/editor_property_property_path.h"
|
||||||
#include <godot_cpp/classes/engine.hpp>
|
#include <godot_cpp/classes/engine.hpp>
|
||||||
#include <godot_cpp/core/class_db.hpp>
|
#include <godot_cpp/core/class_db.hpp>
|
||||||
#include <godot_cpp/core/memory.hpp>
|
#include <godot_cpp/core/memory.hpp>
|
||||||
|
@ -250,24 +251,26 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
|
||||||
#ifdef TOOLS_ENABLED
|
#ifdef TOOLS_ENABLED
|
||||||
if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
|
if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
|
||||||
#ifdef LIMBOAI_GDEXTENSION
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
GDREGISTER_CLASS(TaskTree);
|
GDREGISTER_INTERNAL_CLASS(TaskTree);
|
||||||
GDREGISTER_CLASS(TaskButton);
|
GDREGISTER_INTERNAL_CLASS(TaskButton);
|
||||||
GDREGISTER_CLASS(TaskPaletteSection);
|
GDREGISTER_INTERNAL_CLASS(TaskPaletteSection);
|
||||||
GDREGISTER_CLASS(TaskPalette);
|
GDREGISTER_INTERNAL_CLASS(TaskPalette);
|
||||||
GDREGISTER_CLASS(ActionBanner);
|
GDREGISTER_INTERNAL_CLASS(ActionBanner);
|
||||||
GDREGISTER_CLASS(ModeSwitchButton);
|
GDREGISTER_INTERNAL_CLASS(ModeSwitchButton);
|
||||||
GDREGISTER_CLASS(CompatShortcutBin);
|
GDREGISTER_INTERNAL_CLASS(CompatShortcutBin);
|
||||||
GDREGISTER_CLASS(CompatScreenSelect);
|
GDREGISTER_INTERNAL_CLASS(CompatScreenSelect);
|
||||||
GDREGISTER_CLASS(CompatWindowWrapper);
|
GDREGISTER_INTERNAL_CLASS(CompatWindowWrapper);
|
||||||
GDREGISTER_CLASS(LimboDebuggerTab);
|
GDREGISTER_INTERNAL_CLASS(LimboDebuggerTab);
|
||||||
GDREGISTER_CLASS(LimboDebuggerPlugin);
|
GDREGISTER_INTERNAL_CLASS(LimboDebuggerPlugin);
|
||||||
GDREGISTER_CLASS(BlackboardPlanEditor);
|
GDREGISTER_INTERNAL_CLASS(BlackboardPlanEditor);
|
||||||
GDREGISTER_CLASS(EditorInspectorPluginBBPlan);
|
GDREGISTER_INTERNAL_CLASS(EditorInspectorPluginBBPlan);
|
||||||
GDREGISTER_CLASS(EditorPropertyVariableName);
|
GDREGISTER_INTERNAL_CLASS(EditorInspectorPluginPropertyPath);
|
||||||
GDREGISTER_CLASS(EditorInspectorPluginVariableName);
|
GDREGISTER_INTERNAL_CLASS(EditorPropertyPropertyPath);
|
||||||
GDREGISTER_CLASS(OwnerPicker);
|
GDREGISTER_INTERNAL_CLASS(EditorPropertyVariableName);
|
||||||
GDREGISTER_CLASS(LimboAIEditor);
|
GDREGISTER_INTERNAL_CLASS(EditorInspectorPluginVariableName);
|
||||||
GDREGISTER_CLASS(LimboAIEditorPlugin);
|
GDREGISTER_INTERNAL_CLASS(OwnerPicker);
|
||||||
|
GDREGISTER_INTERNAL_CLASS(LimboAIEditor);
|
||||||
|
GDREGISTER_INTERNAL_CLASS(LimboAIEditorPlugin);
|
||||||
GDREGISTER_INTERNAL_CLASS(TreeSearchPanel);
|
GDREGISTER_INTERNAL_CLASS(TreeSearchPanel);
|
||||||
GDREGISTER_INTERNAL_CLASS(TreeSearch);
|
GDREGISTER_INTERNAL_CLASS(TreeSearch);
|
||||||
#endif // LIMBOAI_GDEXTENSION
|
#endif // LIMBOAI_GDEXTENSION
|
||||||
|
|
|
@ -150,6 +150,7 @@ Variant _GLOBAL_DEF(const PropertyInfo &p_info, const Variant &p_default, bool p
|
||||||
#define EDSCALE (EditorInterface::get_singleton()->get_editor_scale())
|
#define EDSCALE (EditorInterface::get_singleton()->get_editor_scale())
|
||||||
|
|
||||||
String TTR(const String &p_text, const String &p_context = "");
|
String TTR(const String &p_text, const String &p_context = "");
|
||||||
|
#define RTR(m_text) TTR(m_text)
|
||||||
|
|
||||||
#endif // ! LIMBOAI_GDEXTENSION
|
#endif // ! LIMBOAI_GDEXTENSION
|
||||||
|
|
||||||
|
@ -173,7 +174,9 @@ Variant VARIANT_DEFAULT(Variant::Type p_type);
|
||||||
#define IS_RESOURCE_FILE(m_path) (m_path.begins_with("res://") && m_path.find("::") == -1)
|
#define IS_RESOURCE_FILE(m_path) (m_path.begins_with("res://") && m_path.find("::") == -1)
|
||||||
#define RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
|
#define RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
|
||||||
#define RESOURCE_IS_BUILT_IN(m_res) (m_res->get_path().is_empty() || m_res->get_path().contains("::"))
|
#define RESOURCE_IS_BUILT_IN(m_res) (m_res->get_path().is_empty() || m_res->get_path().contains("::"))
|
||||||
|
#define RESOURCE_IS_EXTERNAL(m_res) (!RESOURCE_IS_BUILT_IN(m_res))
|
||||||
#define RESOURCE_PATH_IS_BUILT_IN(m_path) (m_path.is_empty() || m_path.contains("::"))
|
#define RESOURCE_PATH_IS_BUILT_IN(m_path) (m_path.is_empty() || m_path.contains("::"))
|
||||||
|
#define RESOURCE_PATH_IS_EXTERNAL(m_path) (!RESOURCE_PATH_IS_BUILT_IN(m_path))
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
#ifdef TOOLS_ENABLED
|
||||||
|
|
||||||
|
|
|
@ -47,6 +47,7 @@ LimboStringNames::LimboStringNames() {
|
||||||
button_up = SN("button_up");
|
button_up = SN("button_up");
|
||||||
call_deferred = SN("call_deferred");
|
call_deferred = SN("call_deferred");
|
||||||
changed = SN("changed");
|
changed = SN("changed");
|
||||||
|
Clear = SN("Clear");
|
||||||
Close = SN("Close");
|
Close = SN("Close");
|
||||||
dark_color_2 = SN("dark_color_2");
|
dark_color_2 = SN("dark_color_2");
|
||||||
Debug = SN("Debug");
|
Debug = SN("Debug");
|
||||||
|
@ -67,6 +68,7 @@ LimboStringNames::LimboStringNames() {
|
||||||
EVENT_FINISHED = SN("finished");
|
EVENT_FINISHED = SN("finished");
|
||||||
EVENT_SUCCESS = SN("success");
|
EVENT_SUCCESS = SN("success");
|
||||||
exited = SN("exited");
|
exited = SN("exited");
|
||||||
|
ExternalLink = SN("ExternalLink");
|
||||||
favorite_tasks_changed = SN("favorite_tasks_changed");
|
favorite_tasks_changed = SN("favorite_tasks_changed");
|
||||||
Favorites = SN("Favorites");
|
Favorites = SN("Favorites");
|
||||||
FlatButton = SN("FlatButton");
|
FlatButton = SN("FlatButton");
|
||||||
|
@ -78,6 +80,7 @@ LimboStringNames::LimboStringNames() {
|
||||||
freed = SN("freed");
|
freed = SN("freed");
|
||||||
gui_input = SN("gui_input");
|
gui_input = SN("gui_input");
|
||||||
GuiOptionArrow = SN("GuiOptionArrow");
|
GuiOptionArrow = SN("GuiOptionArrow");
|
||||||
|
GuiTabMenuHl = SN("GuiTabMenuHl");
|
||||||
GuiTreeArrowDown = SN("GuiTreeArrowDown");
|
GuiTreeArrowDown = SN("GuiTreeArrowDown");
|
||||||
GuiTreeArrowRight = SN("GuiTreeArrowRight");
|
GuiTreeArrowRight = SN("GuiTreeArrowRight");
|
||||||
HeaderSmall = SN("HeaderSmall");
|
HeaderSmall = SN("HeaderSmall");
|
||||||
|
|
|
@ -63,6 +63,7 @@ public:
|
||||||
StringName button_up;
|
StringName button_up;
|
||||||
StringName call_deferred;
|
StringName call_deferred;
|
||||||
StringName changed;
|
StringName changed;
|
||||||
|
StringName Clear;
|
||||||
StringName Close;
|
StringName Close;
|
||||||
StringName dark_color_2;
|
StringName dark_color_2;
|
||||||
StringName Debug;
|
StringName Debug;
|
||||||
|
@ -83,6 +84,7 @@ public:
|
||||||
StringName EVENT_FINISHED;
|
StringName EVENT_FINISHED;
|
||||||
StringName EVENT_SUCCESS;
|
StringName EVENT_SUCCESS;
|
||||||
StringName exited;
|
StringName exited;
|
||||||
|
StringName ExternalLink;
|
||||||
StringName favorite_tasks_changed;
|
StringName favorite_tasks_changed;
|
||||||
StringName Favorites;
|
StringName Favorites;
|
||||||
StringName FlatButton;
|
StringName FlatButton;
|
||||||
|
@ -94,6 +96,7 @@ public:
|
||||||
StringName freed;
|
StringName freed;
|
||||||
StringName gui_input;
|
StringName gui_input;
|
||||||
StringName GuiOptionArrow;
|
StringName GuiOptionArrow;
|
||||||
|
StringName GuiTabMenuHl;
|
||||||
StringName GuiTreeArrowDown;
|
StringName GuiTreeArrowDown;
|
||||||
StringName GuiTreeArrowRight;
|
StringName GuiTreeArrowRight;
|
||||||
StringName HeaderSmall;
|
StringName HeaderSmall;
|
||||||
|
|
Loading…
Reference in New Issue