Serhii Snitsaruk
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576692294b
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Use different prefetch root for the base plan in BTPlayer and BTState
(cherry picked from commit ac2d734122 )
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2024-09-15 17:10:48 +02:00 |
Serhii Snitsaruk
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16a3bb0273
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Override _to_string() to print useful info about objects in GDExtension
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2024-09-05 13:39:47 +02:00 |
Serhii Snitsaruk
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314fcfd741
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Fix monitor_performance screwing C# exports
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2024-08-11 12:37:37 +02:00 |
Serhii Snitsaruk
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319c5787be
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Add BTState::set_scene_root_hint()
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2024-08-05 13:21:57 +02:00 |
Serhii Snitsaruk
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1e9b321283
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Allow setting custom scene root for behavior trees
- Adds new argument to `BehaviorTree.instantiate()`
- Adds `BTPlayer.set_scene_root_hint()` method
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2024-08-05 13:03:50 +02:00 |
Serhii Snitsaruk
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ee12a56e96
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BTPlayer: Allow changing BT instance at runtime
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2024-08-04 12:36:44 +02:00 |
Serhii Snitsaruk
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fc26f51ff2
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Implement BTInstance - runtime instance of BehaviorTree
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2024-08-03 11:07:06 +02:00 |
Serhii Snitsaruk
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7eaebc4e7c
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Fix crash when freeing agent with performance monitoring enabled
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2024-06-04 09:30:42 +02:00 |
Serhii Snitsaruk
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84c89356a6
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Print error if agent node is set after initialization
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2024-05-02 12:49:32 +02:00 |
Serhii Snitsaruk
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a2dae24b99
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Rename BTPlayer's agent => agent_node
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2024-05-02 12:11:59 +02:00 |
Serhii Snitsaruk
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5dff2e537b
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Add `agent` parameter to `BTPlayer` to propagate upon `BehaviorTree` initialization, and add `scene_root` property to `BTTask`
`scene_root` is useful to resolve exported NodePath properties in `BTTask` instances (and for BBNode parameters).
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2024-05-01 23:20:17 +02:00 |
Serhii Snitsaruk
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2658060b1c
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Move prefetching code into `BlackboardPlan` and add checkbox to the plan editor
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2024-03-06 21:28:06 +01:00 |
Serhii Snitsaruk
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4c26583007
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Remove "p_" from the argument names in the `ClassDB` bindings
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2024-03-04 21:36:16 +01:00 |
Serhii Snitsaruk
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c5b92aa676
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Expose BehaviorTreeView for tools and in-game use
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2024-02-03 16:59:51 +01:00 |
Serhii Snitsaruk
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20a995d1d2
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Rename BlackboardSource => BlackboardPlan
Because it's a better name ;)
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2024-01-23 20:02:23 +01:00 |
Serhii Snitsaruk
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8c67886b52
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Parsing BlackboardSource properties
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2024-01-23 15:31:56 +01:00 |
Serhii Snitsaruk
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a247d0d67b
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Replace node blackboard data with BlackboardSource
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2024-01-23 12:05:54 +01:00 |
Serhii Snitsaruk
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f546e285b7
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Refactor and clean up the code
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2024-01-13 17:10:42 +01:00 |
Serhii Snitsaruk
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0767c0eee1
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Port BTPlayer and LimboDebugger (game-side part)
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2024-01-07 02:40:51 +01:00 |
Serhii Snitsaruk
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13f5eb1f71
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Reorganize BT tasks
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2023-08-15 17:49:13 +02:00 |
Serhii Snitsaruk
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62e07e4395
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Add MIT license - LimboAI is now Open Source!
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2023-07-22 19:41:01 +02:00 |
Serhii Snitsaruk
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5dc002098f
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Reorganize files and sort includes
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2023-07-20 18:35:36 +02:00 |
Serhii Snitsaruk
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5c0c359832
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Debugger: Add performance monitoring
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2023-04-15 15:49:34 +02:00 |
Serhii Snitsaruk
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348aa4f750
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
Serhii Snitsaruk
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c67216c1e1
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Refactor BTPlayer and BTState
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2022-12-16 15:29:36 +01:00 |
Serhii Snitsaruk
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dbc9a7ad31
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
Serhii Snitsaruk
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46ec4069b5
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Duplicate dictionary data
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2022-10-27 01:51:29 +02:00 |
Serhii Snitsaruk
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c43fac596c
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Handle NodePath vars
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2022-10-19 16:01:16 +02:00 |
Serhii Snitsaruk
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9937f2463b
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Fix export templates build errors
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2022-09-30 00:17:32 +02:00 |
Serhii Snitsaruk
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e4f92893a1
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Add Blackboard class with support for scopes
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2022-09-08 15:56:51 +02:00 |
Serhii Snitsaruk
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29dcabedf4
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BTPlayer: Fix owner bug and export blackboard
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2022-09-05 16:30:41 +02:00 |
Serhii Snitsaruk
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3393ed24d7
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Reorganize files
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2022-08-31 17:05:25 +02:00 |