Commit Graph

55 Commits

Author SHA1 Message Date
Serhii Snitsaruk 7e83c1f246
Fix BTState overwriting blackboard variables on init 2024-08-15 22:15:53 +02:00
Serhii Snitsaruk 314fcfd741
Fix monitor_performance screwing C# exports 2024-08-11 12:37:37 +02:00
Serhii Snitsaruk 1e9b321283
Allow setting custom scene root for behavior trees
- Adds new argument to `BehaviorTree.instantiate()`
- Adds `BTPlayer.set_scene_root_hint()` method
2024-08-05 13:03:50 +02:00
Serhii Snitsaruk ee12a56e96
BTPlayer: Allow changing BT instance at runtime 2024-08-04 12:36:44 +02:00
Serhii Snitsaruk 63ef3e0555
BTPlayer: Fix `updated` signal and deprecate `behavior_tree_finished` signal 2024-08-03 16:11:47 +02:00
Serhii Snitsaruk 869b6465b9
Unregister BT instance with debugger if BTPlayer is removed from tree 2024-08-03 14:57:57 +02:00
Serhii Snitsaruk fc26f51ff2
Implement BTInstance - runtime instance of BehaviorTree 2024-08-03 11:07:06 +02:00
Serhii Snitsaruk 456687c857
Fix BTPlayer.restart() crash 2024-07-30 12:42:22 +02:00
yds 7073db7bfa Fix error when loading scene with a `BTPlayer` 2024-07-17 13:25:58 -03:00
Serhii Snitsaruk 7eaebc4e7c
Fix crash when freeing agent with performance monitoring enabled 2024-06-04 09:30:42 +02:00
Serhii Snitsaruk e36ea6d3e6
Better error handling in BTState, BTPlayer & BehaviorTree 2024-05-02 14:10:29 +02:00
Serhii Snitsaruk 84c89356a6
Print error if agent node is set after initialization 2024-05-02 12:49:32 +02:00
Serhii Snitsaruk a2dae24b99
Rename BTPlayer's agent => agent_node 2024-05-02 12:11:59 +02:00
Serhii Snitsaruk 5dff2e537b
Add `agent` parameter to `BTPlayer` to propagate upon `BehaviorTree` initialization, and add `scene_root` property to `BTTask`
`scene_root` is useful to resolve exported NodePath properties in `BTTask` instances (and for BBNode parameters).
2024-05-01 23:20:17 +02:00
Serhii Snitsaruk 3918272227
BehaviorTree: New signal for when BB plan changes
Utilize `plan_changed` signal in `BTPlayer` and `BTState`.
2024-04-01 16:34:36 +02:00
Serhii Snitsaruk 302de87e32
Prevent using external resources for derived blackboard plans in `BTPlayer` and `BTState` 2024-04-01 15:25:54 +02:00
Serhii Snitsaruk 5ff42e29e4
Always duplicate `BlackboardPlan` props 2024-04-01 01:11:51 +02:00
Serhii Snitsaruk b09006a11b Fix issues with blackboard plan system 2024-03-11 18:58:40 +01:00
Serhii Snitsaruk 2658060b1c Move prefetching code into `BlackboardPlan` and add checkbox to the plan editor 2024-03-06 21:28:06 +01:00
Serhii Snitsaruk 4c26583007 Remove "p_" from the argument names in the `ClassDB` bindings 2024-03-04 21:36:16 +01:00
Serhii Snitsaruk c5b92aa676 Expose BehaviorTreeView for tools and in-game use 2024-02-03 16:59:51 +01:00
Serhii Snitsaruk 06052332b2 BlackboardPlanEditor: Fixes and clean up 2024-01-25 11:08:35 +01:00
Serhii Snitsaruk 15e0323919 Implement BlackboardPlan editor 2024-01-24 23:11:09 +01:00
Serhii Snitsaruk 20a995d1d2 Rename BlackboardSource => BlackboardPlan
Because it's a better name ;)
2024-01-23 20:02:23 +01:00
Serhii Snitsaruk b04f7530e4 Add a mechanism for overriding and resetting variables in a derived blackboard source 2024-01-23 17:54:20 +01:00
Serhii Snitsaruk f84127657b Fix crash while initializing blackboard in the BTPlayer node 2024-01-23 16:22:10 +01:00
Serhii Snitsaruk dc40109ade Fix default object value issues 2024-01-23 15:56:30 +01:00
Serhii Snitsaruk 8c67886b52 Parsing BlackboardSource properties 2024-01-23 15:31:56 +01:00
Serhii Snitsaruk a247d0d67b Replace node blackboard data with BlackboardSource 2024-01-23 12:05:54 +01:00
Serhii Snitsaruk f546e285b7 Refactor and clean up the code 2024-01-13 17:10:42 +01:00
Serhii Snitsaruk 0e37d3dfa3 Fix module compilation 2024-01-10 22:45:42 +01:00
Serhii Snitsaruk 0767c0eee1 Port BTPlayer and LimboDebugger (game-side part) 2024-01-07 02:40:51 +01:00
Wilson E. Alvarez 56d7fb91c6
Fix LimboDebugger crash when EngineDebugger is not active 2023-12-27 21:02:22 -05:00
Serhii Snitsaruk 166cc8b1d9 Rename BTTask::cancel() to abort() and expose it. 2023-10-26 16:26:10 +02:00
Serhii Snitsaruk 39971b1e1a Improve BTPlayer doc 2023-10-26 13:44:09 +02:00
Serhii Snitsaruk 476c4fd497 Merge branch 'unit-testing' 2023-09-12 10:03:30 +02:00
Serhii Snitsaruk 427de50ea1 Fix exposed methods missing arguments 2023-09-12 09:46:10 +02:00
Serhii Snitsaruk 97eee2a801 Fix not registering BT instance with debugger when BTPlayer is removed and then added to SceneTree 2023-09-09 13:37:09 +02:00
Serhii Snitsaruk 13f5eb1f71 Reorganize BT tasks 2023-08-15 17:49:13 +02:00
Serhii Snitsaruk 62e07e4395 Add MIT license - LimboAI is now Open Source! 2023-07-22 19:41:01 +02:00
Serhii Snitsaruk 5dc002098f Reorganize files and sort includes 2023-07-20 18:35:36 +02:00
Serhii Snitsaruk 5c0c359832 Debugger: Add performance monitoring 2023-04-15 15:49:34 +02:00
Serhii Snitsaruk a6a11f56d9 Fix physics process_mode using wrong delta 2023-04-14 10:17:08 +02:00
Serhii Snitsaruk 9abfeadc21 Implement basics of behavior tree debugger 2023-04-13 12:46:48 +02:00
Serhii Snitsaruk 348aa4f750 Use double instead of float when dealing with time 2023-04-10 10:08:11 +02:00
Serhii Snitsaruk c67216c1e1 Refactor BTPlayer and BTState 2022-12-16 15:29:36 +01:00
Serhii Snitsaruk 0bb03c2b4c Clean and improve BehaviorTree resource class 2022-12-16 14:29:14 +01:00
Serhii Snitsaruk dbc9a7ad31 Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
Serhii Snitsaruk 8d3249d8a8 Add small improvements 2022-11-04 13:26:49 +01:00
Serhii Snitsaruk c43fac596c Handle NodePath vars 2022-10-19 16:01:16 +02:00