Commit Graph

30 Commits

Author SHA1 Message Date
Serhii Snitsaruk 314fcfd741
Fix monitor_performance screwing C# exports 2024-08-11 12:37:37 +02:00
Serhii Snitsaruk 319c5787be
Add BTState::set_scene_root_hint() 2024-08-05 13:21:57 +02:00
Serhii Snitsaruk 1e9b321283
Allow setting custom scene root for behavior trees
- Adds new argument to `BehaviorTree.instantiate()`
- Adds `BTPlayer.set_scene_root_hint()` method
2024-08-05 13:03:50 +02:00
Serhii Snitsaruk ee12a56e96
BTPlayer: Allow changing BT instance at runtime 2024-08-04 12:36:44 +02:00
Serhii Snitsaruk fc26f51ff2
Implement BTInstance - runtime instance of BehaviorTree 2024-08-03 11:07:06 +02:00
Serhii Snitsaruk 7eaebc4e7c
Fix crash when freeing agent with performance monitoring enabled 2024-06-04 09:30:42 +02:00
Serhii Snitsaruk 84c89356a6
Print error if agent node is set after initialization 2024-05-02 12:49:32 +02:00
Serhii Snitsaruk a2dae24b99
Rename BTPlayer's agent => agent_node 2024-05-02 12:11:59 +02:00
Serhii Snitsaruk 5dff2e537b
Add `agent` parameter to `BTPlayer` to propagate upon `BehaviorTree` initialization, and add `scene_root` property to `BTTask`
`scene_root` is useful to resolve exported NodePath properties in `BTTask` instances (and for BBNode parameters).
2024-05-01 23:20:17 +02:00
Serhii Snitsaruk 2658060b1c Move prefetching code into `BlackboardPlan` and add checkbox to the plan editor 2024-03-06 21:28:06 +01:00
Serhii Snitsaruk 4c26583007 Remove "p_" from the argument names in the `ClassDB` bindings 2024-03-04 21:36:16 +01:00
Serhii Snitsaruk c5b92aa676 Expose BehaviorTreeView for tools and in-game use 2024-02-03 16:59:51 +01:00
Serhii Snitsaruk 20a995d1d2 Rename BlackboardSource => BlackboardPlan
Because it's a better name ;)
2024-01-23 20:02:23 +01:00
Serhii Snitsaruk 8c67886b52 Parsing BlackboardSource properties 2024-01-23 15:31:56 +01:00
Serhii Snitsaruk a247d0d67b Replace node blackboard data with BlackboardSource 2024-01-23 12:05:54 +01:00
Serhii Snitsaruk f546e285b7 Refactor and clean up the code 2024-01-13 17:10:42 +01:00
Serhii Snitsaruk 0767c0eee1 Port BTPlayer and LimboDebugger (game-side part) 2024-01-07 02:40:51 +01:00
Serhii Snitsaruk 13f5eb1f71 Reorganize BT tasks 2023-08-15 17:49:13 +02:00
Serhii Snitsaruk 62e07e4395 Add MIT license - LimboAI is now Open Source! 2023-07-22 19:41:01 +02:00
Serhii Snitsaruk 5dc002098f Reorganize files and sort includes 2023-07-20 18:35:36 +02:00
Serhii Snitsaruk 5c0c359832 Debugger: Add performance monitoring 2023-04-15 15:49:34 +02:00
Serhii Snitsaruk 348aa4f750 Use double instead of float when dealing with time 2023-04-10 10:08:11 +02:00
Serhii Snitsaruk c67216c1e1 Refactor BTPlayer and BTState 2022-12-16 15:29:36 +01:00
Serhii Snitsaruk dbc9a7ad31 Add mostly minimal changes in order to compile and run with godot 4 2022-12-15 14:33:03 +01:00
Serhii Snitsaruk 46ec4069b5 Duplicate dictionary data 2022-10-27 01:51:29 +02:00
Serhii Snitsaruk c43fac596c Handle NodePath vars 2022-10-19 16:01:16 +02:00
Serhii Snitsaruk 9937f2463b Fix export templates build errors 2022-09-30 00:17:32 +02:00
Serhii Snitsaruk e4f92893a1 Add Blackboard class with support for scopes 2022-09-08 15:56:51 +02:00
Serhii Snitsaruk 29dcabedf4 BTPlayer: Fix owner bug and export blackboard 2022-09-05 16:30:41 +02:00
Serhii Snitsaruk 3393ed24d7 Reorganize files 2022-08-31 17:05:25 +02:00
Renamed from limboai/bt/bt_player.h (Browse further)