Commit Graph

282 Commits

Author SHA1 Message Date
Legendsmith 0de747d63c
Merge bbdafa9033 into ba90deaa6a 2024-11-16 21:46:53 +01:00
Serhii Snitsaruk 51878e4b6e
Limit a variable to either binding or mapping, but not both at once 2024-11-15 18:15:40 +01:00
Serhii Snitsaruk 6e8c22d598
Clean up & strengthen code 2024-11-11 10:24:14 +01:00
Serhii Snitsaruk ea671dd54b
Improve binding presentation within inspector, fix compilation issues 2024-11-11 09:49:01 +01:00
Serhii Snitsaruk bc7f677810
Specialized inspector property editor for NodePath 2024-11-11 08:24:54 +01:00
Serhii Snitsaruk bf85350260
Open the owner scene when switching to a built-in BT 2024-11-04 19:45:54 +01:00
Serhii Snitsaruk 03476721d9
Change shortcut for "Jump to Owner"
Ctrl+J is no longer available by default
2024-11-04 15:52:42 +01:00
Serhii Snitsaruk bebd6a15eb
Save edited built-in BT resource on `Ctrl+S` 2024-11-04 14:52:35 +01:00
Serhii Snitsaruk e21156df35
Save external BTs on plugin callback
Also fixes dirty state handling, however it's currently unused.
2024-11-02 15:41:34 +01:00
Serhii Snitsaruk 591a1fe672
Improve saving for built-in BTs attached to scenes 2024-11-01 22:22:23 +01:00
Legendsmith bbdafa9033 Update editor_plugin, utility, amd compat files for Godot 4.4
- Update #includes and header macros to account for the changes in godotengine/godot/#96389
- Tested by compiling with mingw64
2024-10-22 22:55:34 +11:00
Serhii Snitsaruk 11abf36c99
Clang format 2024-10-13 20:25:03 +02:00
Alexander Montag 2b86928737
Add tooltip to explain case sensitivity behavior 2024-10-13 07:02:59 +00:00
Alexander Montag 8c557f87f7
Address 2. review for TreeSearch
Remove redundant comment

Prune tab_search_context

Fix restore tab on `_tab_closed`

Add break statement

Pass callable by reference in _draw_highlight_item

Refactor _initialize_controls into constructor

Remove redundant if (!line_edit_search)-check
2024-10-13 07:31:35 +02:00
Alexander Montag 6776319472
Implement Tree Search Functionality with Highlighting and Filtering
This commit introduces a comprehensive Tree Search feature, including:
- Tree highlighting: Highlights items that match the search query.
- Tree filtering: Filters items so only matches and descendants are
  shown.
- Counting descendants: Shows the number of matching items within collapsed branches.
- Jump to next match: on enter.
- (Limbo-)Shortcut: Default CTRL-F.
- Menu entry: Misc->Search Tree.
- Remember separate SearchInfo for each tab.

Key implementation details:
- Optimized performance for large trees
- Implemented recursive filtering for efficiency
- Added UI elements including next/previous match buttons

Development History:
- Initial implementation of highlighting and filtering
- Multiple rounds of performance optimization
- Bug fixes and refactoring for correctness
- UI enhancements and polish
- Code cleanup and style improvements
2024-10-06 06:57:11 +02:00
yds db7c990f51 Remember loaded BehaviorTrees of last session 2024-09-21 16:23:13 -03:00
Alexander Montag c2130a7b2f Fix duplicate entries in Misc->layout
Fixes #218
2024-09-17 02:16:47 +02:00
Serhii Snitsaruk 50e9e570dd
Fix loop variables used as copy 2024-09-15 13:32:58 +02:00
yds 4df6647a75 Improve multiple drag and drop 2024-09-14 11:22:52 -03:00
yds 1742018696 Preserve selection after drop 2024-09-13 09:04:18 -03:00
yds a460c7898b Add drag preview 2024-09-13 09:04:18 -03:00
yds 8ee3688da2 Implement task multiple selection and drag and drop 2024-09-13 09:04:18 -03:00
Alexander Montag ad11f401b1 Generalize EDITOR_DEF macro to fix potential editor setting issues
This commit provides a generalized solution to ensure editor settings are
properly initialized and available in both module and GDExtension versions.
While #204 fixed the specific issue with 'limbo_ai/editor/layout', this change
aims to prevent similar problems for all editor settings.

In particular, `limbo_ai/editor/prefer_online_documentation` was also not
available.

Changes:
- Updated EDITOR_DEF macro to handle both module and GDExtension cases
- Remove special case for `limbo_ai/editor/layout` in
  LimboAiEditorPlugin from earlier fix.
2024-09-03 16:37:54 +02:00
Alexander Montag a5517313d2 Fix editor setting initialization for GDExtensions
This commit addresses an issue where editor settings were not properly
initialized when using GDExtensions. The problem manifested as an error
message: "Condition '!props.has(pinfo.name)' is true" when trying to
access the "limbo_ai/editor/layout" setting.

Changes:
- Replace Dictionary with PropertyInfo for adding property information
- Add a safeguard to ensure the setting is explicitly set if not present
2024-09-02 10:27:22 +02:00
Serhii Snitsaruk 9da16a1e0f
Clean up unused string names 2024-08-21 20:04:35 +02:00
Serhii Snitsaruk 472f360cf9
Switch to contextual behavior tree upon undo action 2024-08-21 17:30:30 +02:00
Serhii Snitsaruk c94ec7613d
Add hack to associate undo-redo actions with global history 2024-08-21 16:40:02 +02:00
yds 410efbe0d3 Fix tab names doesn't update when filesystem changes 2024-08-10 11:29:22 -03:00
yds 1b04a8589f Make player filter in the debugger case-insensitive 2024-08-06 16:34:06 -03:00
Serhii Snitsaruk c19fd54927
Edit task script on double-click (open help for core task) 2024-08-05 16:34:54 +02:00
Serhii Snitsaruk 5a4893fc53
Editor setting to prefer online docs, and open builtin docs by default 2024-08-05 15:46:02 +02:00
Serhii Snitsaruk 68a9492f3d
Fix uninitialized integers 2024-08-03 13:48:15 +02:00
Serhii Snitsaruk c4c9b5fe09
Utilize BTInstance in BTState 2024-08-03 11:39:23 +02:00
Serhii Snitsaruk fc26f51ff2
Implement BTInstance - runtime instance of BehaviorTree 2024-08-03 11:07:06 +02:00
yds 3e5e34f5f8 Fix new task script path don't update after changing the setting 2024-07-10 13:23:48 -03:00
Serhii Snitsaruk 5f40d38f8d
Add a hack to force documentation parsing on user scripts
As things currently stand in Godot Engine, documentation comments are
not loaded from user scripts into help system when the project is
started. This leads to empty tooltips for user tasks in LimboAI, unless
such a script is resaved.

This hack forces script documentation to be added to help system,
when the editor needs it to show a tooltip.
2024-07-07 12:13:07 +02:00
Serhii Snitsaruk 800bc8f16d
Tooltip improvements
- Fix tooltip not shown for scripted tasks in TaskPalette
- Allow following links in the tooltip text
- If help data cannot be found, an empty tooltip is shown instead
2024-07-06 16:46:55 +02:00
Serhii Snitsaruk 40acd04eb9
Fix tooltip popup too small 2024-07-06 12:33:08 +02:00
Serhii Snitsaruk f1af947060
Defer banner actions to not crash upon restart 2024-07-06 12:13:58 +02:00
Serhii Snitsaruk 254a9ca943
Merge pull request #157 from limbonaut/task-palette-placement
Improved layout for wide displays (optional)
2024-07-06 10:08:01 +02:00
Serhii Snitsaruk bc99965205
Fix compilation with GDExtension 2024-07-06 09:46:22 +02:00
Serhii Snitsaruk cfa1f70d79
Update banners upon editor settings changed 2024-07-06 09:38:33 +02:00
Serhii Snitsaruk 7c0d49bafa
Reparent banners if using new layout 2024-07-06 09:29:09 +02:00
Serhii Snitsaruk da9d80d110
Add Misc->Layout options 2024-07-06 09:18:50 +02:00
Serhii Snitsaruk 4787413cb6
Add header to the sidebar 2024-07-05 20:49:16 +02:00
Serhii Snitsaruk 2813728785
Fix connected signal error when loading BT for the second time 2024-07-05 20:32:53 +02:00
Serhii Snitsaruk 2973590533
Flip split offset setting if editor layout changed 2024-07-05 17:53:35 +02:00
Serhii Snitsaruk b74f664da6
Fix compilation issue with GDExtension 2024-07-05 17:24:32 +02:00
Serhii Snitsaruk 7baa395d3f
Rename to editor_layout 2024-07-05 17:02:29 +02:00
Serhii Snitsaruk 7d6cc1a828
Editor: Adjust layout to work better with task palette on the left 2024-07-04 21:16:35 +02:00