Port LimboHSM, LimboState and BTState
This commit is contained in:
parent
0767c0eee1
commit
f5b1b52f67
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@ -11,21 +11,27 @@
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#include "bt_state.h"
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#include "bt_state.h"
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#include "modules/limboai/editor/debugger/limbo_debugger.h"
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#include "../editor/debugger/limbo_debugger.h"
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#include "modules/limboai/hsm/limbo_state.h"
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#include "../util/limbo_def.h"
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#include "modules/limboai/util/limbo_string_names.h"
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#include "../util/limbo_string_names.h"
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#ifdef LIMBOAI_MODULE
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#include "core/debugger/engine_debugger.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/error/error_macros.h"
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#include "core/error/error_macros.h"
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#include "core/object/class_db.h"
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#include "core/object/class_db.h"
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#include "core/variant/variant.h"
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#include "core/variant/variant.h"
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/classes/engine_debugger.hpp>
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#endif // LIMBOAI_GDEXTENSION
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void BTState::_setup() {
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void BTState::_setup() {
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ERR_FAIL_COND_MSG(behavior_tree.is_null(), "BTState: BehaviorTree is not assigned.");
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ERR_FAIL_COND_MSG(behavior_tree.is_null(), "BTState: BehaviorTree is not assigned.");
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tree_instance = behavior_tree->instantiate(get_agent(), get_blackboard());
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tree_instance = behavior_tree->instantiate(get_agent(), get_blackboard());
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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if (tree_instance.is_valid() && EngineDebugger::is_active()) {
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if (tree_instance.is_valid() && IS_DEBUGGER_ACTIVE()) {
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LimboDebugger::get_singleton()->register_bt_instance(tree_instance, get_path());
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LimboDebugger::get_singleton()->register_bt_instance(tree_instance, get_path());
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}
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}
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#endif
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#endif
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@ -51,12 +57,12 @@ void BTState::_update(double p_delta) {
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void BTState::_notification(int p_notification) {
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void BTState::_notification(int p_notification) {
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switch (p_notification) {
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switch (p_notification) {
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case NOTIFICATION_ENTER_TREE: {
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case NOTIFICATION_ENTER_TREE: {
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if (tree_instance.is_valid() && EngineDebugger::is_active()) {
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if (tree_instance.is_valid() && IS_DEBUGGER_ACTIVE()) {
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LimboDebugger::get_singleton()->register_bt_instance(tree_instance, get_path());
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LimboDebugger::get_singleton()->register_bt_instance(tree_instance, get_path());
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}
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}
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} break;
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} break;
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case NOTIFICATION_EXIT_TREE: {
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case NOTIFICATION_EXIT_TREE: {
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if (tree_instance.is_valid() && EngineDebugger::is_active()) {
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if (tree_instance.is_valid() && IS_DEBUGGER_ACTIVE()) {
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LimboDebugger::get_singleton()->unregister_bt_instance(tree_instance, get_path());
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LimboDebugger::get_singleton()->unregister_bt_instance(tree_instance, get_path());
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}
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}
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} break;
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} break;
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@ -12,10 +12,10 @@
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#ifndef BT_STATE_H
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#ifndef BT_STATE_H
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#define BT_STATE_H
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#define BT_STATE_H
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#include "modules/limboai/hsm/limbo_state.h"
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#include "../hsm/limbo_state.h"
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#include "modules/limboai/bt/behavior_tree.h"
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#include "../bt/behavior_tree.h"
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#include "modules/limboai/bt/tasks/bt_task.h"
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#include "../bt/tasks/bt_task.h"
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class BTState : public LimboState {
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class BTState : public LimboState {
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GDCLASS(BTState, LimboState);
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GDCLASS(BTState, LimboState);
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@ -11,10 +11,7 @@
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#include "limbo_hsm.h"
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#include "limbo_hsm.h"
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#include "modules/limboai/blackboard/blackboard.h"
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#ifdef LIMBOAI_MODULE
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#include "modules/limboai/hsm/limbo_state.h"
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#include "modules/limboai/util/limbo_string_names.h"
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#include "core/config/engine.h"
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#include "core/config/engine.h"
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#include "core/error/error_macros.h"
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#include "core/error/error_macros.h"
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#include "core/object/class_db.h"
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#include "core/object/class_db.h"
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@ -22,6 +19,7 @@
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#include "core/typedefs.h"
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#include "core/typedefs.h"
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#include "core/variant/callable.h"
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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#include "core/variant/variant.h"
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#endif // LIMBOAI_MODULE
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VARIANT_ENUM_CAST(LimboHSM::UpdateMode);
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VARIANT_ENUM_CAST(LimboHSM::UpdateMode);
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@ -160,12 +158,20 @@ bool LimboHSM::dispatch(const String &p_event, const Variant &p_cargo) {
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if (to_state != nullptr) {
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if (to_state != nullptr) {
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bool permitted = true;
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bool permitted = true;
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if (to_state->guard_callable.is_valid()) {
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if (to_state->guard_callable.is_valid()) {
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Callable::CallError ce;
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Variant ret;
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Variant ret;
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#ifdef LIMBOAI_MODULE
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Callable::CallError ce;
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to_state->guard_callable.callp(nullptr, 0, ret, ce);
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to_state->guard_callable.callp(nullptr, 0, ret, ce);
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if (unlikely(ce.error != Callable::CallError::CALL_OK)) {
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if (unlikely(ce.error != Callable::CallError::CALL_OK)) {
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ERR_PRINT_ONCE("LimboHSM: Error calling substate's guard callable: " + Variant::get_callable_error_text(to_state->guard_callable, nullptr, 0, ce));
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ERR_PRINT_ONCE("LimboHSM: Error calling substate's guard callable: " + Variant::get_callable_error_text(to_state->guard_callable, nullptr, 0, ce));
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}
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}
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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ret = to_state->guard_callable.call();
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#endif // LIMBOAI_GDEXTENSION
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if (unlikely(ret.get_type() != Variant::BOOL)) {
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if (unlikely(ret.get_type() != Variant::BOOL)) {
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ERR_PRINT_ONCE(vformat("State guard callable %s returned non-boolean value (%s).", to_state->guard_callable, to_state));
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ERR_PRINT_ONCE(vformat("State guard callable %s returned non-boolean value (%s).", to_state->guard_callable, to_state));
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} else {
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} else {
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@ -179,7 +185,7 @@ bool LimboHSM::dispatch(const String &p_event, const Variant &p_cargo) {
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}
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}
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}
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}
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if (!event_consumed && p_event == EVENT_FINISHED && !(get_parent() && get_parent()->is_class("LimboState"))) {
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if (!event_consumed && p_event == LSNAME(EVENT_FINISHED) && !(get_parent() && get_parent()->is_class("LimboState"))) {
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_exit();
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_exit();
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}
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}
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@ -14,10 +14,6 @@
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#include "limbo_state.h"
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#include "limbo_state.h"
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#include "core/object/object.h"
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#include "core/templates/hash_map.h"
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#include "core/variant/variant.h"
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class LimboHSM : public LimboState {
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class LimboHSM : public LimboState {
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GDCLASS(LimboHSM, LimboState);
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GDCLASS(LimboHSM, LimboState);
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@ -11,8 +11,9 @@
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#include "limbo_state.h"
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#include "limbo_state.h"
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#include "modules/limboai/util/limbo_string_names.h"
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#include "../util/limbo_def.h"
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#ifdef LIMBOAI_MODULE
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#include "core/error/error_macros.h"
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#include "core/error/error_macros.h"
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#include "core/object/class_db.h"
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#include "core/object/class_db.h"
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#include "core/object/object.h"
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#include "core/object/object.h"
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#include "core/variant/array.h"
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#include "core/variant/array.h"
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#include "core/variant/callable.h"
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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#include "core/variant/variant.h"
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#endif // LIMBOAI_MODULE
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const String LimboState::EVENT_FINISHED = "finished";
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#ifdef LIMBOAI_GDEXTENSION
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#endif
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LimboState *LimboState::get_root() const {
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LimboState *LimboState::get_root() const {
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const LimboState *state = this;
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const LimboState *state = this;
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@ -37,13 +40,13 @@ LimboState *LimboState::named(String p_name) {
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};
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};
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void LimboState::_setup() {
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void LimboState::_setup() {
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GDVIRTUAL_CALL(_setup);
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VCALL(_setup);
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emit_signal(LimboStringNames::get_singleton()->setup);
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emit_signal(LimboStringNames::get_singleton()->setup);
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};
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};
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void LimboState::_enter() {
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void LimboState::_enter() {
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active = true;
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active = true;
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GDVIRTUAL_CALL(_enter);
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VCALL(_enter);
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emit_signal(LimboStringNames::get_singleton()->entered);
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emit_signal(LimboStringNames::get_singleton()->entered);
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};
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};
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@ -51,13 +54,13 @@ void LimboState::_exit() {
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if (!active) {
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if (!active) {
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return;
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return;
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}
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}
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GDVIRTUAL_CALL(_exit);
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VCALL(_exit);
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emit_signal(LimboStringNames::get_singleton()->exited);
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emit_signal(LimboStringNames::get_singleton()->exited);
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active = false;
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active = false;
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};
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};
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void LimboState::_update(double p_delta) {
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void LimboState::_update(double p_delta) {
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GDVIRTUAL_CALL(_update, p_delta);
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VCALL_ARGS(_update, p_delta);
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emit_signal(LimboStringNames::get_singleton()->updated, p_delta);
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emit_signal(LimboStringNames::get_singleton()->updated, p_delta);
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};
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};
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@ -80,8 +83,10 @@ void LimboState::_initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard)
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bool LimboState::dispatch(const String &p_event, const Variant &p_cargo) {
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bool LimboState::dispatch(const String &p_event, const Variant &p_cargo) {
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ERR_FAIL_COND_V(p_event.is_empty(), false);
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ERR_FAIL_COND_V(p_event.is_empty(), false);
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if (handlers.size() > 0 && handlers.has(p_event)) {
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if (handlers.size() > 0 && handlers.has(p_event)) {
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Callable::CallError ce;
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Variant ret;
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Variant ret;
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#ifdef LIMBOAI_MODULE
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Callable::CallError ce;
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if (p_cargo.get_type() == Variant::NIL) {
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if (p_cargo.get_type() == Variant::NIL) {
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handlers[p_event].callp(nullptr, 0, ret, ce);
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handlers[p_event].callp(nullptr, 0, ret, ce);
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if (ce.error != Callable::CallError::CALL_OK) {
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if (ce.error != Callable::CallError::CALL_OK) {
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ERR_PRINT("Error calling event handler " + Variant::get_callable_error_text(handlers[p_event], argptrs, 1, ce));
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ERR_PRINT("Error calling event handler " + Variant::get_callable_error_text(handlers[p_event], argptrs, 1, ce));
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}
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}
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}
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}
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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if (p_cargo.get_type() == Variant::NIL) {
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ret = handlers[p_event].call();
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} else {
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Array args;
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args.append(p_cargo);
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ret = handlers[p_event].callv(args);
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}
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#endif // LIMBOAI_GDEXTENSION
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if (unlikely(ret.get_type() != Variant::BOOL)) {
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if (unlikely(ret.get_type() != Variant::BOOL)) {
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ERR_PRINT("Event handler returned unexpected type: " + Variant::get_type_name(ret.get_type()));
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ERR_PRINT("Event handler returned unexpected type: " + Variant::get_type_name(ret.get_type()));
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ClassDB::bind_method(D_METHOD("_set_blackboard_data", "p_blackboard"), &LimboState::_set_blackboard_data);
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ClassDB::bind_method(D_METHOD("_set_blackboard_data", "p_blackboard"), &LimboState::_set_blackboard_data);
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ClassDB::bind_method(D_METHOD("_get_blackboard_data"), &LimboState::_get_blackboard_data);
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ClassDB::bind_method(D_METHOD("_get_blackboard_data"), &LimboState::_get_blackboard_data);
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#ifdef LIMBOAI_MODULE
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_update, "p_delta");
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GDVIRTUAL_BIND(_update, "p_delta");
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#endif
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#ifdef LIMBOAI_GDEXTENSION
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ClassDB::bind_method(D_METHOD("_setup"), &LimboState::_setup);
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ClassDB::bind_method(D_METHOD("_enter"), &LimboState::_enter);
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ClassDB::bind_method(D_METHOD("_exit"), &LimboState::_exit);
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ClassDB::bind_method(D_METHOD("_update", "p_delta"), &LimboState::_update);
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#endif
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent");
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#ifndef LIMBO_STATE_H
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#ifndef LIMBO_STATE_H
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#define LIMBO_STATE_H
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#define LIMBO_STATE_H
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#include "modules/limboai/blackboard/blackboard.h"
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#include "../blackboard/blackboard.h"
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#include "core/object/class_db.h"
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#include "../util/limbo_string_names.h"
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#ifdef LIMBOAI_MODULE
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#include "core/object/gdvirtual.gen.inc"
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#include "core/object/gdvirtual.gen.inc"
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#include "core/object/object.h"
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#include "core/object/object.h"
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#include "core/string/string_name.h"
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#include "core/string/string_name.h"
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#include "core/variant/callable.h"
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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#include "core/variant/variant.h"
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#include "scene/main/node.h"
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#include "scene/main/node.h"
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/templates/hash_map.hpp>
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#endif // LIMBOAI_GDEXTENSION
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class LimboHSM;
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class LimboHSM;
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virtual void _exit();
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virtual void _exit();
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virtual void _update(double p_delta);
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virtual void _update(double p_delta);
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#ifdef LIMBOAI_MODULE
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_exit);
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GDVIRTUAL0(_exit);
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GDVIRTUAL1(_update, double);
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GDVIRTUAL1(_update, double);
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#endif // LIMBOAI_MODULE
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void add_event_handler(const String &p_event, const Callable &p_handler);
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void add_event_handler(const String &p_event, const Callable &p_handler);
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public:
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public:
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static const String EVENT_FINISHED;
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Ref<Blackboard> get_blackboard() const { return blackboard; }
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Ref<Blackboard> get_blackboard() const { return blackboard; }
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Node *get_agent() const { return agent; }
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Node *get_agent() const { return agent; }
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LimboState *call_on_exit(const Callable &p_callable);
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LimboState *call_on_exit(const Callable &p_callable);
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LimboState *call_on_update(const Callable &p_callable);
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LimboState *call_on_update(const Callable &p_callable);
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_FORCE_INLINE_ String event_finished() const { return EVENT_FINISHED; }
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_FORCE_INLINE_ String event_finished() const { return LSNAME(EVENT_FINISHED); }
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LimboState *get_root() const;
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LimboState *get_root() const;
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bool is_active() const { return active; }
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bool is_active() const { return active; }
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#define PRINT_LINE(...) (print_line(__VA_ARGS__))
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#define PRINT_LINE(...) (print_line(__VA_ARGS__))
|
||||||
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::is_active())
|
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::is_active())
|
||||||
#define GET_SCENE_TREE() (SceneTree::get_singleton())
|
#define GET_SCENE_TREE() (SceneTree::get_singleton())
|
||||||
|
#define VCALL(m_method) (GDVIRTUAL_CALL(method))
|
||||||
|
#define VCALL_ARGS(method, ...) (call(LSNAME(method), __VA_ARGS__))
|
||||||
|
|
||||||
#endif // LIMBOAI_MODULE
|
#endif // LIMBOAI_MODULE
|
||||||
|
|
||||||
|
@ -32,5 +34,7 @@
|
||||||
#define PRINT_LINE(...) (UtilityFunctions::print(__VA_ARGS__))
|
#define PRINT_LINE(...) (UtilityFunctions::print(__VA_ARGS__))
|
||||||
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::get_singleton()->is_active())
|
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::get_singleton()->is_active())
|
||||||
#define GET_SCENE_TREE() ((SceneTree *)(Engine::get_singleton()->get_main_loop()))
|
#define GET_SCENE_TREE() ((SceneTree *)(Engine::get_singleton()->get_main_loop()))
|
||||||
|
#define VCALL(m_name) (call(LSNAME(m_name)))
|
||||||
|
#define VCALL_ARGS(m_name, ...) (call(LSNAME(m_name), __VA_ARGS__))
|
||||||
|
|
||||||
#endif // LIMBOAI_GDEXTENSION
|
#endif // LIMBOAI_GDEXTENSION
|
|
@ -12,27 +12,36 @@
|
||||||
#include "limbo_string_names.h"
|
#include "limbo_string_names.h"
|
||||||
#include "godot_cpp/variant/string_name.hpp"
|
#include "godot_cpp/variant/string_name.hpp"
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
#define SN(m_arg) (StaticCString::create(m_arg))
|
||||||
|
#endif // LIMBOAI_MODULE
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_GDEXTENSION
|
||||||
|
#define SN(m_arg) (StringName(m_arg))
|
||||||
|
#endif // LIMBOAI_GDEXTENSION
|
||||||
|
|
||||||
LimboStringNames *LimboStringNames::singleton = nullptr;
|
LimboStringNames *LimboStringNames::singleton = nullptr;
|
||||||
|
|
||||||
LimboStringNames::LimboStringNames() {
|
LimboStringNames::LimboStringNames() {
|
||||||
_generate_name = StringName("_generate_name");
|
_generate_name = SN("_generate_name");
|
||||||
_setup = StringName("_setup");
|
_setup = SN("_setup");
|
||||||
_enter = StringName("_enter");
|
_enter = SN("_enter");
|
||||||
_exit = StringName("_exit");
|
_exit = SN("_exit");
|
||||||
_tick = StringName("_tick");
|
_tick = SN("_tick");
|
||||||
behavior_tree_finished = StringName("behavior_tree_finished");
|
behavior_tree_finished = SN("behavior_tree_finished");
|
||||||
setup = StringName("setup");
|
setup = SN("setup");
|
||||||
entered = StringName("entered");
|
entered = SN("entered");
|
||||||
exited = StringName("exited");
|
exited = SN("exited");
|
||||||
updated = StringName("updated");
|
updated = SN("updated");
|
||||||
_update = StringName("_update");
|
_update = SN("_update");
|
||||||
state_changed = StringName("state_changed");
|
state_changed = SN("state_changed");
|
||||||
_get_configuration_warning = StringName("_get_configuration_warning");
|
_get_configuration_warning = SN("_get_configuration_warning");
|
||||||
changed = StringName("changed");
|
changed = SN("changed");
|
||||||
changed = StringName("emit_changed");
|
changed = SN("emit_changed");
|
||||||
_weight_ = StringName("_weight_");
|
_weight_ = SN("_weight_");
|
||||||
error_value = StringName("error_value");
|
error_value = SN("error_value");
|
||||||
behavior_tree = StringName("behavior_tree");
|
behavior_tree = SN("behavior_tree");
|
||||||
|
|
||||||
|
EVENT_FINISHED = "finished";
|
||||||
repeat_forever.parse_utf8("Repeat ∞");
|
repeat_forever.parse_utf8("Repeat ∞");
|
||||||
}
|
}
|
|
@ -59,6 +59,7 @@ public:
|
||||||
StringName error_value;
|
StringName error_value;
|
||||||
StringName behavior_tree;
|
StringName behavior_tree;
|
||||||
|
|
||||||
|
String EVENT_FINISHED;
|
||||||
String repeat_forever;
|
String repeat_forever;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue