Update README.md
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[![Discord](https://img.shields.io/discord/1185664967379267774?logo=discord&link=https%3A%2F%2Fdiscord.gg%2FN5MGC95GpP)](https://discord.gg/N5MGC95GpP)
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[![Discord](https://img.shields.io/discord/1185664967379267774?logo=discord&link=https%3A%2F%2Fdiscord.gg%2FN5MGC95GpP)](https://discord.gg/N5MGC95GpP)
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[![Mastodon Follow](https://img.shields.io/mastodon/follow/109346796150895359?domain=https%3A%2F%2Fmastodon.gamedev.place)](https://mastodon.gamedev.place/@limbo)
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[![Mastodon Follow](https://img.shields.io/mastodon/follow/109346796150895359?domain=https%3A%2F%2Fmastodon.gamedev.place)](https://mastodon.gamedev.place/@limbo)
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>**🛈 Supported Godot Engine:** **4.2** (latest release) | **4.3-rc** (`master` branch)
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>**🛈 Supported Godot Engine:** **4.3** (v1.2.0+) | **4.2** (v1.1.x releases)
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**LimboAI** is an open-source C++ plugin for **Godot Engine 4** providing a combination of
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**LimboAI** is an open-source C++ plugin for **Godot Engine 4** providing a combination of
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**Behavior Trees** and **State Machines**, which can be used together to create complex AI behaviors.
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**Behavior Trees** and **State Machines**, which can be used together to create complex AI behaviors.
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