From af68b1eebc010ca8ac2460a17ac2257ba096d9c0 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Thu, 22 Aug 2024 17:28:02 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 069edf0..de7970f 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ [![Discord](https://img.shields.io/discord/1185664967379267774?logo=discord&link=https%3A%2F%2Fdiscord.gg%2FN5MGC95GpP)](https://discord.gg/N5MGC95GpP) [![Mastodon Follow](https://img.shields.io/mastodon/follow/109346796150895359?domain=https%3A%2F%2Fmastodon.gamedev.place)](https://mastodon.gamedev.place/@limbo) ->**🛈 Supported Godot Engine:** **4.2** (latest release) | **4.3-rc** (`master` branch) +>**🛈 Supported Godot Engine:** **4.3** (v1.2.0+) | **4.2** (v1.1.x releases) **LimboAI** is an open-source C++ plugin for **Godot Engine 4** providing a combination of **Behavior Trees** and **State Machines**, which can be used together to create complex AI behaviors.