GHA: Add Linux ARM32 template builds
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@ -17,6 +17,8 @@ runs:
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TOOLCHAIN_32_SHA=6171652abc54ef219e5187bc53660ee4e2f796f4
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TOOLCHAIN_ARM64_URL=https://github.com/godotengine/buildroot/releases/download/godot-2023.08.x-3/aarch64-godot-linux-gnu_sdk-buildroot.tar.bz2
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TOOLCHAIN_ARM64_SHA=73bed3d26b92c8b9a93c0ceb6bcce8fe567d1764
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TOOLCHAIN_ARM32_URL=https://github.com/godotengine/buildroot/releases/download/godot-2023.08.x-3/arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2
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TOOLCHAIN_ARM32_SHA=aa5853fd73faec3837c6127649471275d7e61cb2
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# ! Export variables:
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if [[ "${{ inputs.arch }}" == "x86_64" ]]; then
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@ -28,6 +30,9 @@ runs:
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elif [[ "${{ inputs.arch }}" == "arm64" ]]; then
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echo "TOOLCHAIN_URL=${TOOLCHAIN_ARM64_URL}" >> "$GITHUB_ENV"
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echo "TOOLCHAIN_SHA=${TOOLCHAIN_ARM64_SHA}" >> "$GITHUB_ENV"
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elif [[ "${{ inputs.arch }}" == "arm32" ]]; then
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echo "TOOLCHAIN_URL=${TOOLCHAIN_ARM32_URL}" >> "$GITHUB_ENV"
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echo "TOOLCHAIN_SHA=${TOOLCHAIN_ARM32_SHA}" >> "$GITHUB_ENV"
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fi
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- name: Cache buildroot
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@ -105,6 +105,20 @@ jobs:
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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# * Standard arm32
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- name: Template (arm32, release)
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target: template_release
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arch: arm32
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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- name: Template (arm32, debug)
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target: template_debug
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arch: arm32
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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# * .NET x86_64
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- name: Editor .NET (x86_64, release)
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@ -167,6 +181,20 @@ jobs:
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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# * .NET arm32
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- name: Template .NET (arm32, release)
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target: template_release
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arch: arm32
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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- name: Template .NET (arm32, debug)
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target: template_debug
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arch: arm32
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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exclude:
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- { opts: { should-build: false } }
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