GHA: Don't strip binaries, done at build time
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@ -287,19 +287,6 @@ jobs:
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echo "---"
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ls -R out/
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- name: Strip lib
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if: matrix.opts.platform != 'windows' && matrix.opts.platform != 'web' && (matrix.opts.platform != 'android' || startsWith(matrix.opts.arch, 'x86'))
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run: |
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ls -l -R out/addons/limboai/bin/
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echo "---"
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if [ "$RUNNER_OS" == "macOS" ]; then
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strip -u out/addons/limboai/bin/liblimboai*/liblimboai*
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else
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strip out/addons/limboai/bin/liblimboai*
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fi
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echo "---"
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ls -l -R out/addons/limboai/bin/
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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env:
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@ -170,9 +170,6 @@ jobs:
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cp -r misc/dist/ios_xcode bin/
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cd bin/
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# --- Note: Doesn't look like libs need stripping ---
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# strip *.a
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mv libgodot.ios.template_debug.arm64.a ios_xcode/libgodot.ios.debug.xcframework/ios-arm64/libgodot.a
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# ! lipo -create libgodot.ios.template_debug.arm64.simulator.a libgodot.ios.template_debug.x86_64.simulator.a -output ios_xcode/libgodot.ios.debug.xcframework/ios-arm64_x86_64-simulator/libgodot.a
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mv libgodot.ios.template_debug.x86_64.simulator.a ios_xcode/libgodot.ios.debug.xcframework/ios-arm64_x86_64-simulator/libgodot.a
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@ -233,11 +233,6 @@ jobs:
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env:
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OUTDIR: ${{ startsWith(matrix.opts.target, 'template') && 'out/templates' || 'out/' }}
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run: |
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if [ "${{matrix.opts.arch}}" == "arm64" ]; then
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${GITHUB_WORKSPACE}/buildroot/bin/aarch64-godot-linux-gnu-strip ./bin/godot.*
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else
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strip ./bin/godot.*
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fi
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chmod +x ./bin/godot.*
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mkdir -p ${{env.OUTDIR}}
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mv bin/* ${{env.OUTDIR}}
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@ -199,7 +199,6 @@ jobs:
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- name: Prepare artifact
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run: |
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strip bin/godot.*
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chmod +x bin/godot.*
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- name: Upload artifact
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@ -257,9 +256,6 @@ jobs:
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run: |
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ls bin/
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lipo -create bin/godot.macos.editor.x86_64* bin/godot.macos.editor.arm64* -output bin/godot.macos.editor.universal
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du -sh bin/
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strip bin/godot.macos.editor.universal
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du -sh bin/
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mkdir -p out/editor/
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cp -r misc/dist/macos_tools.app out/editor/${APP_NAME}
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mkdir -p out/editor/${APP_NAME}/Contents/{MacOS,Resources}
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@ -295,7 +291,6 @@ jobs:
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ls bin/
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lipo -create bin/godot.macos.template_release.x86_64* bin/godot.macos.template_release.arm64* -output bin/godot.macos.template_release.universal
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lipo -create bin/godot.macos.template_debug.x86_64* bin/godot.macos.template_debug.arm64* -output bin/godot.macos.template_debug.universal
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strip bin/godot.*.universal
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cp -r misc/dist/macos_template.app macos_template.app
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mkdir -p macos_template.app/Contents/MacOS
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cp bin/godot.macos.template_debug.universal macos_template.app/Contents/MacOS/godot_macos_debug.universal
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