Doc: Add section on "Debugging behavior trees" in index.rst
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@ -93,3 +93,10 @@ Creating your own behavior trees
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:glob:
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classes/class_*
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classes/class_*
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Debugging behavior trees
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~~~~~~~~~~~~~~~~~~~~~~~~
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In Godot Engine, follow to "Bottom Panel > Debugger > LimboAI" tab. With the LimboAI debugger,
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you can inspect any currently active behavior tree within the running project. The debugger can be detached
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from the main editor window, which can be particularly useful if you have a HiDPI or a secondary display.
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