Doc: Add section on "Debugging behavior trees" in index.rst
This commit is contained in:
parent
7a90fdb113
commit
5a60ad9308
|
@ -93,3 +93,10 @@ Creating your own behavior trees
|
|||
:glob:
|
||||
|
||||
classes/class_*
|
||||
|
||||
Debugging behavior trees
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
In Godot Engine, follow to "Bottom Panel > Debugger > LimboAI" tab. With the LimboAI debugger,
|
||||
you can inspect any currently active behavior tree within the running project. The debugger can be detached
|
||||
from the main editor window, which can be particularly useful if you have a HiDPI or a secondary display.
|
||||
|
|
Loading…
Reference in New Issue