Update README

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Serhii Snitsaruk 2023-07-24 23:06:05 +02:00
parent c095ee9c5d
commit 1ef92176b2
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@ -35,7 +35,7 @@ LimboAI is a C++ module for Godot 4 that provides an implementation of Behavior
## Compiling ## Compiling
> 🛈 Compiled releases are a WIP > 🛈 Precompiled builds are a WIP
To incorporate this module, you'll need to build Godot Engine from source with LimboAI module included. To incorporate this module, you'll need to build Godot Engine from source with LimboAI module included.
@ -53,7 +53,7 @@ All contributions are welcome! Feel free to open issues with bug reports and fea
Features and improvements that may be implemented in the future: Features and improvements that may be implemented in the future:
- Providing compiled builds for download. - Providing precompiled builds for download.
- Creating a non-trivial demo project to showcase the capabilities of LimboAI. - Creating a non-trivial demo project to showcase the capabilities of LimboAI.
- Exploring the execution history of Behavior Trees in the Visual Debugger. - Exploring the execution history of Behavior Trees in the Visual Debugger.
- Tests and CI. - Tests and CI.