From 1ef92176b21519b1a333f2c998e9d132b6c29c02 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Mon, 24 Jul 2023 23:06:05 +0200 Subject: [PATCH] Update README --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 703cb23..bbe88c9 100644 --- a/README.md +++ b/README.md @@ -35,7 +35,7 @@ LimboAI is a C++ module for Godot 4 that provides an implementation of Behavior ## Compiling -> 🛈 Compiled releases are a WIP +> 🛈 Precompiled builds are a WIP To incorporate this module, you'll need to build Godot Engine from source with LimboAI module included. @@ -53,7 +53,7 @@ All contributions are welcome! Feel free to open issues with bug reports and fea Features and improvements that may be implemented in the future: -- Providing compiled builds for download. +- Providing precompiled builds for download. - Creating a non-trivial demo project to showcase the capabilities of LimboAI. - Exploring the execution history of Behavior Trees in the Visual Debugger. - Tests and CI.