forked from LGDG/ExampleProject
under
8c8fc8058d
Before this, if you moved a window's header to overlap the game window's header, dragging the window again would drag the window and the game window. |
||
---|---|---|
RetroWindowsGUI | ||
.gitignore | ||
FullscreenToggler.gd | ||
InteractToggleVisible.gd | ||
InteractiveItems.gd | ||
icon.svg | ||
icon.svg.import | ||
project.godot | ||
readme.md | ||
remesh.txt | ||
thirdPerson.tscn |
readme.md
LGDG Example Project
Made the fullscreen toggle resize floating windows (on toggle back to windowed mode you can't see al lthe floating window as half of it is off the bottom of the screen).