forked from LGDG/ExampleProject
Make VirtualDesktop enable borderless
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@ -4,6 +4,9 @@ extends Control
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@export var the_game: Control # TheGame
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var current_window: Control = the_game # current window
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func _ready() -> void:
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DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, true)
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func _process(_delta):
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#get_window().grab_focus()
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pass
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