331 lines
10 KiB
C++
331 lines
10 KiB
C++
/*
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* Copyright 2015 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/base/arraysize.h"
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#include "webrtc/base/bitbuffer.h"
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#include "webrtc/base/bytebuffer.h"
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#include "webrtc/base/common.h"
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#include "webrtc/base/gunit.h"
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namespace rtc {
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TEST(BitBufferTest, ConsumeBits) {
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const uint8_t bytes[64] = {0};
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BitBuffer buffer(bytes, 32);
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uint64_t total_bits = 32 * 8;
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EXPECT_EQ(total_bits, buffer.RemainingBitCount());
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EXPECT_TRUE(buffer.ConsumeBits(3));
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total_bits -= 3;
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EXPECT_EQ(total_bits, buffer.RemainingBitCount());
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EXPECT_TRUE(buffer.ConsumeBits(3));
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total_bits -= 3;
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EXPECT_EQ(total_bits, buffer.RemainingBitCount());
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EXPECT_TRUE(buffer.ConsumeBits(15));
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total_bits -= 15;
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EXPECT_EQ(total_bits, buffer.RemainingBitCount());
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EXPECT_TRUE(buffer.ConsumeBits(37));
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total_bits -= 37;
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EXPECT_EQ(total_bits, buffer.RemainingBitCount());
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EXPECT_FALSE(buffer.ConsumeBits(32 * 8));
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EXPECT_EQ(total_bits, buffer.RemainingBitCount());
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}
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TEST(BitBufferTest, ReadBytesAligned) {
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const uint8_t bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89};
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uint8_t val8;
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uint16_t val16;
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uint32_t val32;
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BitBuffer buffer(bytes, 8);
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EXPECT_TRUE(buffer.ReadUInt8(&val8));
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EXPECT_EQ(0x0Au, val8);
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EXPECT_TRUE(buffer.ReadUInt8(&val8));
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EXPECT_EQ(0xBCu, val8);
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EXPECT_TRUE(buffer.ReadUInt16(&val16));
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EXPECT_EQ(0xDEF1u, val16);
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EXPECT_TRUE(buffer.ReadUInt32(&val32));
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EXPECT_EQ(0x23456789u, val32);
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}
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TEST(BitBufferTest, ReadBytesOffset4) {
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const uint8_t bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23,
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0x45, 0x67, 0x89, 0x0A};
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uint8_t val8;
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uint16_t val16;
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uint32_t val32;
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BitBuffer buffer(bytes, 9);
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EXPECT_TRUE(buffer.ConsumeBits(4));
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EXPECT_TRUE(buffer.ReadUInt8(&val8));
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EXPECT_EQ(0xABu, val8);
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EXPECT_TRUE(buffer.ReadUInt8(&val8));
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EXPECT_EQ(0xCDu, val8);
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EXPECT_TRUE(buffer.ReadUInt16(&val16));
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EXPECT_EQ(0xEF12u, val16);
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EXPECT_TRUE(buffer.ReadUInt32(&val32));
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EXPECT_EQ(0x34567890u, val32);
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}
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TEST(BitBufferTest, ReadBytesOffset3) {
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// The pattern we'll check against is counting down from 0b1111. It looks
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// weird here because it's all offset by 3.
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// Byte pattern is:
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// 56701234
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// 0b00011111,
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// 0b11011011,
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// 0b10010111,
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// 0b01010011,
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// 0b00001110,
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// 0b11001010,
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// 0b10000110,
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// 0b01000010
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// xxxxx <-- last 5 bits unused.
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// The bytes. It almost looks like counting down by two at a time, except the
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// jump at 5->3->0, since that's when the high bit is turned off.
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const uint8_t bytes[] = {0x1F, 0xDB, 0x97, 0x53, 0x0E, 0xCA, 0x86, 0x42};
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uint8_t val8;
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uint16_t val16;
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uint32_t val32;
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BitBuffer buffer(bytes, 8);
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EXPECT_TRUE(buffer.ConsumeBits(3));
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EXPECT_TRUE(buffer.ReadUInt8(&val8));
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EXPECT_EQ(0xFEu, val8);
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EXPECT_TRUE(buffer.ReadUInt16(&val16));
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EXPECT_EQ(0xDCBAu, val16);
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EXPECT_TRUE(buffer.ReadUInt32(&val32));
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EXPECT_EQ(0x98765432u, val32);
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// 5 bits left unread. Not enough to read a uint8_t.
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EXPECT_EQ(5u, buffer.RemainingBitCount());
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EXPECT_FALSE(buffer.ReadUInt8(&val8));
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}
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TEST(BitBufferTest, ReadBits) {
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// Bit values are:
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// 0b01001101,
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// 0b00110010
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const uint8_t bytes[] = {0x4D, 0x32};
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uint32_t val;
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BitBuffer buffer(bytes, 2);
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EXPECT_TRUE(buffer.ReadBits(&val, 3));
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// 0b010
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EXPECT_EQ(0x2u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 2));
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// 0b01
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EXPECT_EQ(0x1u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 7));
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// 0b1010011
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EXPECT_EQ(0x53u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 2));
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// 0b00
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EXPECT_EQ(0x0u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 1));
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// 0b1
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EXPECT_EQ(0x1u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 1));
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// 0b0
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EXPECT_EQ(0x0u, val);
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EXPECT_FALSE(buffer.ReadBits(&val, 1));
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}
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TEST(BitBufferTest, SetOffsetValues) {
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uint8_t bytes[4] = {0};
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BitBufferWriter buffer(bytes, 4);
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size_t byte_offset, bit_offset;
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// Bit offsets are [0,7].
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EXPECT_TRUE(buffer.Seek(0, 0));
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EXPECT_TRUE(buffer.Seek(0, 7));
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buffer.GetCurrentOffset(&byte_offset, &bit_offset);
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EXPECT_EQ(0u, byte_offset);
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EXPECT_EQ(7u, bit_offset);
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EXPECT_FALSE(buffer.Seek(0, 8));
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buffer.GetCurrentOffset(&byte_offset, &bit_offset);
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EXPECT_EQ(0u, byte_offset);
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EXPECT_EQ(7u, bit_offset);
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// Byte offsets are [0,length]. At byte offset length, the bit offset must be
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// 0.
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EXPECT_TRUE(buffer.Seek(0, 0));
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EXPECT_TRUE(buffer.Seek(2, 4));
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buffer.GetCurrentOffset(&byte_offset, &bit_offset);
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EXPECT_EQ(2u, byte_offset);
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EXPECT_EQ(4u, bit_offset);
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EXPECT_TRUE(buffer.Seek(4, 0));
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EXPECT_FALSE(buffer.Seek(5, 0));
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buffer.GetCurrentOffset(&byte_offset, &bit_offset);
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EXPECT_EQ(4u, byte_offset);
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EXPECT_EQ(0u, bit_offset);
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EXPECT_FALSE(buffer.Seek(4, 1));
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// Disable death test on Android because it relies on fork() and doesn't play
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// nicely.
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#if defined(GTEST_HAS_DEATH_TEST)
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#if !defined(WEBRTC_ANDROID)
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// Passing a NULL out parameter is death.
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EXPECT_DEATH(buffer.GetCurrentOffset(&byte_offset, NULL), "");
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#endif
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#endif
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}
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uint64_t GolombEncoded(uint32_t val) {
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val++;
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uint32_t bit_counter = val;
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uint64_t bit_count = 0;
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while (bit_counter > 0) {
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bit_count++;
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bit_counter >>= 1;
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}
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return static_cast<uint64_t>(val) << (64 - (bit_count * 2 - 1));
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}
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TEST(BitBufferTest, GolombUint32Values) {
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ByteBufferWriter byteBuffer;
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byteBuffer.Resize(16);
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BitBuffer buffer(reinterpret_cast<const uint8_t*>(byteBuffer.Data()),
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byteBuffer.Capacity());
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// Test over the uint32_t range with a large enough step that the test doesn't
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// take forever. Around 20,000 iterations should do.
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const int kStep = std::numeric_limits<uint32_t>::max() / 20000;
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for (uint32_t i = 0; i < std::numeric_limits<uint32_t>::max() - kStep;
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i += kStep) {
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uint64_t encoded_val = GolombEncoded(i);
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byteBuffer.Clear();
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byteBuffer.WriteUInt64(encoded_val);
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uint32_t decoded_val;
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EXPECT_TRUE(buffer.Seek(0, 0));
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EXPECT_TRUE(buffer.ReadExponentialGolomb(&decoded_val));
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EXPECT_EQ(i, decoded_val);
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}
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}
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TEST(BitBufferTest, SignedGolombValues) {
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uint8_t golomb_bits[] = {
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0x80, // 1
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0x40, // 010
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0x60, // 011
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0x20, // 00100
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0x38, // 00111
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};
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int32_t expected[] = {0, 1, -1, 2, -3};
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for (size_t i = 0; i < sizeof(golomb_bits); ++i) {
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BitBuffer buffer(&golomb_bits[i], 1);
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int32_t decoded_val;
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ASSERT_TRUE(buffer.ReadSignedExponentialGolomb(&decoded_val));
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EXPECT_EQ(expected[i], decoded_val)
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<< "Mismatch in expected/decoded value for golomb_bits[" << i
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<< "]: " << static_cast<int>(golomb_bits[i]);
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}
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}
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TEST(BitBufferTest, NoGolombOverread) {
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const uint8_t bytes[] = {0x00, 0xFF, 0xFF};
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// Make sure the bit buffer correctly enforces byte length on golomb reads.
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// If it didn't, the above buffer would be valid at 3 bytes.
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BitBuffer buffer(bytes, 1);
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uint32_t decoded_val;
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EXPECT_FALSE(buffer.ReadExponentialGolomb(&decoded_val));
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BitBuffer longer_buffer(bytes, 2);
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EXPECT_FALSE(longer_buffer.ReadExponentialGolomb(&decoded_val));
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BitBuffer longest_buffer(bytes, 3);
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EXPECT_TRUE(longest_buffer.ReadExponentialGolomb(&decoded_val));
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// Golomb should have read 9 bits, so 0x01FF, and since it is golomb, the
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// result is 0x01FF - 1 = 0x01FE.
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EXPECT_EQ(0x01FEu, decoded_val);
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}
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TEST(BitBufferWriterTest, SymmetricReadWrite) {
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uint8_t bytes[16] = {0};
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BitBufferWriter buffer(bytes, 4);
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// Write some bit data at various sizes.
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EXPECT_TRUE(buffer.WriteBits(0x2u, 3));
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EXPECT_TRUE(buffer.WriteBits(0x1u, 2));
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EXPECT_TRUE(buffer.WriteBits(0x53u, 7));
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EXPECT_TRUE(buffer.WriteBits(0x0u, 2));
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EXPECT_TRUE(buffer.WriteBits(0x1u, 1));
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EXPECT_TRUE(buffer.WriteBits(0x1ABCDu, 17));
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// That should be all that fits in the buffer.
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EXPECT_FALSE(buffer.WriteBits(1, 1));
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EXPECT_TRUE(buffer.Seek(0, 0));
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uint32_t val;
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EXPECT_TRUE(buffer.ReadBits(&val, 3));
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EXPECT_EQ(0x2u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 2));
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EXPECT_EQ(0x1u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 7));
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EXPECT_EQ(0x53u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 2));
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EXPECT_EQ(0x0u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 1));
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EXPECT_EQ(0x1u, val);
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EXPECT_TRUE(buffer.ReadBits(&val, 17));
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EXPECT_EQ(0x1ABCDu, val);
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// And there should be nothing left.
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EXPECT_FALSE(buffer.ReadBits(&val, 1));
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}
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TEST(BitBufferWriterTest, SymmetricBytesMisaligned) {
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uint8_t bytes[16] = {0};
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BitBufferWriter buffer(bytes, 16);
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// Offset 3, to get things misaligned.
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EXPECT_TRUE(buffer.ConsumeBits(3));
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EXPECT_TRUE(buffer.WriteUInt8(0x12u));
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EXPECT_TRUE(buffer.WriteUInt16(0x3456u));
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EXPECT_TRUE(buffer.WriteUInt32(0x789ABCDEu));
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buffer.Seek(0, 3);
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uint8_t val8;
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uint16_t val16;
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uint32_t val32;
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EXPECT_TRUE(buffer.ReadUInt8(&val8));
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EXPECT_EQ(0x12u, val8);
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EXPECT_TRUE(buffer.ReadUInt16(&val16));
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EXPECT_EQ(0x3456u, val16);
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EXPECT_TRUE(buffer.ReadUInt32(&val32));
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EXPECT_EQ(0x789ABCDEu, val32);
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}
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TEST(BitBufferWriterTest, SymmetricGolomb) {
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char test_string[] = "my precious";
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uint8_t bytes[64] = {0};
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BitBufferWriter buffer(bytes, 64);
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for (size_t i = 0; i < arraysize(test_string); ++i) {
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EXPECT_TRUE(buffer.WriteExponentialGolomb(test_string[i]));
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}
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buffer.Seek(0, 0);
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for (size_t i = 0; i < arraysize(test_string); ++i) {
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uint32_t val;
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EXPECT_TRUE(buffer.ReadExponentialGolomb(&val));
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EXPECT_LE(val, std::numeric_limits<uint8_t>::max());
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EXPECT_EQ(test_string[i], static_cast<char>(val));
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}
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}
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TEST(BitBufferWriterTest, WriteClearsBits) {
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uint8_t bytes[] = {0xFF, 0xFF};
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BitBufferWriter buffer(bytes, 2);
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EXPECT_TRUE(buffer.ConsumeBits(3));
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EXPECT_TRUE(buffer.WriteBits(0, 1));
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EXPECT_EQ(0xEFu, bytes[0]);
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EXPECT_TRUE(buffer.WriteBits(0, 3));
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EXPECT_EQ(0xE1u, bytes[0]);
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EXPECT_TRUE(buffer.WriteBits(0, 2));
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EXPECT_EQ(0xE0u, bytes[0]);
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EXPECT_EQ(0x7F, bytes[1]);
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}
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} // namespace rtc
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