255 lines
8.2 KiB
C++
255 lines
8.2 KiB
C++
/*
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* Copyright 2015 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_P2P_STUNPROBER_STUNPROBER_H_
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#define WEBRTC_P2P_STUNPROBER_STUNPROBER_H_
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#include <set>
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#include <string>
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#include <vector>
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#include "webrtc/base/asyncinvoker.h"
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#include "webrtc/base/basictypes.h"
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#include "webrtc/base/bytebuffer.h"
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#include "webrtc/base/callback.h"
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#include "webrtc/base/constructormagic.h"
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#include "webrtc/base/ipaddress.h"
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#include "webrtc/base/network.h"
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#include "webrtc/base/socketaddress.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/base/thread_checker.h"
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#include "webrtc/typedefs.h"
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namespace rtc {
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class AsyncPacketSocket;
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class PacketSocketFactory;
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class Thread;
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class NetworkManager;
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class AsyncResolverInterface;
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} // namespace rtc
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namespace stunprober {
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class StunProber;
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static const int kMaxUdpBufferSize = 1200;
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typedef rtc::Callback2<void, StunProber*, int> AsyncCallback;
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enum NatType {
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NATTYPE_INVALID,
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NATTYPE_NONE, // Not behind a NAT.
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NATTYPE_UNKNOWN, // Behind a NAT but type can't be determine.
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NATTYPE_SYMMETRIC, // Behind a symmetric NAT.
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NATTYPE_NON_SYMMETRIC // Behind a non-symmetric NAT.
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};
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class StunProber : public sigslot::has_slots<> {
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public:
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enum Status { // Used in UMA_HISTOGRAM_ENUMERATION.
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SUCCESS, // Successfully received bytes from the server.
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GENERIC_FAILURE, // Generic failure.
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RESOLVE_FAILED, // Host resolution failed.
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WRITE_FAILED, // Sending a message to the server failed.
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READ_FAILED, // Reading the reply from the server failed.
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};
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class Observer {
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public:
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virtual ~Observer() = default;
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virtual void OnPrepared(StunProber* prober, StunProber::Status status) = 0;
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virtual void OnFinished(StunProber* prober, StunProber::Status status) = 0;
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};
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struct Stats {
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Stats() {}
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// |raw_num_request_sent| is the total number of requests
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// sent. |num_request_sent| is the count of requests against a server where
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// we see at least one response. |num_request_sent| is designed to protect
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// against DNS resolution failure or the STUN server is not responsive
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// which could skew the result.
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int raw_num_request_sent = 0;
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int num_request_sent = 0;
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int num_response_received = 0;
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NatType nat_type = NATTYPE_INVALID;
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int average_rtt_ms = -1;
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int success_percent = 0;
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int target_request_interval_ns = 0;
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int actual_request_interval_ns = 0;
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// Also report whether this trial can't be considered truly as shared
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// mode. Share mode only makes sense when we have multiple IP resolved and
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// successfully probed.
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bool shared_socket_mode = false;
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std::string host_ip;
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// If the srflx_addrs has more than 1 element, the NAT is symmetric.
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std::set<std::string> srflx_addrs;
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};
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StunProber(rtc::PacketSocketFactory* socket_factory,
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rtc::Thread* thread,
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const rtc::NetworkManager::NetworkList& networks);
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virtual ~StunProber();
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// Begin performing the probe test against the |servers|. If
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// |shared_socket_mode| is false, each request will be done with a new socket.
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// Otherwise, a unique socket will be used for a single round of requests
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// against all resolved IPs. No single socket will be used against a given IP
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// more than once. The interval of requests will be as close to the requested
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// inter-probe interval |stun_ta_interval_ms| as possible. After sending out
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// the last scheduled request, the probe will wait |timeout_ms| for request
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// responses and then call |finish_callback|. |requests_per_ip| indicates how
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// many requests should be tried for each resolved IP address. In shared mode,
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// (the number of sockets to be created) equals to |requests_per_ip|. In
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// non-shared mode, (the number of sockets) equals to requests_per_ip * (the
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// number of resolved IP addresses). TODO(guoweis): Remove this once
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// everything moved to Prepare() and Run().
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bool Start(const std::vector<rtc::SocketAddress>& servers,
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bool shared_socket_mode,
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int stun_ta_interval_ms,
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int requests_per_ip,
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int timeout_ms,
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const AsyncCallback finish_callback);
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// TODO(guoweis): The combination of Prepare() and Run() are equivalent to the
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// Start() above. Remove Start() once everything is migrated.
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bool Prepare(const std::vector<rtc::SocketAddress>& servers,
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bool shared_socket_mode,
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int stun_ta_interval_ms,
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int requests_per_ip,
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int timeout_ms,
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StunProber::Observer* observer);
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// Start to send out the STUN probes.
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bool Start(StunProber::Observer* observer);
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// Method to retrieve the Stats once |finish_callback| is invoked. Returning
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// false when the result is inconclusive, for example, whether it's behind a
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// NAT or not.
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bool GetStats(Stats* stats) const;
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int estimated_execution_time() {
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return static_cast<int>(requests_per_ip_ * all_servers_addrs_.size() *
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interval_ms_);
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}
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private:
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// A requester tracks the requests and responses from a single socket to many
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// STUN servers.
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class Requester;
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// TODO(guoweis): Remove this once all dependencies move away from
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// AsyncCallback.
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class ObserverAdapter : public Observer {
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public:
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void set_callback(AsyncCallback callback) { callback_ = callback; }
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void OnPrepared(StunProber* stunprober, Status status) {
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if (status == SUCCESS) {
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stunprober->Start(this);
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} else {
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callback_(stunprober, status);
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}
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}
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void OnFinished(StunProber* stunprober, Status status) {
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callback_(stunprober, status);
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}
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private:
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AsyncCallback callback_;
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};
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bool ResolveServerName(const rtc::SocketAddress& addr);
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void OnServerResolved(rtc::AsyncResolverInterface* resolver);
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void OnSocketReady(rtc::AsyncPacketSocket* socket,
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const rtc::SocketAddress& addr);
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bool Done() {
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return num_request_sent_ >= requests_per_ip_ * all_servers_addrs_.size();
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}
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size_t total_socket_required() {
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return (shared_socket_mode_ ? 1 : all_servers_addrs_.size()) *
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requests_per_ip_;
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}
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bool should_send_next_request(int64_t now);
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int get_wake_up_interval_ms();
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bool SendNextRequest();
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// Will be invoked in 1ms intervals and schedule the next request from the
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// |current_requester_| if the time has passed for another request.
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void MaybeScheduleStunRequests();
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void ReportOnPrepared(StunProber::Status status);
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void ReportOnFinished(StunProber::Status status);
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Requester* CreateRequester();
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Requester* current_requester_ = nullptr;
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// The time when the next request should go out.
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int64_t next_request_time_ms_ = 0;
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// Total requests sent so far.
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uint32_t num_request_sent_ = 0;
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bool shared_socket_mode_ = false;
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// How many requests should be done against each resolved IP.
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uint32_t requests_per_ip_ = 0;
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// Milliseconds to pause between each STUN request.
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int interval_ms_;
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// Timeout period after the last request is sent.
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int timeout_ms_;
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// STUN server name to be resolved.
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std::vector<rtc::SocketAddress> servers_;
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// Weak references.
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rtc::PacketSocketFactory* socket_factory_;
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rtc::Thread* thread_;
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// Accumulate all resolved addresses.
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std::vector<rtc::SocketAddress> all_servers_addrs_;
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// The set of STUN probe sockets and their state.
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std::vector<Requester*> requesters_;
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rtc::ThreadChecker thread_checker_;
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// Temporary storage for created sockets.
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std::vector<rtc::AsyncPacketSocket*> sockets_;
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// This tracks how many of the sockets are ready.
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size_t total_ready_sockets_ = 0;
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rtc::AsyncInvoker invoker_;
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Observer* observer_ = nullptr;
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// TODO(guoweis): Remove this once all dependencies move away from
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// AsyncCallback.
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ObserverAdapter observer_adapter_;
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rtc::NetworkManager::NetworkList networks_;
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RTC_DISALLOW_COPY_AND_ASSIGN(StunProber);
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};
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} // namespace stunprober
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#endif // WEBRTC_P2P_STUNPROBER_STUNPROBER_H_
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