1245 lines
42 KiB
C++
1245 lines
42 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/p2p/client/basicportallocator.h"
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#include <algorithm>
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#include <string>
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#include <vector>
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#include "webrtc/p2p/base/basicpacketsocketfactory.h"
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#include "webrtc/p2p/base/common.h"
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#include "webrtc/p2p/base/port.h"
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#include "webrtc/p2p/base/relayport.h"
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#include "webrtc/p2p/base/stunport.h"
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#include "webrtc/p2p/base/tcpport.h"
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#include "webrtc/p2p/base/turnport.h"
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#include "webrtc/p2p/base/udpport.h"
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#include "webrtc/base/checks.h"
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#include "webrtc/base/common.h"
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#include "webrtc/base/helpers.h"
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#include "webrtc/base/logging.h"
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using rtc::CreateRandomId;
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namespace {
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enum {
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MSG_CONFIG_START,
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MSG_CONFIG_READY,
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MSG_ALLOCATE,
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MSG_ALLOCATION_PHASE,
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MSG_SEQUENCEOBJECTS_CREATED,
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MSG_CONFIG_STOP,
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};
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const int PHASE_UDP = 0;
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const int PHASE_RELAY = 1;
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const int PHASE_TCP = 2;
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const int PHASE_SSLTCP = 3;
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const int kNumPhases = 4;
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} // namespace
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namespace cricket {
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const uint32_t DISABLE_ALL_PHASES =
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PORTALLOCATOR_DISABLE_UDP | PORTALLOCATOR_DISABLE_TCP |
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PORTALLOCATOR_DISABLE_STUN | PORTALLOCATOR_DISABLE_RELAY;
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// BasicPortAllocator
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BasicPortAllocator::BasicPortAllocator(rtc::NetworkManager* network_manager,
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rtc::PacketSocketFactory* socket_factory)
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: network_manager_(network_manager), socket_factory_(socket_factory) {
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ASSERT(network_manager_ != nullptr);
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ASSERT(socket_factory_ != nullptr);
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Construct();
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}
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BasicPortAllocator::BasicPortAllocator(rtc::NetworkManager* network_manager)
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: network_manager_(network_manager), socket_factory_(nullptr) {
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ASSERT(network_manager_ != nullptr);
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Construct();
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}
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BasicPortAllocator::BasicPortAllocator(rtc::NetworkManager* network_manager,
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rtc::PacketSocketFactory* socket_factory,
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const ServerAddresses& stun_servers)
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: network_manager_(network_manager), socket_factory_(socket_factory) {
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ASSERT(socket_factory_ != NULL);
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SetConfiguration(stun_servers, std::vector<RelayServerConfig>(), 0);
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Construct();
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}
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BasicPortAllocator::BasicPortAllocator(
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rtc::NetworkManager* network_manager,
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const ServerAddresses& stun_servers,
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const rtc::SocketAddress& relay_address_udp,
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const rtc::SocketAddress& relay_address_tcp,
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const rtc::SocketAddress& relay_address_ssl)
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: network_manager_(network_manager), socket_factory_(NULL) {
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std::vector<RelayServerConfig> turn_servers;
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RelayServerConfig config(RELAY_GTURN);
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if (!relay_address_udp.IsNil()) {
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config.ports.push_back(ProtocolAddress(relay_address_udp, PROTO_UDP));
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}
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if (!relay_address_tcp.IsNil()) {
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config.ports.push_back(ProtocolAddress(relay_address_tcp, PROTO_TCP));
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}
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if (!relay_address_ssl.IsNil()) {
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config.ports.push_back(ProtocolAddress(relay_address_ssl, PROTO_SSLTCP));
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}
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if (!config.ports.empty()) {
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turn_servers.push_back(config);
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}
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SetConfiguration(stun_servers, turn_servers, 0);
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Construct();
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}
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void BasicPortAllocator::Construct() {
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allow_tcp_listen_ = true;
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}
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BasicPortAllocator::~BasicPortAllocator() {
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}
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PortAllocatorSession* BasicPortAllocator::CreateSessionInternal(
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const std::string& content_name, int component,
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const std::string& ice_ufrag, const std::string& ice_pwd) {
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return new BasicPortAllocatorSession(
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this, content_name, component, ice_ufrag, ice_pwd);
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}
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void BasicPortAllocator::AddTurnServer(const RelayServerConfig& turn_server) {
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std::vector<RelayServerConfig> new_turn_servers = turn_servers();
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new_turn_servers.push_back(turn_server);
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SetConfiguration(stun_servers(), new_turn_servers, candidate_pool_size());
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}
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// BasicPortAllocatorSession
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BasicPortAllocatorSession::BasicPortAllocatorSession(
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BasicPortAllocator *allocator,
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const std::string& content_name,
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int component,
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const std::string& ice_ufrag,
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const std::string& ice_pwd)
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: PortAllocatorSession(content_name, component,
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ice_ufrag, ice_pwd, allocator->flags()),
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allocator_(allocator), network_thread_(NULL),
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socket_factory_(allocator->socket_factory()),
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allocation_started_(false),
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network_manager_started_(false),
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running_(false),
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allocation_sequences_created_(false) {
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allocator_->network_manager()->SignalNetworksChanged.connect(
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this, &BasicPortAllocatorSession::OnNetworksChanged);
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allocator_->network_manager()->StartUpdating();
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}
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BasicPortAllocatorSession::~BasicPortAllocatorSession() {
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allocator_->network_manager()->StopUpdating();
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if (network_thread_ != NULL)
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network_thread_->Clear(this);
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for (uint32_t i = 0; i < sequences_.size(); ++i) {
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// AllocationSequence should clear it's map entry for turn ports before
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// ports are destroyed.
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sequences_[i]->Clear();
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}
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std::vector<PortData>::iterator it;
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for (it = ports_.begin(); it != ports_.end(); it++)
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delete it->port();
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for (uint32_t i = 0; i < configs_.size(); ++i)
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delete configs_[i];
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for (uint32_t i = 0; i < sequences_.size(); ++i)
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delete sequences_[i];
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}
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void BasicPortAllocatorSession::SetCandidateFilter(uint32_t filter) {
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if (filter == candidate_filter_) {
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return;
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}
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// We assume the filter will only change from "ALL" to something else.
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RTC_DCHECK(candidate_filter_ == CF_ALL);
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candidate_filter_ = filter;
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for (PortData& port : ports_) {
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if (!port.has_pairable_candidate()) {
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continue;
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}
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const auto& candidates = port.port()->Candidates();
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// Setting a filter may cause a ready port to become non-ready
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// if it no longer has any pairable candidates.
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if (!std::any_of(candidates.begin(), candidates.end(),
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[this, &port](const Candidate& candidate) {
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return CandidatePairable(candidate, port.port());
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})) {
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port.set_has_pairable_candidate(false);
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}
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}
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}
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void BasicPortAllocatorSession::StartGettingPorts() {
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network_thread_ = rtc::Thread::Current();
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if (!socket_factory_) {
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owned_socket_factory_.reset(
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new rtc::BasicPacketSocketFactory(network_thread_));
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socket_factory_ = owned_socket_factory_.get();
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}
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running_ = true;
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network_thread_->Post(RTC_FROM_HERE, this, MSG_CONFIG_START);
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}
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void BasicPortAllocatorSession::StopGettingPorts() {
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ASSERT(rtc::Thread::Current() == network_thread_);
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running_ = false;
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network_thread_->Post(RTC_FROM_HERE, this, MSG_CONFIG_STOP);
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ClearGettingPorts();
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}
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void BasicPortAllocatorSession::ClearGettingPorts() {
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network_thread_->Clear(this, MSG_ALLOCATE);
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for (uint32_t i = 0; i < sequences_.size(); ++i)
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sequences_[i]->Stop();
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}
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std::vector<PortInterface*> BasicPortAllocatorSession::ReadyPorts() const {
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std::vector<PortInterface*> ret;
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for (const PortData& port : ports_) {
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if (port.has_pairable_candidate() && !port.error()) {
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ret.push_back(port.port());
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}
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}
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return ret;
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}
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std::vector<Candidate> BasicPortAllocatorSession::ReadyCandidates() const {
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std::vector<Candidate> candidates;
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for (const PortData& data : ports_) {
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for (const Candidate& candidate : data.port()->Candidates()) {
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if (!CheckCandidateFilter(candidate)) {
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continue;
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}
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ProtocolType pvalue;
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if (!StringToProto(candidate.protocol().c_str(), &pvalue) ||
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!data.sequence()->ProtocolEnabled(pvalue)) {
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continue;
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}
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candidates.push_back(SanitizeRelatedAddress(candidate));
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}
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}
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return candidates;
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}
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Candidate BasicPortAllocatorSession::SanitizeRelatedAddress(
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const Candidate& c) const {
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Candidate copy = c;
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// If adapter enumeration is disabled or host candidates are disabled,
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// clear the raddr of STUN candidates to avoid local address leakage.
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bool filter_stun_related_address =
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((flags() & PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION) &&
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(flags() & PORTALLOCATOR_DISABLE_DEFAULT_LOCAL_CANDIDATE)) ||
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!(candidate_filter_ & CF_HOST);
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// If the candidate filter doesn't allow reflexive addresses, empty TURN raddr
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// to avoid reflexive address leakage.
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bool filter_turn_related_address = !(candidate_filter_ & CF_REFLEXIVE);
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if ((c.type() == STUN_PORT_TYPE && filter_stun_related_address) ||
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(c.type() == RELAY_PORT_TYPE && filter_turn_related_address)) {
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copy.set_related_address(
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rtc::EmptySocketAddressWithFamily(copy.address().family()));
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}
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return copy;
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}
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bool BasicPortAllocatorSession::CandidatesAllocationDone() const {
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// Done only if all required AllocationSequence objects
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// are created.
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if (!allocation_sequences_created_) {
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return false;
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}
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// Check that all port allocation sequences are complete (not running).
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if (std::any_of(sequences_.begin(), sequences_.end(),
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[](const AllocationSequence* sequence) {
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return sequence->state() == AllocationSequence::kRunning;
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})) {
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return false;
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}
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// If all allocated ports are in complete state, session must have got all
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// expected candidates. Session will trigger candidates allocation complete
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// signal.
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if (!std::all_of(ports_.begin(), ports_.end(), [](const PortData& port) {
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return (port.complete() || port.error());
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})) {
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return false;
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}
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return true;
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}
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void BasicPortAllocatorSession::OnMessage(rtc::Message *message) {
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switch (message->message_id) {
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case MSG_CONFIG_START:
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ASSERT(rtc::Thread::Current() == network_thread_);
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GetPortConfigurations();
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break;
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case MSG_CONFIG_READY:
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ASSERT(rtc::Thread::Current() == network_thread_);
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OnConfigReady(static_cast<PortConfiguration*>(message->pdata));
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break;
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case MSG_ALLOCATE:
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ASSERT(rtc::Thread::Current() == network_thread_);
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OnAllocate();
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break;
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case MSG_SEQUENCEOBJECTS_CREATED:
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ASSERT(rtc::Thread::Current() == network_thread_);
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OnAllocationSequenceObjectsCreated();
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break;
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case MSG_CONFIG_STOP:
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ASSERT(rtc::Thread::Current() == network_thread_);
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OnConfigStop();
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break;
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default:
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ASSERT(false);
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}
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}
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void BasicPortAllocatorSession::UpdateIceParametersInternal() {
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for (PortData& port : ports_) {
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port.port()->set_content_name(content_name());
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port.port()->SetIceParameters(component(), ice_ufrag(), ice_pwd());
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}
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}
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void BasicPortAllocatorSession::GetPortConfigurations() {
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PortConfiguration* config = new PortConfiguration(allocator_->stun_servers(),
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username(),
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password());
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for (const RelayServerConfig& turn_server : allocator_->turn_servers()) {
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config->AddRelay(turn_server);
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}
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ConfigReady(config);
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}
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void BasicPortAllocatorSession::ConfigReady(PortConfiguration* config) {
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network_thread_->Post(RTC_FROM_HERE, this, MSG_CONFIG_READY, config);
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}
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// Adds a configuration to the list.
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void BasicPortAllocatorSession::OnConfigReady(PortConfiguration* config) {
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if (config) {
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configs_.push_back(config);
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}
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AllocatePorts();
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}
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void BasicPortAllocatorSession::OnConfigStop() {
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ASSERT(rtc::Thread::Current() == network_thread_);
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// If any of the allocated ports have not completed the candidates allocation,
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// mark those as error. Since session doesn't need any new candidates
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// at this stage of the allocation, it's safe to discard any new candidates.
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bool send_signal = false;
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for (std::vector<PortData>::iterator it = ports_.begin();
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it != ports_.end(); ++it) {
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if (!it->complete() && !it->error()) {
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// Updating port state to error, which didn't finish allocating candidates
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// yet.
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it->set_error();
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send_signal = true;
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}
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}
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// Did we stop any running sequences?
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for (std::vector<AllocationSequence*>::iterator it = sequences_.begin();
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it != sequences_.end() && !send_signal; ++it) {
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if ((*it)->state() == AllocationSequence::kStopped) {
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send_signal = true;
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}
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}
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// If we stopped anything that was running, send a done signal now.
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if (send_signal) {
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MaybeSignalCandidatesAllocationDone();
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}
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}
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void BasicPortAllocatorSession::AllocatePorts() {
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ASSERT(rtc::Thread::Current() == network_thread_);
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network_thread_->Post(RTC_FROM_HERE, this, MSG_ALLOCATE);
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}
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void BasicPortAllocatorSession::OnAllocate() {
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if (network_manager_started_)
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DoAllocate();
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allocation_started_ = true;
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}
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void BasicPortAllocatorSession::GetNetworks(
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std::vector<rtc::Network*>* networks) {
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networks->clear();
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rtc::NetworkManager* network_manager = allocator_->network_manager();
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ASSERT(network_manager != nullptr);
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// If the network permission state is BLOCKED, we just act as if the flag has
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// been passed in.
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if (network_manager->enumeration_permission() ==
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rtc::NetworkManager::ENUMERATION_BLOCKED) {
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set_flags(flags() | PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION);
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}
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// If the adapter enumeration is disabled, we'll just bind to any address
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// instead of specific NIC. This is to ensure the same routing for http
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// traffic by OS is also used here to avoid any local or public IP leakage
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// during stun process.
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if (flags() & PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION) {
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network_manager->GetAnyAddressNetworks(networks);
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} else {
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network_manager->GetNetworks(networks);
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}
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networks->erase(std::remove_if(networks->begin(), networks->end(),
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[this](rtc::Network* network) {
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return allocator_->network_ignore_mask() &
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network->type();
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}),
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networks->end());
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if (flags() & PORTALLOCATOR_DISABLE_COSTLY_NETWORKS) {
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uint16_t lowest_cost = rtc::kNetworkCostMax;
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for (rtc::Network* network : *networks) {
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lowest_cost = std::min<uint16_t>(lowest_cost, network->GetCost());
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}
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networks->erase(std::remove_if(networks->begin(), networks->end(),
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[lowest_cost](rtc::Network* network) {
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return network->GetCost() >
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lowest_cost + rtc::kNetworkCostLow;
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}),
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networks->end());
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}
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}
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// For each network, see if we have a sequence that covers it already. If not,
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// create a new sequence to create the appropriate ports.
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void BasicPortAllocatorSession::DoAllocate() {
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bool done_signal_needed = false;
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std::vector<rtc::Network*> networks;
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GetNetworks(&networks);
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if (networks.empty()) {
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LOG(LS_WARNING) << "Machine has no networks; no ports will be allocated";
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done_signal_needed = true;
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} else {
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for (uint32_t i = 0; i < networks.size(); ++i) {
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PortConfiguration* config = NULL;
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if (configs_.size() > 0)
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config = configs_.back();
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uint32_t sequence_flags = flags();
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if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) {
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// If all the ports are disabled we should just fire the allocation
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// done event and return.
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done_signal_needed = true;
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break;
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}
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if (!config || config->relays.empty()) {
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// No relay ports specified in this config.
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sequence_flags |= PORTALLOCATOR_DISABLE_RELAY;
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}
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if (!(sequence_flags & PORTALLOCATOR_ENABLE_IPV6) &&
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networks[i]->GetBestIP().family() == AF_INET6) {
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// Skip IPv6 networks unless the flag's been set.
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continue;
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}
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// Disable phases that would only create ports equivalent to
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// ones that we have already made.
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DisableEquivalentPhases(networks[i], config, &sequence_flags);
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if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) {
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// New AllocationSequence would have nothing to do, so don't make it.
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continue;
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}
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AllocationSequence* sequence =
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new AllocationSequence(this, networks[i], config, sequence_flags);
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if (!sequence->Init()) {
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delete sequence;
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continue;
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}
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done_signal_needed = true;
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sequence->SignalPortAllocationComplete.connect(
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this, &BasicPortAllocatorSession::OnPortAllocationComplete);
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if (running_)
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sequence->Start();
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sequences_.push_back(sequence);
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}
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}
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if (done_signal_needed) {
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network_thread_->Post(RTC_FROM_HERE, this, MSG_SEQUENCEOBJECTS_CREATED);
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}
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}
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void BasicPortAllocatorSession::OnNetworksChanged() {
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std::vector<rtc::Network*> networks;
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GetNetworks(&networks);
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for (AllocationSequence* sequence : sequences_) {
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// Remove the network from the allocation sequence if it is not in
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// |networks|.
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if (!sequence->network_removed() &&
|
|
std::find(networks.begin(), networks.end(), sequence->network()) ==
|
|
networks.end()) {
|
|
sequence->OnNetworkRemoved();
|
|
}
|
|
}
|
|
|
|
network_manager_started_ = true;
|
|
if (allocation_started_)
|
|
DoAllocate();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::DisableEquivalentPhases(
|
|
rtc::Network* network,
|
|
PortConfiguration* config,
|
|
uint32_t* flags) {
|
|
for (uint32_t i = 0; i < sequences_.size() &&
|
|
(*flags & DISABLE_ALL_PHASES) != DISABLE_ALL_PHASES;
|
|
++i) {
|
|
sequences_[i]->DisableEquivalentPhases(network, config, flags);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::AddAllocatedPort(Port* port,
|
|
AllocationSequence * seq,
|
|
bool prepare_address) {
|
|
if (!port)
|
|
return;
|
|
|
|
LOG(LS_INFO) << "Adding allocated port for " << content_name();
|
|
port->set_content_name(content_name());
|
|
port->set_component(component());
|
|
port->set_generation(generation());
|
|
if (allocator_->proxy().type != rtc::PROXY_NONE)
|
|
port->set_proxy(allocator_->user_agent(), allocator_->proxy());
|
|
port->set_send_retransmit_count_attribute(
|
|
(flags() & PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE) != 0);
|
|
|
|
PortData data(port, seq);
|
|
ports_.push_back(data);
|
|
|
|
port->SignalCandidateReady.connect(
|
|
this, &BasicPortAllocatorSession::OnCandidateReady);
|
|
port->SignalPortComplete.connect(this,
|
|
&BasicPortAllocatorSession::OnPortComplete);
|
|
port->SignalDestroyed.connect(this,
|
|
&BasicPortAllocatorSession::OnPortDestroyed);
|
|
port->SignalPortError.connect(
|
|
this, &BasicPortAllocatorSession::OnPortError);
|
|
LOG_J(LS_INFO, port) << "Added port to allocator";
|
|
|
|
if (prepare_address)
|
|
port->PrepareAddress();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnAllocationSequenceObjectsCreated() {
|
|
allocation_sequences_created_ = true;
|
|
// Send candidate allocation complete signal if we have no sequences.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnCandidateReady(
|
|
Port* port, const Candidate& c) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
PortData* data = FindPort(port);
|
|
ASSERT(data != NULL);
|
|
// Discarding any candidate signal if port allocation status is
|
|
// already in completed state.
|
|
if (data->complete() || data->error()) {
|
|
return;
|
|
}
|
|
|
|
ProtocolType pvalue;
|
|
bool candidate_protocol_enabled =
|
|
StringToProto(c.protocol().c_str(), &pvalue) &&
|
|
data->sequence()->ProtocolEnabled(pvalue);
|
|
|
|
if (CheckCandidateFilter(c) && candidate_protocol_enabled) {
|
|
std::vector<Candidate> candidates;
|
|
candidates.push_back(SanitizeRelatedAddress(c));
|
|
SignalCandidatesReady(this, candidates);
|
|
}
|
|
|
|
// Port has already been marked as having a pairable candidate.
|
|
// Nothing to do here.
|
|
if (data->has_pairable_candidate()) {
|
|
return;
|
|
}
|
|
|
|
// Mark that the port has a pairable candidate, either because we have a
|
|
// usable candidate from the port, or simply because the port is bound to the
|
|
// any address and therefore has no host candidate. This will trigger the port
|
|
// to start creating candidate pairs (connections) and issue connectivity
|
|
// checks.
|
|
if (CandidatePairable(c, port)) {
|
|
data->set_has_pairable_candidate(true);
|
|
SignalPortReady(this, port);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortComplete(Port* port) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
PortData* data = FindPort(port);
|
|
ASSERT(data != NULL);
|
|
|
|
// Ignore any late signals.
|
|
if (data->complete() || data->error()) {
|
|
return;
|
|
}
|
|
|
|
// Moving to COMPLETE state.
|
|
data->set_complete();
|
|
// Send candidate allocation complete signal if this was the last port.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortError(Port* port) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
PortData* data = FindPort(port);
|
|
ASSERT(data != NULL);
|
|
// We might have already given up on this port and stopped it.
|
|
if (data->complete() || data->error()) {
|
|
return;
|
|
}
|
|
|
|
// SignalAddressError is currently sent from StunPort/TurnPort.
|
|
// But this signal itself is generic.
|
|
data->set_error();
|
|
// Send candidate allocation complete signal if this was the last port.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnProtocolEnabled(AllocationSequence* seq,
|
|
ProtocolType proto) {
|
|
std::vector<Candidate> candidates;
|
|
for (std::vector<PortData>::iterator it = ports_.begin();
|
|
it != ports_.end(); ++it) {
|
|
if (it->sequence() != seq)
|
|
continue;
|
|
|
|
const std::vector<Candidate>& potentials = it->port()->Candidates();
|
|
for (size_t i = 0; i < potentials.size(); ++i) {
|
|
if (!CheckCandidateFilter(potentials[i])) {
|
|
continue;
|
|
}
|
|
ProtocolType pvalue;
|
|
bool candidate_protocol_enabled =
|
|
StringToProto(potentials[i].protocol().c_str(), &pvalue) &&
|
|
pvalue == proto;
|
|
if (candidate_protocol_enabled) {
|
|
candidates.push_back(potentials[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!candidates.empty()) {
|
|
SignalCandidatesReady(this, candidates);
|
|
}
|
|
}
|
|
|
|
bool BasicPortAllocatorSession::CheckCandidateFilter(const Candidate& c) const {
|
|
uint32_t filter = candidate_filter_;
|
|
|
|
// When binding to any address, before sending packets out, the getsockname
|
|
// returns all 0s, but after sending packets, it'll be the NIC used to
|
|
// send. All 0s is not a valid ICE candidate address and should be filtered
|
|
// out.
|
|
if (c.address().IsAnyIP()) {
|
|
return false;
|
|
}
|
|
|
|
if (c.type() == RELAY_PORT_TYPE) {
|
|
return ((filter & CF_RELAY) != 0);
|
|
} else if (c.type() == STUN_PORT_TYPE) {
|
|
return ((filter & CF_REFLEXIVE) != 0);
|
|
} else if (c.type() == LOCAL_PORT_TYPE) {
|
|
if ((filter & CF_REFLEXIVE) && !c.address().IsPrivateIP()) {
|
|
// We allow host candidates if the filter allows server-reflexive
|
|
// candidates and the candidate is a public IP. Because we don't generate
|
|
// server-reflexive candidates if they have the same IP as the host
|
|
// candidate (i.e. when the host candidate is a public IP), filtering to
|
|
// only server-reflexive candidates won't work right when the host
|
|
// candidates have public IPs.
|
|
return true;
|
|
}
|
|
|
|
return ((filter & CF_HOST) != 0);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool BasicPortAllocatorSession::CandidatePairable(const Candidate& c,
|
|
const Port* port) const {
|
|
bool candidate_signalable = CheckCandidateFilter(c);
|
|
|
|
// When device enumeration is disabled (to prevent non-default IP addresses
|
|
// from leaking), we ping from some local candidates even though we don't
|
|
// signal them. However, if host candidates are also disabled (for example, to
|
|
// prevent even default IP addresses from leaking), we still don't want to
|
|
// ping from them, even if device enumeration is disabled. Thus, we check for
|
|
// both device enumeration and host candidates being disabled.
|
|
bool network_enumeration_disabled = c.address().IsAnyIP();
|
|
bool can_ping_from_candidate =
|
|
(port->SharedSocket() || c.protocol() == TCP_PROTOCOL_NAME);
|
|
bool host_candidates_disabled = !(candidate_filter_ & CF_HOST);
|
|
|
|
return candidate_signalable ||
|
|
(network_enumeration_disabled && can_ping_from_candidate &&
|
|
!host_candidates_disabled);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortAllocationComplete(
|
|
AllocationSequence* seq) {
|
|
// Send candidate allocation complete signal if all ports are done.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::MaybeSignalCandidatesAllocationDone() {
|
|
if (CandidatesAllocationDone()) {
|
|
if (pooled()) {
|
|
LOG(LS_INFO) << "All candidates gathered for pooled session.";
|
|
} else {
|
|
LOG(LS_INFO) << "All candidates gathered for " << content_name() << ":"
|
|
<< component() << ":" << generation();
|
|
}
|
|
SignalCandidatesAllocationDone(this);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortDestroyed(
|
|
PortInterface* port) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
for (std::vector<PortData>::iterator iter = ports_.begin();
|
|
iter != ports_.end(); ++iter) {
|
|
if (port == iter->port()) {
|
|
ports_.erase(iter);
|
|
LOG_J(LS_INFO, port) << "Removed port from allocator ("
|
|
<< static_cast<int>(ports_.size()) << " remaining)";
|
|
return;
|
|
}
|
|
}
|
|
ASSERT(false);
|
|
}
|
|
|
|
BasicPortAllocatorSession::PortData* BasicPortAllocatorSession::FindPort(
|
|
Port* port) {
|
|
for (std::vector<PortData>::iterator it = ports_.begin();
|
|
it != ports_.end(); ++it) {
|
|
if (it->port() == port) {
|
|
return &*it;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// AllocationSequence
|
|
|
|
AllocationSequence::AllocationSequence(BasicPortAllocatorSession* session,
|
|
rtc::Network* network,
|
|
PortConfiguration* config,
|
|
uint32_t flags)
|
|
: session_(session),
|
|
network_(network),
|
|
ip_(network->GetBestIP()),
|
|
config_(config),
|
|
state_(kInit),
|
|
flags_(flags),
|
|
udp_socket_(),
|
|
udp_port_(NULL),
|
|
phase_(0) {
|
|
}
|
|
|
|
bool AllocationSequence::Init() {
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) {
|
|
udp_socket_.reset(session_->socket_factory()->CreateUdpSocket(
|
|
rtc::SocketAddress(ip_, 0), session_->allocator()->min_port(),
|
|
session_->allocator()->max_port()));
|
|
if (udp_socket_) {
|
|
udp_socket_->SignalReadPacket.connect(
|
|
this, &AllocationSequence::OnReadPacket);
|
|
}
|
|
// Continuing if |udp_socket_| is NULL, as local TCP and RelayPort using TCP
|
|
// are next available options to setup a communication channel.
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void AllocationSequence::Clear() {
|
|
udp_port_ = NULL;
|
|
turn_ports_.clear();
|
|
}
|
|
|
|
void AllocationSequence::OnNetworkRemoved() {
|
|
// Stop the allocation sequence if its network is gone.
|
|
Stop();
|
|
network_removed_ = true;
|
|
}
|
|
|
|
AllocationSequence::~AllocationSequence() {
|
|
session_->network_thread()->Clear(this);
|
|
}
|
|
|
|
void AllocationSequence::DisableEquivalentPhases(rtc::Network* network,
|
|
PortConfiguration* config, uint32_t* flags) {
|
|
if (network_removed_) {
|
|
// If the network of this allocation sequence has ever gone away,
|
|
// it won't be equivalent to the new network.
|
|
return;
|
|
}
|
|
|
|
if (!((network == network_) && (ip_ == network->GetBestIP()))) {
|
|
// Different network setup; nothing is equivalent.
|
|
return;
|
|
}
|
|
|
|
// Else turn off the stuff that we've already got covered.
|
|
|
|
// Every config implicitly specifies local, so turn that off right away.
|
|
*flags |= PORTALLOCATOR_DISABLE_UDP;
|
|
*flags |= PORTALLOCATOR_DISABLE_TCP;
|
|
|
|
if (config_ && config) {
|
|
if (config_->StunServers() == config->StunServers()) {
|
|
// Already got this STUN servers covered.
|
|
*flags |= PORTALLOCATOR_DISABLE_STUN;
|
|
}
|
|
if (!config_->relays.empty()) {
|
|
// Already got relays covered.
|
|
// NOTE: This will even skip a _different_ set of relay servers if we
|
|
// were to be given one, but that never happens in our codebase. Should
|
|
// probably get rid of the list in PortConfiguration and just keep a
|
|
// single relay server in each one.
|
|
*flags |= PORTALLOCATOR_DISABLE_RELAY;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::Start() {
|
|
state_ = kRunning;
|
|
session_->network_thread()->Post(RTC_FROM_HERE, this, MSG_ALLOCATION_PHASE);
|
|
}
|
|
|
|
void AllocationSequence::Stop() {
|
|
// If the port is completed, don't set it to stopped.
|
|
if (state_ == kRunning) {
|
|
state_ = kStopped;
|
|
session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::OnMessage(rtc::Message* msg) {
|
|
ASSERT(rtc::Thread::Current() == session_->network_thread());
|
|
ASSERT(msg->message_id == MSG_ALLOCATION_PHASE);
|
|
|
|
const char* const PHASE_NAMES[kNumPhases] = {
|
|
"Udp", "Relay", "Tcp", "SslTcp"
|
|
};
|
|
|
|
// Perform all of the phases in the current step.
|
|
LOG_J(LS_INFO, network_) << "Allocation Phase="
|
|
<< PHASE_NAMES[phase_];
|
|
|
|
switch (phase_) {
|
|
case PHASE_UDP:
|
|
CreateUDPPorts();
|
|
CreateStunPorts();
|
|
EnableProtocol(PROTO_UDP);
|
|
break;
|
|
|
|
case PHASE_RELAY:
|
|
CreateRelayPorts();
|
|
break;
|
|
|
|
case PHASE_TCP:
|
|
CreateTCPPorts();
|
|
EnableProtocol(PROTO_TCP);
|
|
break;
|
|
|
|
case PHASE_SSLTCP:
|
|
state_ = kCompleted;
|
|
EnableProtocol(PROTO_SSLTCP);
|
|
break;
|
|
|
|
default:
|
|
ASSERT(false);
|
|
}
|
|
|
|
if (state() == kRunning) {
|
|
++phase_;
|
|
session_->network_thread()->PostDelayed(RTC_FROM_HERE,
|
|
session_->allocator()->step_delay(),
|
|
this, MSG_ALLOCATION_PHASE);
|
|
} else {
|
|
// If all phases in AllocationSequence are completed, no allocation
|
|
// steps needed further. Canceling pending signal.
|
|
session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE);
|
|
SignalPortAllocationComplete(this);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::EnableProtocol(ProtocolType proto) {
|
|
if (!ProtocolEnabled(proto)) {
|
|
protocols_.push_back(proto);
|
|
session_->OnProtocolEnabled(this, proto);
|
|
}
|
|
}
|
|
|
|
bool AllocationSequence::ProtocolEnabled(ProtocolType proto) const {
|
|
for (ProtocolList::const_iterator it = protocols_.begin();
|
|
it != protocols_.end(); ++it) {
|
|
if (*it == proto)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void AllocationSequence::CreateUDPPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_UDP)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: UDP ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
// TODO(mallinath) - Remove UDPPort creating socket after shared socket
|
|
// is enabled completely.
|
|
UDPPort* port = NULL;
|
|
bool emit_local_candidate_for_anyaddress =
|
|
!IsFlagSet(PORTALLOCATOR_DISABLE_DEFAULT_LOCAL_CANDIDATE);
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && udp_socket_) {
|
|
port = UDPPort::Create(
|
|
session_->network_thread(), session_->socket_factory(), network_,
|
|
udp_socket_.get(), session_->username(), session_->password(),
|
|
session_->allocator()->origin(), emit_local_candidate_for_anyaddress);
|
|
} else {
|
|
port = UDPPort::Create(
|
|
session_->network_thread(), session_->socket_factory(), network_, ip_,
|
|
session_->allocator()->min_port(), session_->allocator()->max_port(),
|
|
session_->username(), session_->password(),
|
|
session_->allocator()->origin(), emit_local_candidate_for_anyaddress);
|
|
}
|
|
|
|
if (port) {
|
|
// If shared socket is enabled, STUN candidate will be allocated by the
|
|
// UDPPort.
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) {
|
|
udp_port_ = port;
|
|
port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed);
|
|
|
|
// If STUN is not disabled, setting stun server address to port.
|
|
if (!IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) {
|
|
if (config_ && !config_->StunServers().empty()) {
|
|
LOG(LS_INFO) << "AllocationSequence: UDPPort will be handling the "
|
|
<< "STUN candidate generation.";
|
|
port->set_server_addresses(config_->StunServers());
|
|
}
|
|
}
|
|
}
|
|
|
|
session_->AddAllocatedPort(port, this, true);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateTCPPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_TCP)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: TCP ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
Port* port = TCPPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(), session_->password(),
|
|
session_->allocator()->allow_tcp_listen());
|
|
if (port) {
|
|
session_->AddAllocatedPort(port, this, true);
|
|
// Since TCPPort is not created using shared socket, |port| will not be
|
|
// added to the dequeue.
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateStunPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: STUN ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) {
|
|
return;
|
|
}
|
|
|
|
if (!(config_ && !config_->StunServers().empty())) {
|
|
LOG(LS_WARNING)
|
|
<< "AllocationSequence: No STUN server configured, skipping.";
|
|
return;
|
|
}
|
|
|
|
StunPort* port = StunPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(), session_->password(),
|
|
config_->StunServers(),
|
|
session_->allocator()->origin());
|
|
if (port) {
|
|
session_->AddAllocatedPort(port, this, true);
|
|
// Since StunPort is not created using shared socket, |port| will not be
|
|
// added to the dequeue.
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateRelayPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_RELAY)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: Relay ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
// If BasicPortAllocatorSession::OnAllocate left relay ports enabled then we
|
|
// ought to have a relay list for them here.
|
|
ASSERT(config_ && !config_->relays.empty());
|
|
if (!(config_ && !config_->relays.empty())) {
|
|
LOG(LS_WARNING)
|
|
<< "AllocationSequence: No relay server configured, skipping.";
|
|
return;
|
|
}
|
|
|
|
PortConfiguration::RelayList::const_iterator relay;
|
|
for (relay = config_->relays.begin();
|
|
relay != config_->relays.end(); ++relay) {
|
|
if (relay->type == RELAY_GTURN) {
|
|
CreateGturnPort(*relay);
|
|
} else if (relay->type == RELAY_TURN) {
|
|
CreateTurnPort(*relay);
|
|
} else {
|
|
ASSERT(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateGturnPort(const RelayServerConfig& config) {
|
|
// TODO(mallinath) - Rename RelayPort to GTurnPort.
|
|
RelayPort* port = RelayPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
config_->username, config_->password);
|
|
if (port) {
|
|
// Since RelayPort is not created using shared socket, |port| will not be
|
|
// added to the dequeue.
|
|
// Note: We must add the allocated port before we add addresses because
|
|
// the latter will create candidates that need name and preference
|
|
// settings. However, we also can't prepare the address (normally
|
|
// done by AddAllocatedPort) until we have these addresses. So we
|
|
// wait to do that until below.
|
|
session_->AddAllocatedPort(port, this, false);
|
|
|
|
// Add the addresses of this protocol.
|
|
PortList::const_iterator relay_port;
|
|
for (relay_port = config.ports.begin();
|
|
relay_port != config.ports.end();
|
|
++relay_port) {
|
|
port->AddServerAddress(*relay_port);
|
|
port->AddExternalAddress(*relay_port);
|
|
}
|
|
// Start fetching an address for this port.
|
|
port->PrepareAddress();
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateTurnPort(const RelayServerConfig& config) {
|
|
PortList::const_iterator relay_port;
|
|
for (relay_port = config.ports.begin();
|
|
relay_port != config.ports.end(); ++relay_port) {
|
|
TurnPort* port = NULL;
|
|
|
|
// Skip UDP connections to relay servers if it's disallowed.
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_UDP_RELAY) &&
|
|
relay_port->proto == PROTO_UDP) {
|
|
continue;
|
|
}
|
|
|
|
// Shared socket mode must be enabled only for UDP based ports. Hence
|
|
// don't pass shared socket for ports which will create TCP sockets.
|
|
// TODO(mallinath) - Enable shared socket mode for TURN ports. Disabled
|
|
// due to webrtc bug https://code.google.com/p/webrtc/issues/detail?id=3537
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) &&
|
|
relay_port->proto == PROTO_UDP && udp_socket_) {
|
|
port = TurnPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, udp_socket_.get(),
|
|
session_->username(), session_->password(),
|
|
*relay_port, config.credentials, config.priority,
|
|
session_->allocator()->origin());
|
|
turn_ports_.push_back(port);
|
|
// Listen to the port destroyed signal, to allow AllocationSequence to
|
|
// remove entrt from it's map.
|
|
port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed);
|
|
} else {
|
|
port = TurnPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(),
|
|
session_->password(),
|
|
*relay_port, config.credentials, config.priority,
|
|
session_->allocator()->origin());
|
|
}
|
|
ASSERT(port != NULL);
|
|
session_->AddAllocatedPort(port, this, true);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::OnReadPacket(
|
|
rtc::AsyncPacketSocket* socket, const char* data, size_t size,
|
|
const rtc::SocketAddress& remote_addr,
|
|
const rtc::PacketTime& packet_time) {
|
|
ASSERT(socket == udp_socket_.get());
|
|
|
|
bool turn_port_found = false;
|
|
|
|
// Try to find the TurnPort that matches the remote address. Note that the
|
|
// message could be a STUN binding response if the TURN server is also used as
|
|
// a STUN server. We don't want to parse every message here to check if it is
|
|
// a STUN binding response, so we pass the message to TurnPort regardless of
|
|
// the message type. The TurnPort will just ignore the message since it will
|
|
// not find any request by transaction ID.
|
|
for (TurnPort* port : turn_ports_) {
|
|
if (port->server_address().address == remote_addr) {
|
|
if (port->HandleIncomingPacket(socket, data, size, remote_addr,
|
|
packet_time)) {
|
|
return;
|
|
}
|
|
turn_port_found = true;
|
|
}
|
|
}
|
|
|
|
if (udp_port_) {
|
|
const ServerAddresses& stun_servers = udp_port_->server_addresses();
|
|
|
|
// Pass the packet to the UdpPort if there is no matching TurnPort, or if
|
|
// the TURN server is also a STUN server.
|
|
if (!turn_port_found ||
|
|
stun_servers.find(remote_addr) != stun_servers.end()) {
|
|
RTC_DCHECK(udp_port_->SharedSocket());
|
|
udp_port_->HandleIncomingPacket(socket, data, size, remote_addr,
|
|
packet_time);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::OnPortDestroyed(PortInterface* port) {
|
|
if (udp_port_ == port) {
|
|
udp_port_ = NULL;
|
|
return;
|
|
}
|
|
|
|
auto it = std::find(turn_ports_.begin(), turn_ports_.end(), port);
|
|
if (it != turn_ports_.end()) {
|
|
turn_ports_.erase(it);
|
|
} else {
|
|
LOG(LS_ERROR) << "Unexpected OnPortDestroyed for nonexistent port.";
|
|
ASSERT(false);
|
|
}
|
|
}
|
|
|
|
// PortConfiguration
|
|
PortConfiguration::PortConfiguration(
|
|
const rtc::SocketAddress& stun_address,
|
|
const std::string& username,
|
|
const std::string& password)
|
|
: stun_address(stun_address), username(username), password(password) {
|
|
if (!stun_address.IsNil())
|
|
stun_servers.insert(stun_address);
|
|
}
|
|
|
|
PortConfiguration::PortConfiguration(const ServerAddresses& stun_servers,
|
|
const std::string& username,
|
|
const std::string& password)
|
|
: stun_servers(stun_servers),
|
|
username(username),
|
|
password(password) {
|
|
if (!stun_servers.empty())
|
|
stun_address = *(stun_servers.begin());
|
|
}
|
|
|
|
ServerAddresses PortConfiguration::StunServers() {
|
|
if (!stun_address.IsNil() &&
|
|
stun_servers.find(stun_address) == stun_servers.end()) {
|
|
stun_servers.insert(stun_address);
|
|
}
|
|
// Every UDP TURN server should also be used as a STUN server.
|
|
ServerAddresses turn_servers = GetRelayServerAddresses(RELAY_TURN, PROTO_UDP);
|
|
for (const rtc::SocketAddress& turn_server : turn_servers) {
|
|
if (stun_servers.find(turn_server) == stun_servers.end()) {
|
|
stun_servers.insert(turn_server);
|
|
}
|
|
}
|
|
return stun_servers;
|
|
}
|
|
|
|
void PortConfiguration::AddRelay(const RelayServerConfig& config) {
|
|
relays.push_back(config);
|
|
}
|
|
|
|
bool PortConfiguration::SupportsProtocol(
|
|
const RelayServerConfig& relay, ProtocolType type) const {
|
|
PortList::const_iterator relay_port;
|
|
for (relay_port = relay.ports.begin();
|
|
relay_port != relay.ports.end();
|
|
++relay_port) {
|
|
if (relay_port->proto == type)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool PortConfiguration::SupportsProtocol(RelayType turn_type,
|
|
ProtocolType type) const {
|
|
for (size_t i = 0; i < relays.size(); ++i) {
|
|
if (relays[i].type == turn_type &&
|
|
SupportsProtocol(relays[i], type))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ServerAddresses PortConfiguration::GetRelayServerAddresses(
|
|
RelayType turn_type, ProtocolType type) const {
|
|
ServerAddresses servers;
|
|
for (size_t i = 0; i < relays.size(); ++i) {
|
|
if (relays[i].type == turn_type && SupportsProtocol(relays[i], type)) {
|
|
servers.insert(relays[i].ports.front().address);
|
|
}
|
|
}
|
|
return servers;
|
|
}
|
|
|
|
} // namespace cricket
|