842 lines
25 KiB
C++
842 lines
25 KiB
C++
/*
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* Copyright 2011 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <algorithm>
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#include <vector>
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#include "webrtc/p2p/base/pseudotcp.h"
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#include "webrtc/base/gunit.h"
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#include "webrtc/base/helpers.h"
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#include "webrtc/base/messagehandler.h"
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#include "webrtc/base/stream.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/base/timeutils.h"
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using cricket::PseudoTcp;
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static const int kConnectTimeoutMs = 10000; // ~3 * default RTO of 3000ms
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static const int kTransferTimeoutMs = 15000;
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static const int kBlockSize = 4096;
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class PseudoTcpForTest : public cricket::PseudoTcp {
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public:
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PseudoTcpForTest(cricket::IPseudoTcpNotify* notify, uint32_t conv)
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: PseudoTcp(notify, conv) {}
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bool isReceiveBufferFull() const {
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return PseudoTcp::isReceiveBufferFull();
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}
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void disableWindowScale() {
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PseudoTcp::disableWindowScale();
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}
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};
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class PseudoTcpTestBase : public testing::Test,
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public rtc::MessageHandler,
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public cricket::IPseudoTcpNotify {
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public:
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PseudoTcpTestBase()
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: local_(this, 1),
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remote_(this, 1),
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have_connected_(false),
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have_disconnected_(false),
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local_mtu_(65535),
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remote_mtu_(65535),
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delay_(0),
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loss_(0) {
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// Set use of the test RNG to get predictable loss patterns.
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rtc::SetRandomTestMode(true);
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}
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~PseudoTcpTestBase() {
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// Put it back for the next test.
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rtc::SetRandomTestMode(false);
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}
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void SetLocalMtu(int mtu) {
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local_.NotifyMTU(mtu);
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local_mtu_ = mtu;
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}
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void SetRemoteMtu(int mtu) {
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remote_.NotifyMTU(mtu);
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remote_mtu_ = mtu;
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}
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void SetDelay(int delay) {
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delay_ = delay;
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}
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void SetLoss(int percent) {
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loss_ = percent;
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}
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void SetOptNagling(bool enable_nagles) {
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local_.SetOption(PseudoTcp::OPT_NODELAY, !enable_nagles);
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remote_.SetOption(PseudoTcp::OPT_NODELAY, !enable_nagles);
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}
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void SetOptAckDelay(int ack_delay) {
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local_.SetOption(PseudoTcp::OPT_ACKDELAY, ack_delay);
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remote_.SetOption(PseudoTcp::OPT_ACKDELAY, ack_delay);
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}
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void SetOptSndBuf(int size) {
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local_.SetOption(PseudoTcp::OPT_SNDBUF, size);
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remote_.SetOption(PseudoTcp::OPT_SNDBUF, size);
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}
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void SetRemoteOptRcvBuf(int size) {
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remote_.SetOption(PseudoTcp::OPT_RCVBUF, size);
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}
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void SetLocalOptRcvBuf(int size) {
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local_.SetOption(PseudoTcp::OPT_RCVBUF, size);
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}
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void DisableRemoteWindowScale() {
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remote_.disableWindowScale();
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}
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void DisableLocalWindowScale() {
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local_.disableWindowScale();
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}
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protected:
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int Connect() {
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int ret = local_.Connect();
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if (ret == 0) {
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UpdateLocalClock();
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}
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return ret;
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}
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void Close() {
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local_.Close(false);
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UpdateLocalClock();
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}
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enum { MSG_LPACKET, MSG_RPACKET, MSG_LCLOCK, MSG_RCLOCK, MSG_IOCOMPLETE,
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MSG_WRITE};
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virtual void OnTcpOpen(PseudoTcp* tcp) {
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// Consider ourselves connected when the local side gets OnTcpOpen.
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// OnTcpWriteable isn't fired at open, so we trigger it now.
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LOG(LS_VERBOSE) << "Opened";
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if (tcp == &local_) {
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have_connected_ = true;
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OnTcpWriteable(tcp);
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}
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}
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// Test derived from the base should override
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// virtual void OnTcpReadable(PseudoTcp* tcp)
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// and
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// virtual void OnTcpWritable(PseudoTcp* tcp)
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virtual void OnTcpClosed(PseudoTcp* tcp, uint32_t error) {
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// Consider ourselves closed when the remote side gets OnTcpClosed.
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// TODO: OnTcpClosed is only ever notified in case of error in
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// the current implementation. Solicited close is not (yet) supported.
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LOG(LS_VERBOSE) << "Closed";
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EXPECT_EQ(0U, error);
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if (tcp == &remote_) {
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have_disconnected_ = true;
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}
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}
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virtual WriteResult TcpWritePacket(PseudoTcp* tcp,
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const char* buffer, size_t len) {
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// Randomly drop the desired percentage of packets.
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// Also drop packets that are larger than the configured MTU.
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if (rtc::CreateRandomId() % 100 < static_cast<uint32_t>(loss_)) {
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LOG(LS_VERBOSE) << "Randomly dropping packet, size=" << len;
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} else if (len > static_cast<size_t>(std::min(local_mtu_, remote_mtu_))) {
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LOG(LS_VERBOSE) << "Dropping packet that exceeds path MTU, size=" << len;
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} else {
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int id = (tcp == &local_) ? MSG_RPACKET : MSG_LPACKET;
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std::string packet(buffer, len);
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rtc::Thread::Current()->PostDelayed(RTC_FROM_HERE, delay_, this, id,
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rtc::WrapMessageData(packet));
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}
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return WR_SUCCESS;
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}
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void UpdateLocalClock() { UpdateClock(&local_, MSG_LCLOCK); }
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void UpdateRemoteClock() { UpdateClock(&remote_, MSG_RCLOCK); }
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void UpdateClock(PseudoTcp* tcp, uint32_t message) {
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long interval = 0; // NOLINT
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tcp->GetNextClock(PseudoTcp::Now(), interval);
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interval = std::max<int>(interval, 0L); // sometimes interval is < 0
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rtc::Thread::Current()->Clear(this, message);
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rtc::Thread::Current()->PostDelayed(RTC_FROM_HERE, interval, this, message);
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}
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virtual void OnMessage(rtc::Message* message) {
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switch (message->message_id) {
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case MSG_LPACKET: {
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const std::string& s(
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rtc::UseMessageData<std::string>(message->pdata));
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local_.NotifyPacket(s.c_str(), s.size());
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UpdateLocalClock();
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break;
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}
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case MSG_RPACKET: {
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const std::string& s(
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rtc::UseMessageData<std::string>(message->pdata));
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remote_.NotifyPacket(s.c_str(), s.size());
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UpdateRemoteClock();
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break;
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}
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case MSG_LCLOCK:
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local_.NotifyClock(PseudoTcp::Now());
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UpdateLocalClock();
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break;
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case MSG_RCLOCK:
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remote_.NotifyClock(PseudoTcp::Now());
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UpdateRemoteClock();
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break;
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default:
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break;
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}
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delete message->pdata;
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}
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PseudoTcpForTest local_;
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PseudoTcpForTest remote_;
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rtc::MemoryStream send_stream_;
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rtc::MemoryStream recv_stream_;
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bool have_connected_;
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bool have_disconnected_;
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int local_mtu_;
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int remote_mtu_;
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int delay_;
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int loss_;
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};
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class PseudoTcpTest : public PseudoTcpTestBase {
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public:
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void TestTransfer(int size) {
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uint32_t start;
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int32_t elapsed;
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size_t received;
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// Create some dummy data to send.
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send_stream_.ReserveSize(size);
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for (int i = 0; i < size; ++i) {
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char ch = static_cast<char>(i);
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send_stream_.Write(&ch, 1, NULL, NULL);
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}
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send_stream_.Rewind();
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// Prepare the receive stream.
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recv_stream_.ReserveSize(size);
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// Connect and wait until connected.
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start = rtc::Time32();
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EXPECT_EQ(0, Connect());
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EXPECT_TRUE_WAIT(have_connected_, kConnectTimeoutMs);
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// Sending will start from OnTcpWriteable and complete when all data has
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// been received.
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EXPECT_TRUE_WAIT(have_disconnected_, kTransferTimeoutMs);
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elapsed = rtc::Time32() - start;
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recv_stream_.GetSize(&received);
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// Ensure we closed down OK and we got the right data.
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// TODO: Ensure the errors are cleared properly.
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//EXPECT_EQ(0, local_.GetError());
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//EXPECT_EQ(0, remote_.GetError());
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EXPECT_EQ(static_cast<size_t>(size), received);
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EXPECT_EQ(0, memcmp(send_stream_.GetBuffer(),
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recv_stream_.GetBuffer(), size));
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LOG(LS_INFO) << "Transferred " << received << " bytes in " << elapsed
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<< " ms (" << size * 8 / elapsed << " Kbps)";
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}
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private:
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// IPseudoTcpNotify interface
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virtual void OnTcpReadable(PseudoTcp* tcp) {
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// Stream bytes to the recv stream as they arrive.
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if (tcp == &remote_) {
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ReadData();
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// TODO: OnTcpClosed() is currently only notified on error -
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// there is no on-the-wire equivalent of TCP FIN.
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// So we fake the notification when all the data has been read.
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size_t received, required;
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recv_stream_.GetPosition(&received);
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send_stream_.GetSize(&required);
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if (received == required)
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OnTcpClosed(&remote_, 0);
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}
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}
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virtual void OnTcpWriteable(PseudoTcp* tcp) {
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// Write bytes from the send stream when we can.
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// Shut down when we've sent everything.
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if (tcp == &local_) {
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LOG(LS_VERBOSE) << "Flow Control Lifted";
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bool done;
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WriteData(&done);
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if (done) {
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Close();
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}
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}
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}
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void ReadData() {
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char block[kBlockSize];
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size_t position;
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int rcvd;
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do {
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rcvd = remote_.Recv(block, sizeof(block));
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if (rcvd != -1) {
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recv_stream_.Write(block, rcvd, NULL, NULL);
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recv_stream_.GetPosition(&position);
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LOG(LS_VERBOSE) << "Received: " << position;
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}
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} while (rcvd > 0);
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}
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void WriteData(bool* done) {
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size_t position, tosend;
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int sent;
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char block[kBlockSize];
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do {
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send_stream_.GetPosition(&position);
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if (send_stream_.Read(block, sizeof(block), &tosend, NULL) !=
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rtc::SR_EOS) {
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sent = local_.Send(block, tosend);
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UpdateLocalClock();
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if (sent != -1) {
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send_stream_.SetPosition(position + sent);
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LOG(LS_VERBOSE) << "Sent: " << position + sent;
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} else {
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send_stream_.SetPosition(position);
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LOG(LS_VERBOSE) << "Flow Controlled";
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}
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} else {
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sent = static_cast<int>(tosend = 0);
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}
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} while (sent > 0);
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*done = (tosend == 0);
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}
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private:
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rtc::MemoryStream send_stream_;
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rtc::MemoryStream recv_stream_;
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};
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class PseudoTcpTestPingPong : public PseudoTcpTestBase {
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public:
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PseudoTcpTestPingPong()
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: iterations_remaining_(0),
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sender_(NULL),
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receiver_(NULL),
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bytes_per_send_(0) {
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}
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void SetBytesPerSend(int bytes) {
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bytes_per_send_ = bytes;
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}
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void TestPingPong(int size, int iterations) {
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uint32_t start, elapsed;
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iterations_remaining_ = iterations;
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receiver_ = &remote_;
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sender_ = &local_;
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// Create some dummy data to send.
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send_stream_.ReserveSize(size);
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for (int i = 0; i < size; ++i) {
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char ch = static_cast<char>(i);
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send_stream_.Write(&ch, 1, NULL, NULL);
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}
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send_stream_.Rewind();
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// Prepare the receive stream.
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recv_stream_.ReserveSize(size);
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// Connect and wait until connected.
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start = rtc::Time32();
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EXPECT_EQ(0, Connect());
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EXPECT_TRUE_WAIT(have_connected_, kConnectTimeoutMs);
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// Sending will start from OnTcpWriteable and stop when the required
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// number of iterations have completed.
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EXPECT_TRUE_WAIT(have_disconnected_, kTransferTimeoutMs);
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elapsed = rtc::TimeSince(start);
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LOG(LS_INFO) << "Performed " << iterations << " pings in "
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<< elapsed << " ms";
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}
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private:
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// IPseudoTcpNotify interface
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virtual void OnTcpReadable(PseudoTcp* tcp) {
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if (tcp != receiver_) {
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LOG_F(LS_ERROR) << "unexpected OnTcpReadable";
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return;
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}
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// Stream bytes to the recv stream as they arrive.
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ReadData();
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// If we've received the desired amount of data, rewind things
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// and send it back the other way!
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size_t position, desired;
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recv_stream_.GetPosition(&position);
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send_stream_.GetSize(&desired);
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if (position == desired) {
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if (receiver_ == &local_ && --iterations_remaining_ == 0) {
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Close();
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// TODO: Fake OnTcpClosed() on the receiver for now.
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OnTcpClosed(&remote_, 0);
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return;
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}
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PseudoTcp* tmp = receiver_;
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receiver_ = sender_;
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sender_ = tmp;
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recv_stream_.Rewind();
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send_stream_.Rewind();
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OnTcpWriteable(sender_);
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}
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}
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virtual void OnTcpWriteable(PseudoTcp* tcp) {
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if (tcp != sender_)
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return;
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// Write bytes from the send stream when we can.
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// Shut down when we've sent everything.
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LOG(LS_VERBOSE) << "Flow Control Lifted";
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WriteData();
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}
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void ReadData() {
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char block[kBlockSize];
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size_t position;
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int rcvd;
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do {
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rcvd = receiver_->Recv(block, sizeof(block));
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if (rcvd != -1) {
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recv_stream_.Write(block, rcvd, NULL, NULL);
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recv_stream_.GetPosition(&position);
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LOG(LS_VERBOSE) << "Received: " << position;
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}
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} while (rcvd > 0);
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}
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void WriteData() {
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size_t position, tosend;
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int sent;
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char block[kBlockSize];
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do {
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send_stream_.GetPosition(&position);
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tosend = bytes_per_send_ ? bytes_per_send_ : sizeof(block);
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if (send_stream_.Read(block, tosend, &tosend, NULL) !=
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rtc::SR_EOS) {
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sent = sender_->Send(block, tosend);
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UpdateLocalClock();
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if (sent != -1) {
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send_stream_.SetPosition(position + sent);
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LOG(LS_VERBOSE) << "Sent: " << position + sent;
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} else {
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send_stream_.SetPosition(position);
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LOG(LS_VERBOSE) << "Flow Controlled";
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}
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} else {
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sent = static_cast<int>(tosend = 0);
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}
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} while (sent > 0);
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}
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private:
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int iterations_remaining_;
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PseudoTcp* sender_;
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PseudoTcp* receiver_;
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int bytes_per_send_;
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};
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// Fill the receiver window until it is full, drain it and then
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// fill it with the same amount. This is to test that receiver window
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// contracts and enlarges correctly.
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class PseudoTcpTestReceiveWindow : public PseudoTcpTestBase {
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public:
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// Not all the data are transfered, |size| just need to be big enough
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// to fill up the receiver window twice.
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void TestTransfer(int size) {
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// Create some dummy data to send.
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send_stream_.ReserveSize(size);
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for (int i = 0; i < size; ++i) {
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char ch = static_cast<char>(i);
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send_stream_.Write(&ch, 1, NULL, NULL);
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}
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send_stream_.Rewind();
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// Prepare the receive stream.
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recv_stream_.ReserveSize(size);
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// Connect and wait until connected.
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EXPECT_EQ(0, Connect());
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EXPECT_TRUE_WAIT(have_connected_, kConnectTimeoutMs);
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rtc::Thread::Current()->Post(RTC_FROM_HERE, this, MSG_WRITE);
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EXPECT_TRUE_WAIT(have_disconnected_, kTransferTimeoutMs);
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ASSERT_EQ(2u, send_position_.size());
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ASSERT_EQ(2u, recv_position_.size());
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const size_t estimated_recv_window = EstimateReceiveWindowSize();
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// The difference in consecutive send positions should equal the
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// receive window size or match very closely. This verifies that receive
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// window is open after receiver drained all the data.
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const size_t send_position_diff = send_position_[1] - send_position_[0];
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EXPECT_GE(1024u, estimated_recv_window - send_position_diff);
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// Receiver drained the receive window twice.
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EXPECT_EQ(2 * estimated_recv_window, recv_position_[1]);
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}
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virtual void OnMessage(rtc::Message* message) {
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int message_id = message->message_id;
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PseudoTcpTestBase::OnMessage(message);
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switch (message_id) {
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case MSG_WRITE: {
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WriteData();
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break;
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}
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default:
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break;
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}
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}
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uint32_t EstimateReceiveWindowSize() const {
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return static_cast<uint32_t>(recv_position_[0]);
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}
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uint32_t EstimateSendWindowSize() const {
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return static_cast<uint32_t>(send_position_[0] - recv_position_[0]);
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}
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private:
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// IPseudoTcpNotify interface
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virtual void OnTcpReadable(PseudoTcp* tcp) {
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}
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virtual void OnTcpWriteable(PseudoTcp* tcp) {
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}
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void ReadUntilIOPending() {
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char block[kBlockSize];
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size_t position;
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int rcvd;
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do {
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rcvd = remote_.Recv(block, sizeof(block));
|
|
if (rcvd != -1) {
|
|
recv_stream_.Write(block, rcvd, NULL, NULL);
|
|
recv_stream_.GetPosition(&position);
|
|
LOG(LS_VERBOSE) << "Received: " << position;
|
|
}
|
|
} while (rcvd > 0);
|
|
|
|
recv_stream_.GetPosition(&position);
|
|
recv_position_.push_back(position);
|
|
|
|
// Disconnect if we have done two transfers.
|
|
if (recv_position_.size() == 2u) {
|
|
Close();
|
|
OnTcpClosed(&remote_, 0);
|
|
} else {
|
|
WriteData();
|
|
}
|
|
}
|
|
|
|
void WriteData() {
|
|
size_t position, tosend;
|
|
int sent;
|
|
char block[kBlockSize];
|
|
do {
|
|
send_stream_.GetPosition(&position);
|
|
if (send_stream_.Read(block, sizeof(block), &tosend, NULL) !=
|
|
rtc::SR_EOS) {
|
|
sent = local_.Send(block, tosend);
|
|
UpdateLocalClock();
|
|
if (sent != -1) {
|
|
send_stream_.SetPosition(position + sent);
|
|
LOG(LS_VERBOSE) << "Sent: " << position + sent;
|
|
} else {
|
|
send_stream_.SetPosition(position);
|
|
LOG(LS_VERBOSE) << "Flow Controlled";
|
|
}
|
|
} else {
|
|
sent = static_cast<int>(tosend = 0);
|
|
}
|
|
} while (sent > 0);
|
|
// At this point, we've filled up the available space in the send queue.
|
|
|
|
int message_queue_size =
|
|
static_cast<int>(rtc::Thread::Current()->size());
|
|
// The message queue will always have at least 2 messages, an RCLOCK and
|
|
// an LCLOCK, since they are added back on the delay queue at the same time
|
|
// they are pulled off and therefore are never really removed.
|
|
if (message_queue_size > 2) {
|
|
// If there are non-clock messages remaining, attempt to continue sending
|
|
// after giving those messages time to process, which should free up the
|
|
// send buffer.
|
|
rtc::Thread::Current()->PostDelayed(RTC_FROM_HERE, 10, this, MSG_WRITE);
|
|
} else {
|
|
if (!remote_.isReceiveBufferFull()) {
|
|
LOG(LS_ERROR) << "This shouldn't happen - the send buffer is full, "
|
|
<< "the receive buffer is not, and there are no "
|
|
<< "remaining messages to process.";
|
|
}
|
|
send_stream_.GetPosition(&position);
|
|
send_position_.push_back(position);
|
|
|
|
// Drain the receiver buffer.
|
|
ReadUntilIOPending();
|
|
}
|
|
}
|
|
|
|
private:
|
|
rtc::MemoryStream send_stream_;
|
|
rtc::MemoryStream recv_stream_;
|
|
|
|
std::vector<size_t> send_position_;
|
|
std::vector<size_t> recv_position_;
|
|
};
|
|
|
|
// Basic end-to-end data transfer tests
|
|
|
|
// Test the normal case of sending data from one side to the other.
|
|
TEST_F(PseudoTcpTest, TestSend) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
// Test sending data with a 50 ms RTT. Transmission should take longer due
|
|
// to a slower ramp-up in send rate.
|
|
TEST_F(PseudoTcpTest, TestSendWithDelay) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetDelay(50);
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
// Test sending data with packet loss. Transmission should take much longer due
|
|
// to send back-off when loss occurs.
|
|
TEST_F(PseudoTcpTest, TestSendWithLoss) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetLoss(10);
|
|
TestTransfer(100000); // less data so test runs faster
|
|
}
|
|
|
|
// Test sending data with a 50 ms RTT and 10% packet loss. Transmission should
|
|
// take much longer due to send back-off and slower detection of loss.
|
|
TEST_F(PseudoTcpTest, TestSendWithDelayAndLoss) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetDelay(50);
|
|
SetLoss(10);
|
|
TestTransfer(100000); // less data so test runs faster
|
|
}
|
|
|
|
// Test sending data with 10% packet loss and Nagling disabled. Transmission
|
|
// should take about the same time as with Nagling enabled.
|
|
TEST_F(PseudoTcpTest, TestSendWithLossAndOptNaglingOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetLoss(10);
|
|
SetOptNagling(false);
|
|
TestTransfer(100000); // less data so test runs faster
|
|
}
|
|
|
|
// Test sending data with 10% packet loss and Delayed ACK disabled.
|
|
// Transmission should be slightly faster than with it enabled.
|
|
TEST_F(PseudoTcpTest, TestSendWithLossAndOptAckDelayOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetLoss(10);
|
|
SetOptAckDelay(0);
|
|
TestTransfer(100000);
|
|
}
|
|
|
|
// Test sending data with 50ms delay and Nagling disabled.
|
|
TEST_F(PseudoTcpTest, TestSendWithDelayAndOptNaglingOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetDelay(50);
|
|
SetOptNagling(false);
|
|
TestTransfer(100000); // less data so test runs faster
|
|
}
|
|
|
|
// Test sending data with 50ms delay and Delayed ACK disabled.
|
|
TEST_F(PseudoTcpTest, TestSendWithDelayAndOptAckDelayOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetDelay(50);
|
|
SetOptAckDelay(0);
|
|
TestTransfer(100000); // less data so test runs faster
|
|
}
|
|
|
|
// Test a large receive buffer with a sender that doesn't support scaling.
|
|
TEST_F(PseudoTcpTest, TestSendRemoteNoWindowScale) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetLocalOptRcvBuf(100000);
|
|
DisableRemoteWindowScale();
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
// Test a large sender-side receive buffer with a receiver that doesn't support
|
|
// scaling.
|
|
TEST_F(PseudoTcpTest, TestSendLocalNoWindowScale) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetRemoteOptRcvBuf(100000);
|
|
DisableLocalWindowScale();
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
// Test when both sides use window scaling.
|
|
TEST_F(PseudoTcpTest, TestSendBothUseWindowScale) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetRemoteOptRcvBuf(100000);
|
|
SetLocalOptRcvBuf(100000);
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
// Test using a large window scale value.
|
|
TEST_F(PseudoTcpTest, TestSendLargeInFlight) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetRemoteOptRcvBuf(100000);
|
|
SetLocalOptRcvBuf(100000);
|
|
SetOptSndBuf(150000);
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
TEST_F(PseudoTcpTest, TestSendBothUseLargeWindowScale) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetRemoteOptRcvBuf(1000000);
|
|
SetLocalOptRcvBuf(1000000);
|
|
TestTransfer(10000000);
|
|
}
|
|
|
|
// Test using a small receive buffer.
|
|
TEST_F(PseudoTcpTest, TestSendSmallReceiveBuffer) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetRemoteOptRcvBuf(10000);
|
|
SetLocalOptRcvBuf(10000);
|
|
TestTransfer(1000000);
|
|
}
|
|
|
|
// Test using a very small receive buffer.
|
|
TEST_F(PseudoTcpTest, TestSendVerySmallReceiveBuffer) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetRemoteOptRcvBuf(100);
|
|
SetLocalOptRcvBuf(100);
|
|
TestTransfer(100000);
|
|
}
|
|
|
|
// Ping-pong (request/response) tests
|
|
|
|
// Test sending <= 1x MTU of data in each ping/pong. Should take <10ms.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPong1xMtu) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
TestPingPong(100, 100);
|
|
}
|
|
|
|
// Test sending 2x-3x MTU of data in each ping/pong. Should take <10ms.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPong3xMtu) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
TestPingPong(400, 100);
|
|
}
|
|
|
|
// Test sending 1x-2x MTU of data in each ping/pong.
|
|
// Should take ~1s, due to interaction between Nagling and Delayed ACK.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPong2xMtu) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
TestPingPong(2000, 5);
|
|
}
|
|
|
|
// Test sending 1x-2x MTU of data in each ping/pong with Delayed ACK off.
|
|
// Should take <10ms.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPong2xMtuWithAckDelayOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptAckDelay(0);
|
|
TestPingPong(2000, 100);
|
|
}
|
|
|
|
// Test sending 1x-2x MTU of data in each ping/pong with Nagling off.
|
|
// Should take <10ms.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPong2xMtuWithNaglingOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptNagling(false);
|
|
TestPingPong(2000, 5);
|
|
}
|
|
|
|
// Test sending a ping as pair of short (non-full) segments.
|
|
// Should take ~1s, due to Delayed ACK interaction with Nagling.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPongShortSegments) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptAckDelay(5000);
|
|
SetBytesPerSend(50); // i.e. two Send calls per payload
|
|
TestPingPong(100, 5);
|
|
}
|
|
|
|
// Test sending ping as a pair of short (non-full) segments, with Nagling off.
|
|
// Should take <10ms.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPongShortSegmentsWithNaglingOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptNagling(false);
|
|
SetBytesPerSend(50); // i.e. two Send calls per payload
|
|
TestPingPong(100, 5);
|
|
}
|
|
|
|
// Test sending <= 1x MTU of data ping/pong, in two segments, no Delayed ACK.
|
|
// Should take ~1s.
|
|
TEST_F(PseudoTcpTestPingPong, TestPingPongShortSegmentsWithAckDelayOff) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetBytesPerSend(50); // i.e. two Send calls per payload
|
|
SetOptAckDelay(0);
|
|
TestPingPong(100, 5);
|
|
}
|
|
|
|
// Test that receive window expands and contract correctly.
|
|
TEST_F(PseudoTcpTestReceiveWindow, TestReceiveWindow) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptNagling(false);
|
|
SetOptAckDelay(0);
|
|
TestTransfer(1024 * 1000);
|
|
}
|
|
|
|
// Test setting send window size to a very small value.
|
|
TEST_F(PseudoTcpTestReceiveWindow, TestSetVerySmallSendWindowSize) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptNagling(false);
|
|
SetOptAckDelay(0);
|
|
SetOptSndBuf(900);
|
|
TestTransfer(1024 * 1000);
|
|
EXPECT_EQ(900u, EstimateSendWindowSize());
|
|
}
|
|
|
|
// Test setting receive window size to a value other than default.
|
|
TEST_F(PseudoTcpTestReceiveWindow, TestSetReceiveWindowSize) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1500);
|
|
SetOptNagling(false);
|
|
SetOptAckDelay(0);
|
|
SetRemoteOptRcvBuf(100000);
|
|
SetLocalOptRcvBuf(100000);
|
|
TestTransfer(1024 * 1000);
|
|
EXPECT_EQ(100000u, EstimateReceiveWindowSize());
|
|
}
|
|
|
|
/* Test sending data with mismatched MTUs. We should detect this and reduce
|
|
// our packet size accordingly.
|
|
// TODO: This doesn't actually work right now. The current code
|
|
// doesn't detect if the MTU is set too high on either side.
|
|
TEST_F(PseudoTcpTest, TestSendWithMismatchedMtus) {
|
|
SetLocalMtu(1500);
|
|
SetRemoteMtu(1280);
|
|
TestTransfer(1000000);
|
|
}
|
|
*/
|